Player Matchup

Ymir
Ymir
Jeruhmee
Ymir
Level 145
God Stats
1W - 3L
1,519 SR
Queue Stats
98W - 43L
1,765 Elo+
Party 1
Ne Zha
Ne Zha
WaddleDood
Ne Zha
Level 146
God Stats
3W - 1L
2,062 SR
Queue Stats
70W - 32L
1,807 Elo+
Party 1
Hera
Hera
xXDeadKhaosXx
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,790 Elo+
Party 1
Team Averages
Level 126
1,693 SR
1,787 Elo+

VS

Team Averages
Level 128
1,625 SR
1,693 Elo+
Erlang Shen
Erlang Shen
BeanSoupBob
Erlang Shen
Level 159
God Stats
8W - 2L
1,943 SR
Queue Stats
1,041W - 239L
2,000 Elo+
Solo
Ullr
Ullr
WOKENBEAST12
Ullr
Level 104
God Stats
23W - 23L
1,543 SR
Queue Stats
501W - 399L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
philly-eagles112
Baron Samedi
Level 122
God Stats
12W - 10L
1,389 SR
Queue Stats
287W - 322L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 4
7,058
642
5,795
10,433
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
WaddleDood
Ne Zha
10
1 / 5 / 3
6,646
604
6,772
9,325
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 2
7,673
698
9,994
5,775
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeanSoupBob
Erlang Shen
13
6 / 1 / 7
8,571
779
10,387
12,941
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 8
8,359
760
7,079
9,295
3,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
philly-eagles112
Baron Samedi
13
4 / 2 / 7
8,143
740
5,615
6,133
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BeanSoupBob
Erlang Shen
6
1
7
9.5
L
Ymir
1
6
4
0.5
W
5
2
8
4.5
L
Ne Zha
WaddleDood
Ne Zha
1
5
3
0.5
W
Baron Samedi
philly-eagles112
Baron Samedi
4
2
7
3.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
23,081
25,533
Taken
28,369
8,811
Mitigated
15,332
3,139
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BeanSoupBob
Erlang Shen
10,387
4,415
0
6,703
12,941
10,240
636
7,573
4,812
0
27,309
L
Ymir
5,795
891
0
993
10,433
3,789
0
3,435
6,743
20,153
0
W
7,079
2,008
0
379
9,295
3,050
438
5,047
4,142
0
25,427
L
Ne Zha
WaddleDood
Ne Zha
6,772
958
0
1,207
9,325
3,444
0
708
8,519
0
17,519
W
Baron Samedi
philly-eagles112
Baron Samedi
5,615
158
1,324
2,485
6,133
2,042
221
3,228
2,717
32,324
0
L
9,994
3,207
0
939
5,775
1,578
0
1,193
4,472
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,377
Gold Earned
25,073
104
Minions Killed
139
3
Camps Cleared
6
582,623
Distance Traveled
613,360
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,571
779
41
4
4
224,804
3
L
Ymir
7,058
642
50
5
1
181,208
2
W
Ullr
8,359
760
37
3
1
197,056
3
L
Ne Zha
6,646
604
15
1
1
200,200
1
W
Baron Samedi
8,143
740
61
6
1
191,500
3
L
Hera
7,673
698
39
4
1
201,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role