Player Matchup

Janus
Janus
Hituug
Janus
Level 104
God Stats
3W - 3L
1,545 SR
Queue Stats
269W - 280L
1,450 Elo+
Solo
Ares
Ares
TheMorning_93
Ares
Level 107
God Stats
4W - 3L
1,387 SR
Queue Stats
118W - 148L
1,456 Elo+
Solo
Neith
Neith
dragondeniz
Neith
Level 66
God Stats
2W - 2L
1,652 SR
Queue Stats
11W - 16L
1,277 Elo+
Solo
Team Averages
Level 92
1,528 SR
1,394 Elo+

VS

Team Averages
Level 75
1,563 SR
1,326 Elo+
Hou Yi
Hou Yi
NathaanxD
Hou Yi
Level 125
God Stats
9W - 6L
1,610 SR
Queue Stats
335W - 396L
1,376 Elo+
Solo
Achilles
Achilles
magav11
Achilles
Level 80
God Stats
13W - 22L
1,179 SR
Queue Stats
114W - 167L
1,309 Elo+
Solo
Ra
Ra
paul_busack
Ra
Level 19
God Stats
0W - 1L
1,901 SR
Queue Stats
6W - 15L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hituug
Janus
12
1 / 2 / 9
8,905
636
12,382
7,403
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 8
10,427
745
8,121
16,468
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 5 / 4
10,187
728
11,920
11,791
5,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NathaanxD
Hou Yi
12
4 / 4 / 4
8,899
636
11,380
12,427
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
magav11
Achilles
12
1 / 4 / 6
8,344
596
7,475
15,955
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 5
8,439
603
8,221
9,369
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
7
8
Deaths
12
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Hituug
Janus
1
2
9
2.75
L
Hou Yi
NathaanxD
Hou Yi
4
4
4
1.5
W
4
1
8
8
W
7
5
4
1.8
L
Achilles
magav11
Achilles
1
4
6
1
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
27,076
35,662
Taken
37,751
26,413
Mitigated
24,734
5,523
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Hituug
Janus
12,382
432
0
1,458
7,403
2,701
95
1,435
5,478
41,891
0
L
Hou Yi
NathaanxD
Hou Yi
11,380
5,580
0
1,895
12,427
5,061
0
7,388
4,763
0
36,069
W
8,121
751
0
1,032
16,468
18,506
201
3,978
11,520
18,715
0
W
11,920
5,297
545
2,488
11,791
5,206
979
2,138
9,116
0
31,097
L
Achilles
magav11
Achilles
7,475
2,292
0
2,135
15,955
16,235
54
6,253
9,230
0
18,134
L
8,221
39
1,778
2,664
9,369
3,438
0
6,286
2,789
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
25,682
144
Minions Killed
133
4
Camps Cleared
6
778,976
Distance Traveled
753,660
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,905
636
84
6
3
261,439
2
L
Hou Yi
8,899
636
55
4
4
240,974
1
W
Ares
10,427
745
14
1
0
275,747
5
W
Neith
10,187
728
46
3
1
241,790
1
L
Achilles
8,344
596
26
2
2
258,984
2
L
Ra
8,439
603
52
4
0
253,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role