Player Matchup

Sun Wukong
Sun Wukong
Player309874
Sun Wukong
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,682 Elo+
Solo
Izanami
Izanami
RicciMadano
Izanami
Level 129
God Stats
7W - 6L
1,518 SR
Queue Stats
132W - 142L
1,461 Elo+
Solo
Geb
Geb
TheWaffler9875
Geb
Level 69
God Stats
8W - 3L
1,731 SR
Queue Stats
152W - 156L
1,452 Elo+
Solo
Awilix
Awilix
danchu05
Awilix
Level 78
God Stats
7W - 8L
1,360 SR
Queue Stats
163W - 168L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
dsd86
Zhong Kui
Level 118
God Stats
25W - 30L
1,477 SR
Queue Stats
256W - 238L
1,487 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,497 Elo+

VS

Team Averages
Level 81
1,489 SR
1,413 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Akayus8Bit
Ah Puch
Level 86
God Stats
7W - 6L
1,566 SR
Queue Stats
326W - 353L
1,433 Elo+
Solo
Fenrir
Fenrir
Charizard724
Fenrir
Level 111
God Stats
26W - 23L
1,696 SR
Queue Stats
690W - 697L
1,550 Elo+
Solo
Susano
Susano
Dylan9741132t
Susano
Level 28
God Stats
1W - 6L
1,292 SR
Queue Stats
45W - 59L
1,334 Elo+
Party 1
Izanami
Izanami
ITAcH_iUcHiWa974
Izanami
Level 51
God Stats
3W - 5L
1,390 SR
Queue Stats
38W - 72L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Player309874
Sun Wukong
13
2 / 5 / 2
8,560
451
6,750
13,456
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
RicciMadano
Izanami
17
3 / 0 / 2
10,127
533
7,510
9,433
3,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 13
9,562
503
5,192
11,518
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
danchu05
Awilix
20
9 / 2 / 2
11,798
621
16,048
14,957
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
dsd86
Zhong Kui
16
5 / 4 / 3
9,967
525
11,862
13,822
9,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 6 / 4
9,823
517
15,105
17,841
11,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Akayus8Bit
Ah Puch
14
4 / 3 / 4
9,370
493
10,354
11,565
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
4 / 2 / 1
9,269
488
8,087
18,093
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 6
7,979
420
5,165
12,803
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,628
454
2,159
8,914
2,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
12
12
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
4
1
L
Ah Puch
Akayus8Bit
Ah Puch
4
3
4
2
L
Fenrir
4
2
1
2.25
L
0
5
6
0.6
L
0
3
0
0
W
Sun Wukong
Player309874
Sun Wukong
2
5
2
0.6
W
Izanami
RicciMadano
Izanami
3
0
2
4
W
0
1
13
6.5
W
Awilix
danchu05
Awilix
9
2
2
5
W
Zhong Kui
dsd86
Zhong Kui
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
40,870
63,186
Taken
69,216
40,825
Mitigated
35,282
23,745
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,105
1,591
886
7,640
17,841
11,415
0
3,060
14,350
69,929
0
L
Ah Puch
Akayus8Bit
Ah Puch
10,354
735
0
2,763
11,565
4,147
672
4,434
7,037
55,867
0
L
Fenrir
8,087
1,524
343
3,441
18,093
12,537
0
5,276
12,731
0
31,830
L
5,165
959
0
4,126
12,803
4,390
0
1,559
11,114
0
39,520
L
2,159
1,290
0
1,007
8,914
2,793
81
2,725
6,189
0
63,205
W
Sun Wukong
Player309874
Sun Wukong
6,750
2,028
0
2,796
13,456
10,368
651
7,037
6,419
0
36,850
W
Izanami
RicciMadano
Izanami
7,510
5,368
0
4,184
9,433
3,304
1,436
2,088
7,345
0
84,740
W
5,192
1,221
775
3,560
11,518
11,545
14
3,630
7,888
29,013
0
W
Awilix
danchu05
Awilix
16,048
7,345
0
6,402
14,957
6,359
0
5,502
9,455
0
110,007
W
Zhong Kui
dsd86
Zhong Kui
11,862
1,483
0
6,028
13,822
9,249
318
7,531
6,291
57,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
45,069
536
Minions Killed
487
0
Camps Cleared
0
1,800,576
Distance Traveled
1,649,783
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,823
517
124
7
0
307,462
5
L
Ah Puch
9,370
493
120
6
0
279,677
3
L
Fenrir
9,269
488
47
2
0
367,635
0
L
Susano
7,979
420
69
4
0
348,100
0
L
Izanami
8,628
454
127
7
0
346,909
2
W
Sun Wukong
8,560
451
70
4
0
343,320
3
W
Izanami
10,127
533
159
8
0
339,376
6
W
Geb
9,562
503
29
2
0
392,979
7
W
Awilix
11,798
621
163
9
0
416,395
1
W
Zhong Kui
9,967
525
115
6
0
308,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role