Player Matchup

Baron Samedi
Baron Samedi
Aden F
Baron Samedi
Level 87
God Stats
1W - 2L
1,312 SR
Queue Stats
198W - 240L
1,457 Elo+
Party 3
Arachne
Arachne
Azirfi
Arachne
Level 61
God Stats
26W - 23L
1,576 SR
Queue Stats
138W - 178L
1,456 Elo+
Party 3
Amaterasu
Amaterasu
claratyne
Amaterasu
Level 118
God Stats
0W - 2L
1,264 SR
Queue Stats
171W - 201L
1,498 Elo+
Party 3
Skadi
Skadi
h3lloderp23
Skadi
Level 108
God Stats
0W - 2L
1,243 SR
Queue Stats
65W - 68L
1,565 Elo+
Party 2
Yemoja
Yemoja
i--Hidomi--i
Yemoja
Level 69
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,425 SR
1,495 Elo+

VS

Team Averages
Level 108
1,437 SR
1,507 Elo+
Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Osky_Nexuz
Izanami
Level 123
God Stats
3W - 1L
1,347 SR
Queue Stats
205W - 186L
1,501 Elo+
Party 1
Ganesha
Ganesha
TigerTiger27
Ganesha
Level 128
God Stats
5W - 2L
1,285 SR
Queue Stats
156W - 155L
1,517 Elo+
Solo
Sol
Sol
Vizualyze
Sol
Level 106
God Stats
24W - 23L
1,555 SR
Queue Stats
194W - 188L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aden F
Baron Samedi
19
6 / 5 / 4
11,709
558
17,195
19,151
7,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Azirfi
Arachne
17
4 / 3 / 4
10,432
497
6,187
19,460
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
claratyne
Amaterasu
17
4 / 5 / 4
10,528
501
10,340
20,325
20,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 7 / 4
9,730
463
15,037
17,945
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
1 / 9 / 3
8,006
381
2,142
16,172
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
10 / 4 / 5
12,932
616
19,913
18,568
16,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
 
Anubis
17
5 / 7 / 8
11,726
558
12,696
18,619
9,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Osky_Nexuz
Izanami
15
3 / 4 / 11
10,949
521
12,092
14,301
4,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TigerTiger27
Ganesha
16
1 / 5 / 19
11,063
527
7,125
20,047
22,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 0 / 4
13,404
638
20,293
17,742
8,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
19
Kills
29
29
Deaths
20
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
4
5
3.13
W
Anubis
 
Anubis
5
7
8
1.29
L
Baron Samedi
Aden F
Baron Samedi
6
5
4
1.6
L
Arachne
Azirfi
Arachne
4
3
4
2
W
Izanami
Osky_Nexuz
Izanami
3
4
11
2.13
W
Ganesha
TigerTiger27
Ganesha
1
5
19
2.1
W
10
0
4
12
L
Amaterasu
claratyne
Amaterasu
4
5
4
1.2
L
4
7
4
0.86
L
Yemoja
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
72,119
93,053
Taken
89,277
57,167
Mitigated
61,206
31,791
Healing
39,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,913
8,374
891
7,485
18,568
16,888
912
1,758
16,772
0
86,625
W
Anubis
 
Anubis
12,696
416
1,669
7,154
18,619
9,291
1,031
8,163
10,456
66,601
0
L
Baron Samedi
Aden F
Baron Samedi
17,195
1,096
797
8,644
19,151
7,820
133
12,436
6,715
79,136
0
L
Arachne
Azirfi
Arachne
6,187
3,623
0
10,767
19,460
8,873
0
6,345
13,115
0
80,673
W
Izanami
Osky_Nexuz
Izanami
12,092
8,997
0
4,610
14,301
4,698
5,479
2,680
11,621
0
67,053
W
Ganesha
TigerTiger27
Ganesha
7,125
1,136
1,541
4,458
20,047
22,295
103
3,373
16,674
33,045
0
W
20,293
8,187
0
11,563
17,742
8,034
4,640
3,546
14,196
117,723
14,370
L
Amaterasu
claratyne
Amaterasu
10,340
3,328
0
6,904
20,325
20,012
54
5,964
14,361
0
62,425
L
15,037
5,809
0
3,220
17,945
5,420
1,973
6,068
11,877
0
60,712
L
Yemoja
2,142
799
880
579
16,172
15,042
0
7,854
8,318
12,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
60,074
472
Minions Killed
552
0
Camps Cleared
0
1,863,437
Distance Traveled
1,869,993
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,932
616
137
7
0
321,173
7
W
Anubis
11,726
558
105
5
0
336,673
2
L
Baron Samedi
11,709
558
124
6
0
360,251
8
L
Arachne
10,432
497
130
6
0
432,681
0
W
Izanami
10,949
521
119
6
0
374,043
1
W
Ganesha
11,063
527
12
1
0
403,691
1
W
Sol
13,404
638
179
9
0
434,413
2
L
Amaterasu
10,528
501
113
5
0
418,561
2
L
Skadi
9,730
463
79
4
0
358,959
3
L
Yemoja
8,006
381
26
1
0
292,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role