Player Matchup

King Arthur
King Arthur
ArtistAvery
King Arthur
Level 26
God Stats
11W - 7L
1,461 SR
Queue Stats
126W - 137L
1,402 Elo+
Party 1
Ganesha
Ganesha
Failure34
Ganesha
Level 26
God Stats
10W - 9L
1,461 SR
Queue Stats
121W - 146L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
HotSauceage1
Ah Puch
Level 11
God Stats
2W - 5L
1,464 SR
Queue Stats
31W - 46L
1,353 Elo+
Solo
Kali
Kali
Icey411
Kali
Level 26
God Stats
6W - 13L
1,284 SR
Queue Stats
174W - 209L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mdiz824
Ah Muzen Cab
Level 24
God Stats
42W - 28L
1,523 SR
Queue Stats
174W - 184L
1,373 Elo+
Solo
Team Averages
Level 23
1,439 SR
1,373 Elo+

VS

Team Averages
Level 15
1,536 SR
1,465 Elo+
Ne Zha
Ne Zha
Deathtrooper289
Ne Zha
Level 4
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 3L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Duraga1232242
Cthulhu
Level 16
God Stats
45W - 42L
1,543 SR
Queue Stats
51W - 57L
1,408 Elo+
Solo
Poseidon
Poseidon
LittMosna
Poseidon
Level 25
God Stats
2W - 4L
1,405 SR
Queue Stats
28W - 21L
1,483 Elo+
Solo
Serqet
Serqet
archmage1980
Serqet
Level 25
God Stats
4W - 11L
1,686 SR
Queue Stats
26W - 33L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
liulaoshi
Ao Kuang
Level 4
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtistAvery
King Arthur
20
9 / 2 / 11
15,223
1,015
14,710
26,844
12,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Failure34
Ganesha
20
2 / 1 / 28
16,026
1,068
14,947
22,402
27,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
HotSauceage1
Ah Puch
20
2 / 8 / 13
13,634
909
21,170
16,389
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Icey411
Kali
20
15 / 5 / 14
16,696
1,113
26,364
25,610
28,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
mdiz824
Ah Muzen Cab
20
7 / 0 / 12
14,664
978
19,157
5,486
2,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,870
725
0
0
0
Mace

Mace

+10
Physical Power

Cthulhu
20
7 / 5 / 7
16,027
1,068
23,954
29,305
26,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
LittMosna
Poseidon
20
6 / 7 / 5
15,530
1,035
33,595
21,872
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
19
1 / 11 / 7
12,953
864
15,045
25,781
20,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
liulaoshi
Ao Kuang
19
1 / 12 / 5
12,862
857
13,496
28,517
11,125
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
35
Kills
15
16
Deaths
35
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArtistAvery
King Arthur
9
2
11
7.25
L
0
0
0
0
L
Cthulhu
7
5
7
2.1
W
Ganesha
Failure34
Ganesha
2
1
28
16
W
Ah Puch
HotSauceage1
Ah Puch
2
8
13
1.06
W
Kali
Icey411
Kali
15
5
14
4.4
L
Poseidon
LittMosna
Poseidon
6
7
5
1.21
L
Serqet
1
11
7
0.41
L
Ao Kuang
liulaoshi
Ao Kuang
1
12
5
0.29
W
Ah Muzen Cab
mdiz824
Ah Muzen Cab
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,348
Damage
86,090
96,731
Taken
105,475
78,187
Mitigated
64,692
28,126
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArtistAvery
King Arthur
14,710
5,282
0
9,910
26,844
12,386
0
19,137
7,289
0
41,875
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
23,954
645
651
0
29,305
26,999
0
9,203
20,102
71,965
0
W
Ganesha
Failure34
Ganesha
14,947
1,191
910
3,450
22,402
27,930
0
16,746
3,888
26,173
0
W
Ah Puch
HotSauceage1
Ah Puch
21,170
2,891
0
1,534
16,389
6,389
0
10,209
5,064
55,587
0
W
Kali
Icey411
Kali
26,364
19,065
0
9,805
25,610
28,926
0
20,496
4,814
64
37,877
L
Poseidon
LittMosna
Poseidon
33,595
6,447
0
2,153
21,872
6,457
0
9,231
12,641
83,355
0
L
Serqet
15,045
4,387
0
0
25,781
20,111
0
7,149
18,632
1,449
22,768
L
Ao Kuang
liulaoshi
Ao Kuang
13,496
2,831
0
2,917
28,517
11,125
0
10,584
17,933
24,403
0
W
Ah Muzen Cab
mdiz824
Ah Muzen Cab
19,157
12,562
0
2,517
5,486
2,556
0
5,304
182
0
62,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,243
Gold Earned
68,242
269
Minions Killed
328
13
Camps Cleared
3
1,356,476
Distance Traveled
1,161,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,223
1,015
47
3
9
289,171
0
L
Ne Zha
10,870
725
0
0
0
1,893
0
L
Cthulhu
16,027
1,068
125
8
0
311,925
0
W
Ganesha
16,026
1,068
1
0
0
288,382
0
W
Ah Puch
13,634
909
80
5
3
240,084
3
W
Kali
16,696
1,113
44
3
1
265,140
1
L
Poseidon
15,530
1,035
126
8
1
251,434
0
L
Serqet
12,953
864
41
3
0
305,054
0
L
Ao Kuang
12,862
857
36
2
2
291,162
0
W
Ah Muzen Cab
14,664
978
97
6
0
273,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role