Player Matchup

Ao Kuang
Ao Kuang
ObitoXkun
Ao Kuang
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 2
Ullr
Ullr
OceanaFrost
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,494 Elo+
Solo
Athena
Athena
PiffScanOnly_420
Athena
Level 5
God Stats
1W - 1L
1,787 SR
Queue Stats
20W - 14L
1,492 Elo+
Solo
Neith
Neith
SatansSinner878
Neith
Level 8
God Stats
12W - 33L
1,351 SR
Queue Stats
37W - 63L
1,357 Elo+
Party 2
Eset
Eset
cookmonk12
Eset
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 310L
1,472 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,448 Elo+

VS

Team Averages
Level 18
1,543 SR
1,515 Elo+
Tyr
Tyr
Deondrizzle
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Insayne_Beauty21
Morgan Le Fay
Level 17
God Stats
3W - 3L
1,426 SR
Queue Stats
38W - 32L
1,541 Elo+
Solo
Arachne
Arachne
Upwards21
Arachne
Level 17
God Stats
11W - 10L
1,554 SR
Queue Stats
110W - 126L
1,359 Elo+
Party 1
Artemis
Artemis
Venara828
Artemis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,768 Elo+
Party 1
Artio
Artio
survivor-pro
Artio
Level 28
God Stats
5W - 4L
1,736 SR
Queue Stats
124W - 166L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ObitoXkun
Ao Kuang
13
7 / 4 / 1
8,287
552
7,984
11,162
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 5
6,857
457
6,679
10,649
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
7,261
484
5,289
6,623
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 5
6,370
425
4,867
7,445
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
7,515
501
2,226
6,698
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,727
515
3,198
10,387
5,183
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Insayne_Beauty21
Morgan Le Fay
16
8 / 0 / 0
9,868
658
6,899
8,618
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Upwards21
Arachne
13
6 / 2 / 7
8,699
580
6,228
7,389
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Venara828
Artemis
11
1 / 5 / 6
6,614
441
5,491
7,519
2,152
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 8
6,780
452
5,016
12,031
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
16
16
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Morgan Le Fay
Insayne_Beauty21
Morgan Le Fay
8
0
0
8
L
Ao Kuang
ObitoXkun
Ao Kuang
7
4
1
1.88
L
1
5
5
0.7
L
2
2
0
1
L
1
4
5
0.88
W
Arachne
Upwards21
Arachne
6
2
7
4.75
W
Artemis
Venara828
Artemis
1
5
6
0.8
L
0
1
1
0.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
26,832
42,577
Taken
45,944
16,324
Mitigated
23,495
9,678
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,198
352
0
3,829
10,387
5,183
228
5,922
4,465
0
40,954
W
Morgan Le Fay
Insayne_Beauty21
Morgan Le Fay
6,899
762
0
5,061
8,618
3,143
179
3,004
5,344
70,954
0
L
Ao Kuang
ObitoXkun
Ao Kuang
7,984
2,080
0
3,737
11,162
4,691
0
1,764
9,398
46,527
12,389
L
6,679
3,475
0
2,056
10,649
2,986
142
4,471
6,178
0
36,120
L
5,289
1,403
0
917
6,623
3,897
196
229
6,394
35,705
0
L
4,867
2,378
0
1,095
7,445
2,446
0
2,189
5,256
0
27,165
W
Arachne
Upwards21
Arachne
6,228
4,029
0
3,375
7,389
3,038
89
2,532
4,769
0
47,630
W
Artemis
Venara828
Artemis
5,491
1,542
0
1,769
7,519
2,152
0
2,208
5,311
0
27,745
L
2,226
0
0
1,873
6,698
2,304
0
3,262
3,436
49,309
0
W
5,016
450
66
2,419
12,031
9,979
0
923
11,108
14,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
39,688
394
Minions Killed
349
0
Camps Cleared
0
1,265,575
Distance Traveled
1,525,395
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,727
515
82
5
0
309,220
1
W
Morgan Le Fay
9,868
658
126
8
0
300,116
3
L
Ao Kuang
8,287
552
91
6
0
269,733
1
L
Ullr
6,857
457
75
5
0
219,901
4
L
Athena
7,261
484
69
5
0
231,359
4
L
Neith
6,370
425
50
3
0
247,272
0
W
Arachne
8,699
580
80
5
0
344,601
3
W
Artemis
6,614
441
48
3
0
264,569
2
L
Eset
7,515
501
109
7
0
297,310
0
W
Artio
6,780
452
13
1
0
306,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role