Player Matchup

Ullr
Ullr
Jeruhmee
Ullr
Level 145
God Stats
6W - 1L
1,700 SR
Queue Stats
98W - 43L
1,748 Elo+
Party 1
Fenrir
Fenrir
WaddleDood
Fenrir
Level 146
God Stats
2W - 1L
1,257 SR
Queue Stats
70W - 32L
1,792 Elo+
Party 1
Baron Samedi
Baron Samedi
xXDeadKhaosXx
Baron Samedi
Level 88
God Stats
5W - 0L
1,817 SR
Queue Stats
45W - 29L
1,758 Elo+
Party 1
Team Averages
Level 126
1,591 SR
1,766 Elo+

VS

Team Averages
Level 103
1,520 SR
1,568 Elo+
Erlang Shen
Erlang Shen
NinjaJ76
Erlang Shen
Level 108
God Stats
47W - 63L
1,521 SR
Queue Stats
185W - 206L
1,521 Elo+
Solo
Anubis
Anubis
adolpdripler-_-
Anubis
Level 79
God Stats
15W - 22L
1,505 SR
Queue Stats
191W - 210L
1,575 Elo+
Party 2
Khepri
Khepri
beachhouse1331
Khepri
Level 122
God Stats
2W - 3L
1,536 SR
Queue Stats
185W - 220L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
10 / 1 / 7
11,742
734
19,683
10,767
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
WaddleDood
Fenrir
14
6 / 1 / 12
11,962
748
10,046
16,420
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
xXDeadKhaosXx
Baron Samedi
14
2 / 1 / 14
10,362
648
13,545
8,770
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NinjaJ76
Erlang Shen
9
0 / 7 / 2
8,478
530
3,324
15,250
10,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 7 / 1
8,997
562
10,107
15,772
9,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
10,317
645
5,778
16,097
19,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
3
3
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
1
7
13.5
L
Erlang Shen
NinjaJ76
Erlang Shen
0
7
2
0.14
W
Fenrir
WaddleDood
Fenrir
6
1
12
12
L
1
7
1
0.21
L
2
4
0
0.5
W
Baron Samedi
xXDeadKhaosXx
Baron Samedi
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,274
Damage
19,209
35,957
Taken
47,119
22,212
Mitigated
39,571
15,575
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,683
8,082
0
2,509
10,767
4,151
1,708
4,359
6,408
0
65,778
L
Erlang Shen
NinjaJ76
Erlang Shen
3,324
1,293
102
1,666
15,250
10,630
0
5,419
9,654
0
11,992
W
Fenrir
WaddleDood
Fenrir
10,046
2,941
0
5,767
16,420
13,816
385
7,465
8,906
785
24,625
L
10,107
738
118
2,241
15,772
9,235
0
2,842
12,930
52,645
0
L
5,778
640
288
2,127
16,097
19,706
0
5,729
10,092
18,500
0
W
Baron Samedi
xXDeadKhaosXx
Baron Samedi
13,545
1,165
2,179
5,120
8,770
4,245
556
5,343
3,410
47,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
27,792
189
Minions Killed
129
14
Camps Cleared
1
862,552
Distance Traveled
698,858
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,742
734
103
6
4
277,947
3
L
Erlang Shen
8,478
530
16
1
1
182,146
2
W
Fenrir
11,962
748
20
1
5
295,256
4
L
Anubis
8,997
562
98
6
0
232,343
1
L
Khepri
10,317
645
15
1
0
284,369
1
W
Baron Samedi
10,362
648
66
4
5
289,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role