Player Matchup

Sylvanus
Sylvanus
BuffaloMuffin
Sylvanus
Level 128
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Freya
Freya
Gambino 954190
Freya
Level 129
God Stats
8W - 3L
1,957 SR
Queue Stats
403W - 419L
1,496 Elo+
Solo
Hades
Hades
JetFire080
Hades
Level 112
God Stats
2W - 1L
1,890 SR
Queue Stats
268W - 280L
1,477 Elo+
Solo
Bacchus
Bacchus
ThickLikeBuffalo
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Vamana
Vamana
tenkaichi123
Vamana
Level 129
God Stats
6W - 9L
1,439 SR
Queue Stats
579W - 562L
1,578 Elo+
Solo
Team Averages
Level 125
1,694 SR
1,607 Elo+

VS

Team Averages
Level 142
1,478 SR
1,523 Elo+
Ne Zha
Ne Zha
Blue_Wolfice
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 1
Thanatos
Thanatos
CALEBgoodness
Thanatos
Level 153
God Stats
4W - 13L
1,366 SR
Queue Stats
805W - 801L
1,589 Elo+
Solo
Ra
Ra
Yoshi_Spazatron
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 1
Anubis
Anubis
Zaerife
Anubis
Level 160
God Stats
2W - 0L
1,615 SR
Queue Stats
53W - 52L
1,528 Elo+
Party 3
Neith
Neith
Zembok
Neith
Level 156
God Stats
1W - 0L
1,410 SR
Queue Stats
16W - 9L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuffaloMuffin
Sylvanus
16
2 / 3 / 9
10,150
725
8,817
18,560
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 4
9,932
709
7,365
12,938
4,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
16
2 / 5 / 7
9,179
656
9,581
16,710
18,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 8
10,463
747
11,258
19,497
18,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
15
0 / 6 / 8
9,207
658
10,663
33,095
16,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 1 / 8
10,902
779
13,845
12,851
13,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
CALEBgoodness
Thanatos
17
8 / 4 / 9
11,086
792
14,304
13,837
12,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 10
9,805
700
12,878
8,986
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Zaerife
Anubis
19
6 / 2 / 11
11,512
822
29,538
17,798
12,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Zembok
Neith
17
2 / 2 / 8
10,074
720
14,582
9,288
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
11
Kills
20
21
Deaths
11
36
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
1
8
7
L
Sylvanus
BuffaloMuffin
Sylvanus
2
3
9
2.17
W
Thanatos
CALEBgoodness
Thanatos
8
4
9
3.13
L
4
5
4
1.2
L
Hades
2
5
7
1.1
L
3
2
8
3.5
W
1
2
10
3
W
Anubis
Zaerife
Anubis
6
2
11
5.75
W
Neith
Zembok
Neith
2
2
8
3
L
Vamana
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
85,147
100,800
Taken
62,760
75,192
Mitigated
51,607
50,241
Healing
44,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,845
1,193
3,212
3,246
12,851
13,843
419
5,686
7,165
0
21,974
L
Sylvanus
BuffaloMuffin
Sylvanus
8,817
1,743
13,400
8,750
18,560
18,455
860
10,058
8,502
16,789
0
W
Thanatos
CALEBgoodness
Thanatos
14,304
2,023
765
9,756
13,837
12,076
789
7,925
5,912
0
18,804
L
7,365
2,305
66
1,429
12,938
4,385
1,254
4,552
8,386
20,307
0
L
Hades
9,581
669
1,456
3,619
16,710
18,003
233
9,080
7,630
22,111
0
L
11,258
492
2,755
3,818
19,497
18,343
26
7,391
12,106
24,167
0
W
12,878
1,899
12,771
4,763
8,986
7,328
983
6,812
2,174
28,856
0
W
Anubis
Zaerife
Anubis
29,538
1,788
236
6,855
17,798
12,809
1,654
11,535
6,263
56,461
0
W
Neith
Zembok
Neith
14,582
2,843
1,192
1,974
9,288
5,551
1,907
5,063
4,225
0
33,029
L
Vamana
10,663
3,477
2,475
12,473
33,095
16,006
1,351
11,335
21,760
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
53,379
127
Minions Killed
164
0
Camps Cleared
0
1,254,309
Distance Traveled
1,357,606
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,902
779
21
2
0
311,361
0
L
Sylvanus
10,150
725
15
1
0
232,875
2
W
Thanatos
11,086
792
7
1
0
250,788
3
L
Freya
9,932
709
30
2
0
257,365
1
L
Hades
9,179
656
24
2
0
240,614
4
L
Bacchus
10,463
747
27
2
0
264,696
0
W
Ra
9,805
700
35
3
0
269,362
0
W
Anubis
11,512
822
73
5
0
238,816
1
W
Neith
10,074
720
28
2
0
287,279
2
L
Vamana
9,207
658
31
2
0
258,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role