Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BleSSed4Skill
Hades
Level 55
God Stats
3W - 5L
1,428 SR
Queue Stats
29W - 33L
1,464 Elo+
Solo
Bacchus
Bacchus
Dylan9741132t
Bacchus
Level 28
God Stats
4W - 10L
1,281 SR
Queue Stats
45W - 59L
1,342 Elo+
Party 1
Cupid
Cupid
ITAcH_iUcHiWa974
Cupid
Level 50
God Stats
5W - 8L
1,191 SR
Queue Stats
38W - 72L
1,255 Elo+
Party 1
Vamana
Vamana
rafgasterio
Vamana
Level 121
God Stats
27W - 28L
1,630 SR
Queue Stats
181W - 194L
1,505 Elo+
Solo
Team Averages
Level 72
1,406 SR
1,413 Elo+

VS

Team Averages
Level 100
1,455 SR
1,451 Elo+
Fenrir
Fenrir
Adoussk
Fenrir
Level 63
God Stats
3W - 0L
1,711 SR
Queue Stats
47W - 46L
1,450 Elo+
Solo
Hercules
Hercules
Corsu2b2b2b
Hercules
Level 108
God Stats
26W - 42L
1,367 SR
Queue Stats
426W - 455L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
Giolandoboh
Baba Yaga
Level 133
God Stats
5W - 6L
1,441 SR
Queue Stats
430W - 424L
1,444 Elo+
Solo
Vulcan
Vulcan
Malosy26
Vulcan
Level 109
God Stats
3W - 5L
1,323 SR
Queue Stats
563W - 552L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Moisito-_-
Danzaburou
Level 85
God Stats
53W - 74L
1,436 SR
Queue Stats
387W - 393L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 8 / 3
10,919
496
9,370
17,807
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 4 / 9
11,955
543
15,618
20,463
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
17
7 / 5 / 4
10,909
496
9,889
15,370
15,669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 10 / 5
8,623
392
3,738
14,616
4,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
12
2 / 3 / 1
8,515
387
6,428
12,832
11,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adoussk
Fenrir
19
12 / 3 / 3
12,844
584
15,637
20,832
11,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Corsu2b2b2b
Hercules
17
3 / 4 / 13
11,838
538
6,787
21,152
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Giolandoboh
Baba Yaga
20
3 / 2 / 7
12,719
578
13,441
14,216
6,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Malosy26
Vulcan
18
6 / 5 / 7
11,825
538
14,706
14,491
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Moisito-_-
Danzaburou
17
6 / 7 / 11
11,449
520
11,130
14,692
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
21
Kills
30
30
Deaths
21
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
8
3
1.19
W
Fenrir
Adoussk
Fenrir
12
3
3
4.5
L
2
4
9
1.63
W
Hercules
Corsu2b2b2b
Hercules
3
4
13
2.38
L
Bacchus
7
5
4
1.8
W
Baba Yaga
Giolandoboh
Baba Yaga
3
2
7
3.25
L
2
10
5
0.45
W
Vulcan
Malosy26
Vulcan
6
5
7
1.9
W
Danzaburou
Moisito-_-
Danzaburou
6
7
11
1.64
L
Vamana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
61,701
81,088
Taken
85,383
49,545
Mitigated
46,238
29,534
Healing
28,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,370
2,715
0
9,302
17,807
6,118
0
5,504
12,303
0
65,499
W
Fenrir
Adoussk
Fenrir
15,637
4,708
0
8,494
20,832
11,849
1,562
4,963
15,869
0
97,882
L
15,618
745
378
11,985
20,463
12,053
0
7,629
12,834
94,619
0
W
Hercules
Corsu2b2b2b
Hercules
6,787
1,291
0
5,574
21,152
17,669
214
6,914
14,238
89
49,248
L
Bacchus
9,889
1,127
0
903
15,370
15,669
0
4,487
10,883
30,082
0
W
Baba Yaga
Giolandoboh
Baba Yaga
13,441
2,589
0
6,847
14,216
6,344
2,567
3,171
11,045
94,075
0
L
3,738
1,310
115
2,059
14,616
4,436
0
4,785
9,831
0
44,377
W
Vulcan
Malosy26
Vulcan
14,706
5,666
198
2,900
14,491
5,385
704
7,155
7,336
74,613
0
W
Danzaburou
Moisito-_-
Danzaburou
11,130
4,532
0
4,337
14,692
4,991
1,189
5,758
8,934
0
56,518
L
Vamana
6,428
1,948
0
4,792
12,832
11,269
0
5,831
7,001
9,404
34,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
60,675
457
Minions Killed
551
0
Camps Cleared
0
1,821,842
Distance Traveled
2,033,547
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,919
496
91
4
0
394,552
4
W
Fenrir
12,844
584
96
4
0
492,854
0
L
Hades
11,955
543
178
8
0
406,416
11
W
Hercules
11,838
538
81
4
0
407,386
8
L
Bacchus
10,909
496
42
2
0
398,668
3
W
Baba Yaga
12,719
578
182
8
0
366,752
2
L
Cupid
8,623
392
72
3
0
366,939
2
W
Vulcan
11,825
538
126
6
0
399,392
2
W
Danzaburou
11,449
520
66
3
0
367,163
3
L
Vamana
8,515
387
74
3
0
255,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role