Player Matchup

Fafnir
Fafnir
Deathursa
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 2
Ymir
Ymir
Foxhunt42000
Ymir
Level 67
God Stats
2W - 3L
1,482 SR
Queue Stats
161W - 185L
1,304 Elo+
Party 3
Erlang Shen
Erlang Shen
Spered18
Erlang Shen
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ThtSatanicBoy
Nu Wa
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 165L
1,303 Elo+
Party 3
Izanami
Izanami
x__melodies__x
Izanami
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
43W - 76L
1,356 Elo+
Party 2
Team Averages
Level 40
1,452 SR
1,375 Elo+

VS

Team Averages
Level 114
1,568 SR
1,551 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DyKol
Tiamat
Level 159
God Stats
1W - 1L
1,589 SR
Queue Stats
94W - 94L
1,564 Elo+
Party 1
Thanatos
Thanatos
MEXMAR63
Thanatos
Level 89
God Stats
2W - 0L
1,400 SR
Queue Stats
46W - 28L
1,603 Elo+
Party 1
Neith
Neith
cuernitozz
Neith
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
20W - 16L
1,540 Elo+
Party 1
Pele
Pele
xXJeanXx11255
Pele
Level 149
God Stats
1W - 1L
1,681 SR
Queue Stats
280W - 199L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deathursa
Fafnir
12
2 / 7 / 5
7,436
826
4,487
11,575
14,210
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 7
7,262
807
3,896
10,965
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
Spered18
Erlang Shen
14
6 / 7 / 6
8,632
959
7,162
16,841
9,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 6 / 2
6,553
728
5,922
7,367
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 5
8,112
901
5,873
10,250
3,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 2 / 21
9,743
1,083
10,512
7,055
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
DyKol
Tiamat
17
9 / 1 / 19
10,166
1,130
14,118
7,672
4,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MEXMAR63
Thanatos
14
7 / 2 / 17
9,255
1,028
11,811
9,344
4,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
2 / 3 / 17
8,086
898
3,031
5,284
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 4 / 15
9,802
1,089
11,290
9,020
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
122
12
Kills
33
33
Deaths
12
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
21
8.25
L
Fafnir
Deathursa
Fafnir
2
7
5
0.64
W
Tiamat
DyKol
Tiamat
9
1
19
18.5
L
0
6
7
0.58
W
Thanatos
MEXMAR63
Thanatos
7
2
17
7.75
L
Erlang Shen
Spered18
Erlang Shen
6
7
6
1.29
L
1
6
2
0.33
W
Neith
2
3
17
3.5
W
9
4
15
4.13
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
50,762
56,998
Taken
38,375
38,532
Mitigated
17,641
8,432
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,512
4,756
1,005
3,065
7,055
2,586
1,809
3,274
3,667
0
25,451
L
Fafnir
Deathursa
Fafnir
4,487
1,328
0
849
11,575
14,210
0
1,986
9,150
6,262
0
W
Tiamat
DyKol
Tiamat
14,118
1,467
1,099
4,068
7,672
4,948
1,167
3,005
4,559
25,385
0
L
3,896
31
302
1,126
10,965
10,530
0
3,590
7,245
9,220
0
W
Thanatos
MEXMAR63
Thanatos
11,811
2,297
346
8,300
9,344
4,881
1,002
2,184
7,006
0
17,318
L
Erlang Shen
Spered18
Erlang Shen
7,162
2,197
745
3,698
16,841
9,107
0
5,101
11,608
0
13,744
L
5,922
1,553
0
600
7,367
1,498
0
818
6,370
10,931
0
W
Neith
3,031
1,462
0
1,175
5,284
1,750
1,308
1,498
3,708
0
10,324
W
11,290
2,340
976
1,985
9,020
3,476
739
3,706
5,130
0
29,610
L
5,873
2,258
0
1,112
10,250
3,187
0
2,623
7,543
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
47,052
80
Minions Killed
120
0
Camps Cleared
0
702,931
Distance Traveled
949,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,743
1,083
31
3
0
173,516
0
L
Fafnir
7,436
826
7
1
0
130,260
0
W
Tiamat
10,166
1,130
25
3
0
203,018
1
L
Ymir
7,262
807
6
1
0
147,033
0
W
Thanatos
9,255
1,028
13
1
0
217,246
1
L
Erlang Shen
8,632
959
11
1
0
146,929
0
L
Nu Wa
6,553
728
17
2
0
144,023
0
W
Neith
8,086
898
21
2
0
151,155
0
W
Pele
9,802
1,089
30
3
0
204,869
0
L
Izanami
8,112
901
39
4
0
134,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role