Player Matchup

Chaac
Chaac
AngeLoL1129
Chaac
Level 29
God Stats
2W - 0L
1,495 SR
Queue Stats
137W - 117L
1,602 Elo+
Solo
Cernunnos
Cernunnos
BlazinKraze
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,483 Elo+
Solo
Poseidon
Poseidon
DungeonDikcz
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,052 Elo+
Party 2
Awilix
Awilix
FinnaBust69
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,128 Elo+
Party 2
Sylvanus
Sylvanus
TootiseRollup
Sylvanus
Level 27
God Stats
32W - 11L
1,478 SR
Queue Stats
452W - 414L
1,384 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,330 Elo+

VS

Team Averages
Level 21
1,518 SR
1,421 Elo+
King Arthur
King Arthur
DisheveledSloth
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Karasuno0910
Danzaburou
Level 26
God Stats
49W - 73L
1,399 SR
Queue Stats
65W - 96L
1,318 Elo+
Party 1
Pele
Pele
Sighlex
Pele
Level 26
God Stats
2W - 6L
1,298 SR
Queue Stats
5W - 17L
1,310 Elo+
Solo
Ymir
Ymir
WoolBell4434910
Ymir
Level 29
God Stats
3W - 7L
1,597 SR
Queue Stats
15W - 22L
1,469 Elo+
Party 1
Olorun
Olorun
jalamin
Olorun
Level 17
God Stats
5W - 3L
1,798 SR
Queue Stats
31W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,274
642
12,337
9,862
4,997
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
BlazinKraze
Cernunnos
16
11 / 0 / 6
10,152
635
15,905
8,133
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
DungeonDikcz
Poseidon
15
5 / 2 / 2
9,447
590
7,292
7,820
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
2 / 2 / 4
8,362
523
4,603
7,890
2,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TootiseRollup
Sylvanus
13
4 / 0 / 13
9,455
591
9,203
9,524
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DisheveledSloth
King Arthur
8
0 / 9 / 2
5,874
367
866
10,568
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Karasuno0910
Danzaburou
11
0 / 4 / 1
6,449
403
3,178
11,045
3,499
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Sighlex
Pele
13
4 / 5 / 0
8,294
518
8,453
14,360
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 6 / 1
6,819
426
3,847
15,809
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
jalamin
Olorun
13
1 / 6 / 2
7,735
483
3,882
15,459
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
29
Kills
5
5
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Cernunnos
BlazinKraze
Cernunnos
11
0
6
14
L
King Arthur
DisheveledSloth
King Arthur
0
9
2
0.11
W
Poseidon
DungeonDikcz
Poseidon
5
2
2
3
W
Awilix
2
2
4
2
L
Danzaburou
Karasuno0910
Danzaburou
0
4
1
0.13
L
Pele
Sighlex
Pele
4
5
0
0.8
W
Sylvanus
TootiseRollup
Sylvanus
4
0
13
10.5
L
0
6
1
0.08
L
Olorun
jalamin
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
20,226
43,229
Taken
67,241
23,738
Mitigated
29,274
19,068
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,337
2,639
0
6,328
9,862
4,997
2,125
812
9,050
0
61,405
W
Cernunnos
BlazinKraze
Cernunnos
15,905
8,819
0
4,463
8,133
3,140
1,046
1,977
6,156
0
64,544
L
King Arthur
DisheveledSloth
King Arthur
866
124
0
706
10,568
4,538
0
1,299
9,269
0
6,458
W
Poseidon
DungeonDikcz
Poseidon
7,292
927
0
851
7,820
2,406
708
1,810
6,010
58,715
0
W
Awilix
4,603
2,444
0
0
7,890
2,580
884
1,563
6,327
0
46,840
L
Danzaburou
Karasuno0910
Danzaburou
3,178
1,449
154
2,700
11,045
3,499
910
1,633
9,412
0
40,008
L
Pele
Sighlex
Pele
8,453
1,944
0
3,357
14,360
4,701
0
3,938
10,422
0
50,750
W
Sylvanus
TootiseRollup
Sylvanus
9,203
2,932
1,942
5,484
9,524
10,615
151
1,782
7,742
24,867
0
L
3,847
355
659
2,897
15,809
11,124
162
4,817
10,992
25,940
0
L
Olorun
jalamin
Olorun
3,882
2,172
352
5,034
15,459
5,412
0
4,868
10,591
48,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
35,171
426
Minions Killed
325
0
Camps Cleared
0
1,566,605
Distance Traveled
1,308,350
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,274
642
112
7
0
285,138
5
W
Cernunnos
10,152
635
104
7
0
295,825
0
L
King Arthur
5,874
367
12
1
0
229,117
2
W
Poseidon
9,447
590
100
6
0
327,739
2
W
Awilix
8,362
523
83
5
0
331,864
5
L
Danzaburou
6,449
403
73
5
0
251,140
0
L
Pele
8,294
518
92
6
0
280,306
3
W
Sylvanus
9,455
591
27
2
0
326,039
5
L
Ymir
6,819
426
42
3
0
268,805
3
L
Olorun
7,735
483
106
7
0
278,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role