Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
Dαve
Tsukuyomi
Gold IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,735 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 64
1,500 SR
1,735 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,730 SR
1,544 MMR
Bellona
Bellona
Gold II
TheLastStander
Bellona
Gold II
Level 113
God Stats
4W - 4L
1,730 SR
Queue Stats
219W - 239L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dαve
Tsukuyomi
19
7 / 0 / 0
12,386
885
15,890
11,552
9,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AnhurChronosAh Muzen CabIzanamiUllr

VS

Bans
KaliPoseidonHe BoBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,255
661
5,216
19,008
12,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dαve
Tsukuyomi
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
5,216
11,552
Taken
19,008
9,139
Mitigated
12,657
4,938
Healing
612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dαve
Tsukuyomi
15,890
2,621
0
4,938
11,552
9,139
1,588
439
11,113
117
91,442
L
5,216
907
0
612
19,008
12,657
0
258
18,750
0
52,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,386
Gold Earned
9,255
158
Minions Killed
113
10
Camps Cleared
3
291,237
Distance Traveled
245,457
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,386
885
158
11
10
291,237
1
L
Bellona
9,255
661
113
8
3
245,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role