Player Matchup

Ra
Ra
DonkeyDom9561
Ra
Level 124
God Stats
1W - 2L
1,211 SR
Queue Stats
46W - 35L
1,488 Elo+
Party 1
Artemis
Artemis
KinG StacKz xX
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,586 Elo+
Party 1
Chaac
Chaac
SCHMIDTORIOUSBIG
Chaac
Level 16
God Stats
16W - 9L
1,636 SR
Queue Stats
30W - 21L
1,498 Elo+
Party 1
Team Averages
Level 83
1,449 SR
1,524 Elo+

VS

Team Averages
Level 53
1,429 SR
1,337 Elo+
Artio
Artio
Complex Souljah
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
Matrice21772
Zhong Kui
Level 40
God Stats
2W - 2L
1,286 SR
Queue Stats
49W - 72L
1,372 Elo+
Party 2
Fenrir
Fenrir
ShiftyShadow101
Fenrir
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
11,124
742
16,525
11,934
4,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 2 / 10
10,995
733
17,773
11,263
4,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 14
9,612
641
6,457
11,043
9,416
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
8,382
559
7,395
20,623
20,158
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Matrice21772
Zhong Kui
12
1 / 8 / 1
8,896
593
13,146
14,896
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 2
8,487
566
4,892
12,016
4,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
4
4
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
8
0
10
13
W
8
2
10
6.5
L
Zhong Kui
Matrice21772
Zhong Kui
1
8
1
0.19
W
2
2
14
4.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,755
Damage
25,433
34,240
Taken
47,535
18,133
Mitigated
33,172
14,459
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
263
938
4,049
20,623
20,158
0
7,182
13,258
21,605
0
W
16,525
2,069
2,983
7,503
11,934
4,597
529
7,303
4,631
57,977
0
W
17,773
9,544
0
1,296
11,263
4,120
750
8,795
2,468
0
45,397
L
Zhong Kui
Matrice21772
Zhong Kui
13,146
545
0
2,865
14,896
8,758
0
4,177
10,672
45,529
0
W
6,457
1,604
0
2,677
11,043
9,416
849
5,249
5,794
0
18,215
L
4,892
409
0
746
12,016
4,256
0
5,634
6,247
0
8,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
25,765
171
Minions Killed
114
8
Camps Cleared
6
849,109
Distance Traveled
752,962
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,382
559
25
2
0
301,430
3
W
Ra
11,124
742
96
6
3
295,343
2
W
Artemis
10,995
733
59
4
4
258,658
4
L
Zhong Kui
8,896
593
80
5
6
225,281
5
W
Chaac
9,612
641
16
1
1
295,108
0
L
Fenrir
8,487
566
9
1
0
226,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role