Player Matchup

Achilles
Achilles
KiritoTheHearted
Achilles
Level 66
God Stats
3W - 0L
1,661 SR
Queue Stats
82W - 29L
1,761 Elo+
Party 1
Persephone
Persephone
Prodigy803
Persephone
Level 56
God Stats
4W - 0L
1,855 SR
Queue Stats
102W - 35L
1,755 Elo+
Party 1
Anhur
Anhur
Waters303
Anhur
Level 18
God Stats
3W - 1L
1,853 SR
Queue Stats
12W - 1L
1,931 Elo+
Party 1
Team Averages
Level 47
1,790 SR
1,816 Elo+

VS

Team Averages
Level 62
1,461 SR
1,604 Elo+
Bellona
Bellona
BennethMcGee
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,609 Elo+
Party 2
Thoth
Thoth
J0K3S
Thoth
Level 63
God Stats
2W - 6L
1,383 SR
Queue Stats
265W - 288L
1,532 Elo+
Solo
Skadi
Skadi
aweaver506
Skadi
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 96L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 7
10,042
837
10,778
17,086
20,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Prodigy803
Persephone
12
4 / 4 / 8
8,927
744
8,666
8,953
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Waters303
Anhur
12
3 / 4 / 11
8,707
726
6,910
9,945
3,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BennethMcGee
Bellona
10
0 / 6 / 5
6,954
580
3,543
11,527
8,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thoth
J0K3S
Thoth
11
4 / 4 / 5
8,385
699
11,652
8,875
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
6 / 7 / 3
8,850
738
9,632
9,890
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
10
10
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
BennethMcGee
Bellona
0
6
5
0.42
L
Thoth
J0K3S
Thoth
4
4
5
1.63
W
10
2
7
6.75
W
Persephone
Prodigy803
Persephone
4
4
8
2
W
Anhur
Waters303
Anhur
3
4
11
2.13
L
Skadi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
24,827
35,984
Taken
30,292
26,385
Mitigated
13,692
6,274
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BennethMcGee
Bellona
3,543
566
0
150
11,527
8,292
0
3,385
7,688
0
9,879
L
Thoth
J0K3S
Thoth
11,652
350
0
1,000
8,875
2,696
0
4,220
4,263
32,475
0
W
10,778
1,668
0
4,430
17,086
20,700
206
5,480
11,606
0
16,512
W
Persephone
Prodigy803
Persephone
8,666
557
60
1,254
8,953
2,544
835
2,413
6,536
36,079
0
W
Anhur
Waters303
Anhur
6,910
3,243
0
530
9,945
3,141
1,355
3,890
6,055
0
24,526
L
Skadi
9,632
3,956
0
750
9,890
2,704
0
1,478
7,891
0
27,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
24,189
119
Minions Killed
106
2
Camps Cleared
5
675,176
Distance Traveled
558,759
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,954
580
14
1
0
187,196
2
L
Thoth
8,385
699
47
4
3
198,107
2
W
Achilles
10,042
837
17
1
0
252,150
3
W
Persephone
8,927
744
65
5
1
214,543
0
W
Anhur
8,707
726
37
3
1
208,483
1
L
Skadi
8,850
738
45
4
2
173,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role