Player Matchup

Nu Wa
Nu Wa
DireWolf177
Nu Wa
Level 145
God Stats
1W - 0L
1,431 SR
Queue Stats
182W - 170L
1,552 Elo+
Solo
Fafnir
Fafnir
GoAimless
Fafnir
Level 101
God Stats
3W - 0L
1,743 SR
Queue Stats
112W - 115L
1,449 Elo+
Party 2
Nemesis
Nemesis
alfsw005
Nemesis
Level 87
God Stats
1W - 0L
1,240 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 2
Team Averages
Level 111
1,471 SR
1,489 Elo+

VS

Team Averages
Level 65
1,434 SR
1,460 Elo+
Heimdallr
Heimdallr
LittMosna
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,450 Elo+
Solo
Hercules
Hercules
Obama care7327
Hercules
Level 93
God Stats
15W - 24L
1,301 SR
Queue Stats
369W - 420L
1,463 Elo+
Party 1
The Morrigan
The Morrigan
ReViA DeMoN256
The Morrigan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 196L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
12,530
737
22,655
11,235
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
GoAimless
Fafnir
15
7 / 1 / 11
12,851
756
13,576
15,475
22,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
alfsw005
Nemesis
15
4 / 4 / 9
11,450
674
10,717
14,219
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LittMosna
Heimdallr
12
4 / 9 / 1
10,169
598
8,892
19,859
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
13
1 / 2 / 3
9,517
560
11,106
23,284
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ReViA DeMoN256
The Morrigan
12
1 / 9 / 5
9,979
587
6,208
11,292
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
6
6
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
Fafnir
GoAimless
Fafnir
7
1
11
12.5
L
Heimdallr
LittMosna
Heimdallr
4
9
1
0.5
L
Hercules
1
2
3
1.25
L
The Morrigan
ReViA DeMoN256
The Morrigan
1
9
5
0.39
W
Nemesis
alfsw005
Nemesis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
26,206
40,929
Taken
54,435
32,543
Mitigated
29,051
12,937
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,655
7,739
0
1,852
11,235
4,035
1,297
895
9,625
81,848
0
W
Fafnir
GoAimless
Fafnir
13,576
2,480
635
5,205
15,475
22,974
153
2,876
11,637
37,900
1,983
L
Heimdallr
LittMosna
Heimdallr
8,892
3,433
0
1,592
19,859
6,632
0
11,821
7,630
0
44,526
L
Hercules
11,106
1,972
0
5,304
23,284
19,028
0
15,565
6,913
0
34,267
L
The Morrigan
ReViA DeMoN256
The Morrigan
6,208
392
0
1,567
11,292
3,391
0
7,401
3,635
24,539
2,784
W
Nemesis
alfsw005
Nemesis
10,717
4,223
705
4,540
14,219
5,534
842
930
12,648
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
29,665
225
Minions Killed
161
11
Camps Cleared
4
1,013,978
Distance Traveled
841,829
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,530
737
141
8
4
299,853
0
W
Fafnir
12,851
756
29
2
1
320,452
0
L
Heimdallr
10,169
598
64
4
0
253,241
2
L
Hercules
9,517
560
54
3
2
330,616
5
L
The Morrigan
9,979
587
43
3
2
257,972
3
W
Nemesis
11,450
674
55
3
6
393,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role