Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dysphorica
Artio
Level 145
God Stats
53W - 40L
1,556 SR
Queue Stats
1,333W - 1,671L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
FlippedOtter
Baron Samedi
Level 124
God Stats
3W - 4L
1,584 SR
Queue Stats
389W - 499L
1,427 Elo+
Party 1
Apollo
Apollo
MaximusofEire
Apollo
Level 68
God Stats
2W - 1L
1,665 SR
Queue Stats
173W - 341L
1,214 Elo+
Party 1
Neith
Neith
sakari_12
Neith
Level 101
God Stats
7W - 1L
1,750 SR
Queue Stats
471W - 566L
1,344 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,362 Elo+

VS

Team Averages
Level 83
1,487 SR
1,388 Elo+
Merlin
Merlin
Darkened_Saint
Merlin
Level 82
God Stats
10W - 6L
1,649 SR
Queue Stats
235W - 270L
1,399 Elo+
Solo
Bastet
Bastet
Dom_tha_Don_602
Bastet
Level 145
God Stats
2W - 3L
1,505 SR
Queue Stats
102W - 111L
1,370 Elo+
Solo
Athena
Athena
HazeyUWUHalez
Athena
Level 84
God Stats
4W - 2L
1,510 SR
Queue Stats
13W - 11L
1,530 Elo+
Solo
Tyr
Tyr
Jellyslothbob799
Tyr
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
29W - 45L
1,312 Elo+
Party 2
Charybdis
Charybdis
Teddy_Playz1-TTV
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
18 / 2 / 6
13,362
607
27,287
20,723
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
15
2 / 0 / 18
11,051
502
3,053
20,143
23,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
FlippedOtter
Baron Samedi
17
2 / 5 / 12
10,995
500
17,649
19,727
9,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 6 / 6
10,341
470
7,289
14,021
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
sakari_12
Neith
20
9 / 2 / 7
12,836
583
14,587
10,654
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
9,318
424
11,585
19,833
9,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 7 / 1
10,391
472
15,796
16,249
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 4
8,459
385
4,766
23,572
20,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 3
8,584
390
4,210
15,748
11,199
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
13
1 / 9 / 5
8,559
389
9,059
16,138
5,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
32
Kills
15
15
Deaths
33
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
18
2
6
10.5
L
3
9
4
0.56
L
10
7
1
1.5
W
Artio
2
0
18
11
W
Baron Samedi
FlippedOtter
Baron Samedi
2
5
12
1.6
L
0
6
4
0.33
L
1
2
3
1.25
W
1
6
6
0.67
L
Charybdis
1
9
5
0.39
W
Neith
sakari_12
Neith
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
45,416
85,268
Taken
91,540
52,381
Mitigated
53,552
39,140
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
27,287
10,728
0
15,209
20,723
11,007
0
4,132
16,591
106,433
20,925
L
11,585
1,171
343
3,184
19,833
9,092
676
14,750
5,083
50,689
0
L
15,796
4,404
0
1,229
16,249
7,604
1,041
7,756
8,493
0
51,423
W
Artio
3,053
407
140
5,435
20,143
23,633
351
4,084
16,059
25,760
0
W
Baron Samedi
FlippedOtter
Baron Samedi
17,649
1,354
2,143
9,730
19,727
9,076
1,004
5,864
13,863
84,670
0
L
4,766
1,166
1,675
1,190
23,572
20,409
0
11,664
11,908
29,335
0
L
4,210
771
0
6,327
15,748
11,199
920
3,613
12,135
0
32,267
W
7,289
4,238
0
3,160
14,021
4,852
1,673
1,029
12,992
0
54,419
L
Charybdis
9,059
4,289
17
2,963
16,138
5,248
320
7,829
8,309
0
27,696
W
Neith
sakari_12
Neith
14,587
5,959
0
3,323
10,654
3,813
2,093
1,242
9,412
0
102,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,585
Gold Earned
45,311
577
Minions Killed
270
0
Camps Cleared
0
2,004,137
Distance Traveled
1,867,750
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,362
607
144
7
0
468,511
3
L
Merlin
9,318
424
65
3
0
299,989
0
L
Bastet
10,391
472
66
3
0
389,742
4
W
Artio
11,051
502
37
2
0
459,592
10
W
Baron Samedi
10,995
500
120
5
0
377,116
9
L
Athena
8,459
385
41
2
0
383,819
1
L
Tyr
8,584
390
51
2
0
428,640
3
W
Apollo
10,341
470
109
5
0
347,668
2
L
Charybdis
8,559
389
47
2
0
365,560
1
W
Neith
12,836
583
167
8
0
351,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role