Player Matchup

The Morrigan
The Morrigan
Anonymouse8
The Morrigan
Level 107
God Stats
9W - 5L
1,689 SR
Queue Stats
97W - 74L
1,572 Elo+
Party 3
Heimdallr
Heimdallr
Havster
Heimdallr
Level 42
God Stats
7W - 3L
1,577 SR
Queue Stats
76W - 55L
1,567 Elo+
Solo
Ne Zha
Ne Zha
LoneMountain
Ne Zha
Level 127
God Stats
6W - 3L
1,825 SR
Queue Stats
323W - 270L
1,683 Elo+
Party 3
Artio
Artio
max365
Artio
Level 107
God Stats
16W - 6L
1,733 SR
Queue Stats
166W - 111L
1,609 Elo+
Party 3
Chaac
Chaac
staryer101
Chaac
Level 77
God Stats
14W - 6L
1,770 SR
Queue Stats
55W - 52L
1,532 Elo+
Party 3
Team Averages
Level 92
1,719 SR
1,593 Elo+

VS

Team Averages
Level 69
1,696 SR
1,563 Elo+
Chaac
Chaac
IDrinkLoliPee
Chaac
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
53W - 47L
1,516 Elo+
Party 2
Thanatos
Thanatos
KittyGrinxX
Thanatos
Level 107
God Stats
19W - 15L
1,732 SR
Queue Stats
187W - 162L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
MarkTatsu
Nu Wa
Level 64
God Stats
68W - 76L
1,569 SR
Queue Stats
123W - 133L
1,502 Elo+
Party 2
Izanami
Izanami
SNIPINGxWALRUS
Izanami
Level 128
God Stats
2W - 2L
1,941 SR
Queue Stats
257W - 280L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Satoru Eyes
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 72L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anonymouse8
The Morrigan
18
8 / 0 / 9
11,306
514
13,444
9,268
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Havster
Heimdallr
15
3 / 5 / 6
10,260
466
11,312
14,841
4,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
20
9 / 1 / 11
12,137
552
19,311
18,033
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
max365
Artio
16
3 / 2 / 16
10,788
490
7,823
21,501
28,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
19
4 / 0 / 12
12,170
553
10,724
10,251
12,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,130
415
11,117
19,656
20,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
KittyGrinxX
Thanatos
16
4 / 5 / 1
9,656
439
9,235
17,458
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MarkTatsu
Nu Wa
13
0 / 6 / 4
8,542
388
8,816
13,371
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 0
9,738
443
7,432
12,434
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Satoru Eyes
Kumbhakarna
12
0 / 5 / 5
8,185
372
4,392
18,659
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
27
Kills
6
8
Deaths
27
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Anonymouse8
The Morrigan
8
0
9
12.5
W
Heimdallr
Havster
Heimdallr
3
5
6
1.2
L
1
6
2
0.33
L
Thanatos
KittyGrinxX
Thanatos
4
5
1
0.9
W
Ne Zha
9
1
11
14.5
L
Nu Wa
MarkTatsu
Nu Wa
0
6
4
0.33
L
1
5
0
0.2
L
Kumbhakarna
Satoru Eyes
Kumbhakarna
0
5
5
0.5
W
Artio
max365
Artio
3
2
16
5.5
W
Chaac
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,614
Damage
40,992
73,894
Taken
81,578
58,849
Mitigated
54,064
32,642
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Anonymouse8
The Morrigan
13,444
2,584
106
3,135
9,268
3,829
85
2,969
6,299
87,255
3,577
W
Heimdallr
Havster
Heimdallr
11,312
5,957
0
5,080
14,841
4,874
2,534
6,506
8,335
0
67,345
L
11,117
2,012
0
3,997
19,656
20,906
0
4,916
14,740
9,300
42,035
L
Thanatos
KittyGrinxX
Thanatos
9,235
2,507
0
13,568
17,458
7,911
0
2,973
14,485
0
69,623
W
Ne Zha
19,311
4,817
0
11,783
18,033
9,095
613
2,453
15,580
0
130,745
L
Nu Wa
MarkTatsu
Nu Wa
8,816
2,577
706
1,258
13,371
3,974
0
2,867
10,504
46,326
3,705
L
7,432
5,011
0
2,745
12,434
3,950
476
3,726
8,708
0
82,645
L
Kumbhakarna
Satoru Eyes
Kumbhakarna
4,392
387
0
2,325
18,659
17,323
0
6,477
12,182
12,239
0
W
Artio
max365
Artio
7,823
1,095
1,098
8,308
21,501
28,076
260
5,051
16,450
37,130
0
W
Chaac
10,724
1,217
0
3,132
10,251
12,975
294
2,655
7,596
10,819
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
45,251
631
Minions Killed
481
0
Camps Cleared
0
2,036,820
Distance Traveled
2,065,557
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,306
514
163
7
0
388,652
3
W
Heimdallr
10,260
466
120
5
0
316,141
5
L
Chaac
9,130
415
107
5
0
380,039
4
L
Thanatos
9,656
439
110
5
0
442,355
6
W
Ne Zha
12,137
552
151
7
0
480,460
9
L
Nu Wa
8,542
388
90
4
0
385,884
2
L
Izanami
9,738
443
167
8
0
393,386
7
L
Kumbhakarna
8,185
372
7
0
0
463,893
9
W
Artio
10,788
490
45
2
0
416,268
4
W
Chaac
12,170
553
152
7
0
435,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role