Player Matchup

Mulan
Mulan
Cookie Dusta
Mulan
Level 106
God Stats
16W - 19L
1,460 SR
Queue Stats
104W - 141L
1,373 Elo+
Solo
Danzaburou
Danzaburou
JayRoyalee
Danzaburou
Level 78
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 104L
1,411 Elo+
Solo
Merlin
Merlin
adidasman1715
Merlin
Level 43
God Stats
22W - 34L
1,405 SR
Queue Stats
162W - 210L
1,376 Elo+
Solo
Team Averages
Level 76
1,455 SR
1,387 Elo+

VS

Team Averages
Level 83
1,539 SR
1,514 Elo+
Chang'e
Chang'e
DonkeyDom9561
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,478 Elo+
Party 1
Rama
Rama
KinG StacKz xX
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,576 Elo+
Party 1
Chaac
Chaac
SCHMIDTORIOUSBIG
Chaac
Level 16
God Stats
16W - 9L
1,618 SR
Queue Stats
30W - 21L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
10,065
559
10,182
21,630
21,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JayRoyalee
Danzaburou
13
5 / 6 / 2
11,225
624
11,600
14,986
5,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 4
10,080
560
12,383
10,986
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 4 / 12
11,298
628
13,821
18,125
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 3 / 5
12,578
699
16,602
12,329
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 8
12,500
694
12,884
13,996
19,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
18
18
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
Chang'e
2
4
12
2
L
Danzaburou
JayRoyalee
Danzaburou
5
6
2
1
W
9
3
5
3.83
W
7
0
8
11
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
43,307
47,602
Taken
44,450
31,335
Mitigated
36,204
4,728
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,182
1,089
0
916
21,630
21,714
0
6,362
14,672
0
19,058
W
Chang'e
13,821
1,027
4,529
8,201
18,125
11,577
358
4,762
13,363
39,912
0
L
Danzaburou
JayRoyalee
Danzaburou
11,600
5,677
0
2,402
14,986
5,708
0
3,906
10,698
0
24,640
W
16,602
8,813
0
1,730
12,329
5,265
1,945
3,424
8,905
0
81,188
W
12,884
1,886
0
6,270
13,996
19,362
73
4,803
9,193
341
32,839
L
12,383
0
0
1,410
10,986
3,913
0
3,967
6,825
53,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
36,376
145
Minions Killed
218
1
Camps Cleared
14
892,208
Distance Traveled
997,397
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,065
559
20
1
0
300,588
1
W
Chang'e
11,298
628
65
4
2
339,241
3
L
Danzaburou
11,225
624
46
3
1
267,636
4
W
Rama
12,578
699
105
6
10
302,530
4
W
Chaac
12,500
694
48
3
2
355,626
0
L
Merlin
10,080
560
79
4
0
323,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role