Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Agent Garv
Danzaburou
Level 89
God Stats
1W - 0L
1,489 SR
Queue Stats
16W - 8L
1,815 Elo+
Party 2
Sun Wukong
Sun Wukong
Agent Sewee
Sun Wukong
Level 128
God Stats
6W - 0L
1,504 SR
Queue Stats
122W - 124L
1,557 Elo+
Party 2
Nox
Nox
KaoS 074
Nox
Level 109
God Stats
2W - 0L
1,921 SR
Queue Stats
18W - 8L
1,662 Elo+
Party 2
Nemesis
Nemesis
Legnaz
Nemesis
Level 125
God Stats
3W - 1L
1,585 SR
Queue Stats
144W - 140L
1,474 Elo+
Solo
Team Averages
Level 121
1,600 SR
1,602 Elo+

VS

Team Averages
Level 50
1,526 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bailwolf
Ah Muzen Cab
Level 104
God Stats
17W - 8L
1,736 SR
Queue Stats
630W - 606L
1,574 Elo+
Party 1
Apollo
Apollo
D3DSHOT
Apollo
Level 82
God Stats
5W - 9L
1,395 SR
Queue Stats
444W - 431L
1,590 Elo+
Party 1
Izanami
Izanami
Deathursa
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,496 Elo+
Party 3
Tyr
Tyr
equipt_0
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,363 Elo+
Solo
Erlang Shen
Erlang Shen
x__melodies__x
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 76L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 13
8,799
880
11,338
7,172
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Agent Garv
Danzaburou
17
7 / 2 / 14
10,041
1,004
13,251
9,747
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Agent Sewee
Sun Wukong
17
5 / 3 / 17
10,309
1,031
8,933
15,817
28,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 14
9,348
935
9,045
7,384
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Legnaz
Nemesis
11
4 / 4 / 7
7,929
793
6,813
8,996
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bailwolf
Ah Muzen Cab
16
6 / 6 / 6
9,491
949
13,225
10,821
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
D3DSHOT
Apollo
16
5 / 4 / 4
8,267
827
12,112
9,506
4,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Deathursa
Izanami
12
1 / 5 / 8
7,769
777
4,343
9,360
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 7 / 3
6,596
660
3,921
12,170
8,108
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
x__melodies__x
Erlang Shen
12
0 / 6 / 4
6,920
692
3,567
12,443
11,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
27
Kills
12
13
Deaths
28
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
13
5.75
W
Danzaburou
Agent Garv
Danzaburou
7
2
14
7
W
Sun Wukong
Agent Sewee
Sun Wukong
5
3
17
4.5
L
Ah Muzen Cab
Bailwolf
Ah Muzen Cab
6
6
6
1.5
L
Apollo
D3DSHOT
Apollo
5
4
4
1.75
L
Izanami
Deathursa
Izanami
1
5
8
1
W
6
2
14
6.5
W
Nemesis
Legnaz
Nemesis
4
4
7
1.88
L
0
7
3
0.21
L
Erlang Shen
x__melodies__x
Erlang Shen
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
37,168
49,116
Taken
54,300
46,329
Mitigated
32,267
14,411
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,338
467
55
899
7,172
3,356
1,312
0
7,172
22,974
0
W
Danzaburou
Agent Garv
Danzaburou
13,251
6,385
1,500
2,547
9,747
4,852
2,128
0
9,747
0
32,682
W
Sun Wukong
Agent Sewee
Sun Wukong
8,933
1,536
1,068
4,298
15,817
28,472
805
0
15,817
0
17,197
L
Ah Muzen Cab
Bailwolf
Ah Muzen Cab
13,225
3,325
772
1,693
10,821
4,651
0
3,565
7,256
0
26,778
L
Apollo
D3DSHOT
Apollo
12,112
5,062
237
2,011
9,506
4,412
0
4,287
5,219
0
21,990
L
Izanami
Deathursa
Izanami
4,343
3,439
0
1,661
9,360
3,427
0
4,196
5,164
0
10,212
W
9,045
322
107
993
7,384
5,521
811
0
7,384
19,615
0
W
Nemesis
Legnaz
Nemesis
6,813
2,338
469
2,475
8,996
4,128
171
0
8,996
0
10,307
L
3,921
1,025
298
2,329
12,170
8,108
0
3,274
8,896
0
7,911
L
Erlang Shen
x__melodies__x
Erlang Shen
3,567
1,354
625
2,508
12,443
11,669
0
5,061
7,382
0
9,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
39,043
130
Minions Killed
91
0
Camps Cleared
0
873,802
Distance Traveled
822,190
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,799
880
29
3
0
155,760
0
W
Danzaburou
10,041
1,004
48
5
0
170,600
2
W
Sun Wukong
10,309
1,031
22
2
0
186,397
0
L
Ah Muzen Cab
9,491
949
34
3
0
172,886
0
L
Apollo
8,267
827
17
2
0
173,581
3
L
Izanami
7,769
777
24
2
0
152,905
0
W
Nox
9,348
935
23
2
0
191,947
0
W
Nemesis
7,929
793
8
1
0
169,098
0
L
Tyr
6,596
660
8
1
0
162,472
1
L
Erlang Shen
6,920
692
8
1
0
160,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role