Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
Metca
Artio
Diamond IV
Level 160
God Stats
64W - 9L
1,882 SR
Queue Stats
138W - 32L
2,291 MMR
Party 1
Nike
Nike
Platinum V
Shírō
Nike
Platinum V
Level 159
God Stats
10W - 7L
1,312 SR
Queue Stats
131W - 34L
1,701 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,565 SR
1,831 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 57
1,883 SR
1,553 MMR
Anhur
Anhur
Silver I
ImagineBeingAFox
Anhur
Silver I
Level 33
God Stats
0W - 1L
1,880 SR
Queue Stats
4W - 3L
1,592 MMR
Party 2
Scylla
Scylla
Silver III
Leafeon
Scylla
Silver III
Level 107
God Stats
1W - 1L
1,851 SR
Queue Stats
8W - 12L
1,474 MMR
Party 2
Ares
Ares
Silver I
Q5U4EX7YYE9N
Ares
Silver I
Level 31
God Stats
3W - 2L
1,918 SR
Queue Stats
4W - 3L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 3 / 8
9,274
773
8,876
15,084
7,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Metca
Artio
14
7 / 0 / 8
9,528
794
12,312
14,168
13,530
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Shírō
Nike
12
3 / 3 / 9
8,723
727
8,070
13,434
8,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeHorusAthenaTiamatGilgamesh

VS

Bans
ThothBaron SamediUllrMorgan Le FayArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,349
612
8,040
11,489
2,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Leafeon
Scylla
10
2 / 6 / 3
7,238
603
9,346
7,468
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 4
7,787
649
6,687
15,620
13,474
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
8
3.33
L
2
6
3
0.58
L
Scylla
Leafeon
Scylla
2
6
3
0.58
W
Artio
Metca
Artio
7
0
8
11
L
2
4
4
1
W
Nike
Shírō
Nike
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
24,073
42,686
Taken
34,577
30,312
Mitigated
18,477
14,506
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,876
2,084
53
2,357
15,084
7,915
1,490
7,402
7,350
0
32,085
L
8,040
4,678
0
2,251
11,489
2,876
0
3,663
7,398
0
28,389
L
Scylla
Leafeon
Scylla
9,346
1,839
0
260
7,468
2,127
0
2,512
4,615
18,070
0
W
Artio
Metca
Artio
12,312
660
3,422
5,930
14,168
13,530
270
4,668
9,350
32,598
0
L
6,687
371
406
2,272
15,620
13,474
0
5,760
9,160
15,459
0
W
Nike
Shírō
Nike
8,070
469
0
2,744
13,434
8,867
1,007
3,772
9,402
4,119
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
22,374
119
Minions Killed
90
7
Camps Cleared
3
726,394
Distance Traveled
638,916
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,274
773
44
4
2
229,532
5
L
Anhur
7,349
612
47
4
1
203,782
5
L
Scylla
7,238
603
24
2
1
210,119
3
W
Artio
9,528
794
34
3
4
266,017
3
L
Ares
7,787
649
19
2
1
225,015
6
W
Nike
8,723
727
41
3
1
230,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role