Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TealKois
Bacchus
Level 158
God Stats
3W - 4L
1,454 SR
Queue Stats
351W - 334L
1,551 Elo+
Solo
Artemis
Artemis
nïtrögën
Artemis
Level 160
God Stats
9W - 4L
1,781 SR
Queue Stats
307W - 289L
1,609 Elo+
Party 1
Rama
Rama
sgtwolfiewaffles
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 87L
1,589 Elo+
Solo
Horus
Horus
öxÿgën
Horus
Level 89
God Stats
2W - 3L
1,546 SR
Queue Stats
389W - 384L
1,591 Elo+
Party 1
Team Averages
Level 131
1,556 SR
1,568 Elo+

VS

Team Averages
Level 136
1,543 SR
1,556 Elo+
Kuzenbo
Kuzenbo
OHNO ITs ROBBIE
Kuzenbo
Level 149
God Stats
2W - 3L
1,253 SR
Queue Stats
584W - 505L
1,570 Elo+
Party 3
Guan Yu
Guan Yu
SirStankyBooty
Guan Yu
Level 160
God Stats
5W - 0L
1,931 SR
Queue Stats
159W - 155L
1,640 Elo+
Party 2
Jing Wei
Jing Wei
TH3M4JOR-N00B
Jing Wei
Level 153
God Stats
7W - 1L
1,660 SR
Queue Stats
131W - 130L
1,632 Elo+
Party 2
Discordia
Discordia
ayyoitsmayo
Discordia
Level 89
God Stats
1W - 0L
1,509 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
v0 SHAZBOT 0v
Cernunnos
Level 129
God Stats
3W - 2L
1,360 SR
Queue Stats
239W - 193L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 9 / 15
9,289
715
20,181
21,087
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
TealKois
Bacchus
16
1 / 5 / 16
9,955
766
12,685
22,690
35,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
nïtrögën
Artemis
15
4 / 6 / 12
9,986
768
11,533
15,707
6,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 4 / 6
11,648
896
21,537
14,050
6,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
öxÿgën
Horus
16
3 / 5 / 15
9,957
766
7,153
20,826
21,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 18
9,795
753
9,471
21,418
32,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 4 / 17
10,513
809
11,035
21,038
27,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TH3M4JOR-N00B
Jing Wei
19
11 / 4 / 12
11,602
892
19,767
16,859
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ayyoitsmayo
Discordia
19
5 / 2 / 20
10,613
816
18,387
10,749
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
v0 SHAZBOT 0v
Cernunnos
19
7 / 7 / 12
11,560
889
19,436
18,147
9,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
107
22
Kills
28
29
Deaths
22
64
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
9
15
1.06
W
2
5
18
2.2
W
3
4
17
2.88
W
Jing Wei
TH3M4JOR-N00B
Jing Wei
11
4
12
4.25
L
Bacchus
TealKois
Bacchus
1
5
16
1.8
W
Discordia
ayyoitsmayo
Discordia
5
2
20
7.5
L
Artemis
nïtrögën
Artemis
4
6
12
1.67
L
12
4
6
3.75
W
Cernunnos
v0 SHAZBOT 0v
Cernunnos
7
7
12
1.86
L
Horus
öxÿgën
Horus
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,089
Damage
78,096
94,360
Taken
88,211
78,739
Mitigated
84,576
34,024
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
20,181
571
1,957
3,446
21,087
8,724
635
6,679
14,408
42,703
0
W
9,471
3,517
1,434
1,305
21,418
32,764
232
6,244
14,818
13,969
0
W
11,035
1,258
6,640
7,919
21,038
27,834
331
4,615
16,183
0
17,334
W
Jing Wei
TH3M4JOR-N00B
Jing Wei
19,767
14,807
466
4,704
16,859
9,769
2,154
6,444
10,251
0
42,057
L
Bacchus
TealKois
Bacchus
12,685
714
3,181
2,958
22,690
35,814
321
5,199
17,491
16,881
0
W
Discordia
ayyoitsmayo
Discordia
18,387
652
1,267
1,797
10,749
5,123
562
5,986
4,523
34,317
0
L
Artemis
nïtrögën
Artemis
11,533
6,217
152
2,701
15,707
6,070
1,960
4,579
11,128
0
19,375
L
21,537
18,131
400
3,651
14,050
6,274
3,705
4,984
9,066
0
32,972
W
Cernunnos
v0 SHAZBOT 0v
Cernunnos
19,436
9,556
1,131
1,666
18,147
9,086
2,228
8,233
9,570
0
36,045
L
Horus
öxÿgën
Horus
7,153
4,232
7,509
8,069
20,826
21,857
740
6,417
14,409
0
11,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
54,083
112
Minions Killed
116
0
Camps Cleared
0
1,103,598
Distance Traveled
1,159,504
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,289
715
37
3
0
226,287
2
W
Kuzenbo
9,795
753
6
0
0
236,209
0
W
Guan Yu
10,513
809
5
0
0
251,190
0
W
Jing Wei
11,602
892
43
3
0
216,242
0
L
Bacchus
9,955
766
14
1
0
249,821
0
W
Discordia
10,613
816
36
3
0
249,718
0
L
Artemis
9,986
768
16
1
0
173,443
0
L
Rama
11,648
896
42
3
0
216,006
0
W
Cernunnos
11,560
889
26
2
0
206,145
0
L
Horus
9,957
766
3
0
0
238,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role