Player Matchup

Gilgamesh
Gilgamesh
KiritoTheHearted
Gilgamesh
Level 66
God Stats
4W - 0L
1,637 SR
Queue Stats
82W - 29L
1,748 Elo+
Party 1
Persephone
Persephone
Prodigy803
Persephone
Level 56
God Stats
4W - 0L
1,692 SR
Queue Stats
102W - 35L
1,743 Elo+
Party 1
Anhur
Anhur
Waters303
Anhur
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 1L
1,865 Elo+
Party 1
Team Averages
Level 47
1,610 SR
1,785 Elo+

VS

Team Averages
Level 35
1,589 SR
1,615 Elo+
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NintenDoakes
Ullr
Level 11
God Stats
1W - 1L
1,767 SR
Queue Stats
12W - 4L
1,887 Elo+
Solo
Ra
Ra
PookieBear9000
Ra
Level 29
God Stats
24W - 33L
1,501 SR
Queue Stats
100W - 122L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 0 / 8
6,642
664
7,086
9,383
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Prodigy803
Persephone
12
6 / 0 / 3
7,973
797
8,107
4,219
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Waters303
Anhur
10
2 / 1 / 6
6,694
669
2,889
4,319
1,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 6 / 0
5,921
592
3,694
10,179
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
6,283
628
5,524
5,419
1,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
6,023
602
2,797
3,975
1,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
0
0
W
Gilgamesh
1
0
8
5
L
1
1
0
1
L
0
2
1
0.25
W
Persephone
Prodigy803
Persephone
6
0
3
7.5
W
Anhur
Waters303
Anhur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
12,015
17,921
Taken
19,573
10,848
Mitigated
6,053
4,492
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,694
1,657
0
1,860
10,179
3,130
0
4,039
5,813
7,436
0
W
Gilgamesh
7,086
906
0
2,923
9,383
8,103
9
3,666
5,717
0
13,983
L
5,524
1,015
0
160
5,419
1,588
0
2,298
2,737
0
28,816
L
2,797
424
780
1,337
3,975
1,335
0
2,340
1,635
19,039
0
W
Persephone
Prodigy803
Persephone
8,107
711
227
1,142
4,219
1,339
0
1,043
3,176
36,460
0
W
Anhur
Waters303
Anhur
2,889
1,541
0
200
4,319
1,406
25
1,902
2,417
0
9,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,309
Gold Earned
18,227
108
Minions Killed
111
2
Camps Cleared
5
573,570
Distance Traveled
538,600
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,921
592
17
2
2
173,810
4
W
Gilgamesh
6,642
664
11
1
1
218,628
4
L
Ullr
6,283
628
58
6
2
186,980
2
L
Ra
6,023
602
36
4
1
177,810
2
W
Persephone
7,973
797
77
8
1
186,358
0
W
Anhur
6,694
669
20
2
0
168,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role