Player Matchup

Thor
Thor
Genos42069
Thor
Level 10
God Stats
2W - 3L
1,300 SR
Queue Stats
8W - 8L
1,466 Elo+
Solo
Neith
Neith
Native1121
Neith
Level 14
God Stats
2W - 4L
1,420 SR
Queue Stats
19W - 31L
1,394 Elo+
Solo
Athena
Athena
Senclan
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Agni
Agni
TalkingWorms
Agni
Level 18
God Stats
2W - 3L
1,821 SR
Queue Stats
31W - 36L
1,533 Elo+
Solo
Odin
Odin
izallforfun
Odin
Level 14
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,515 Elo+

VS

Team Averages
Level 23
1,443 SR
1,423 Elo+
Set
Set
OtSoPT
Set
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 146L
1,546 Elo+
Party 2
Raijin
Raijin
StickellPickle
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,561 Elo+
Solo
Susano
Susano
ToxicHv
Susano
Level 28
God Stats
4W - 6L
1,704 SR
Queue Stats
187W - 188L
1,591 Elo+
Party 2
Rama
Rama
guccipotato420
Rama
Level 26
God Stats
3W - 3L
1,235 SR
Queue Stats
22W - 32L
1,208 Elo+
Party 1
Bacchus
Bacchus
siluata
Bacchus
Level 28
God Stats
1W - 0L
1,273 SR
Queue Stats
22W - 34L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,614
389
2,988
11,584
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
0 / 2 / 4
6,291
370
7,359
9,501
3,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Senclan
Athena
10
1 / 2 / 4
7,275
428
6,519
14,933
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 2
8,292
488
7,566
7,892
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 1
6,900
406
6,232
14,471
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
OtSoPT
Set
15
10 / 0 / 3
9,381
552
12,155
9,393
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 0 / 7
9,712
571
13,499
7,274
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ToxicHv
Susano
13
5 / 0 / 7
8,471
498
10,532
9,770
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,929
408
2,724
9,434
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
siluata
Bacchus
11
0 / 2 / 10
7,344
432
3,855
12,982
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
21
21
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Neith
0
2
4
1
W
Set
OtSoPT
Set
10
0
3
11.5
L
Athena
Senclan
Athena
1
2
4
1.5
W
6
0
7
9.5
L
3
5
2
0.8
W
Susano
ToxicHv
Susano
5
0
7
8.5
W
0
6
0
0
L
2
6
1
0.42
W
Bacchus
siluata
Bacchus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
42,765
58,381
Taken
48,853
34,940
Mitigated
31,390
8,660
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,988
647
0
889
11,584
4,568
0
2,579
8,823
0
30,171
L
Neith
7,359
3,759
0
1,888
9,501
3,302
410
4,555
4,898
0
39,587
W
Set
OtSoPT
Set
12,155
7,597
0
2,262
9,393
7,893
926
1,396
7,364
0
59,597
L
Athena
Senclan
Athena
6,519
1,259
0
3,603
14,933
14,619
168
5,745
9,091
18,328
0
W
13,499
1,287
0
2,642
7,274
2,970
92
2,256
4,792
71,325
0
L
7,566
808
0
1,265
7,892
2,632
854
2,610
5,233
49,606
0
W
Susano
ToxicHv
Susano
10,532
1,970
0
3,377
9,770
3,611
438
2,015
7,621
0
54,692
W
2,724
2,027
0
900
9,434
2,788
1,808
4,211
5,030
0
38,747
L
6,232
1,991
0
1,015
14,471
9,819
0
1,865
12,072
0
27,405
W
Bacchus
siluata
Bacchus
3,855
589
0
3,014
12,982
14,128
169
3,691
9,013
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
41,837
323
Minions Killed
419
0
Camps Cleared
0
1,448,469
Distance Traveled
1,560,991
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,614
389
53
3
0
301,814
1
L
Neith
6,291
370
65
4
0
260,196
4
W
Set
9,381
552
93
5
0
299,157
1
L
Athena
7,275
428
32
2
0
311,987
2
W
Raijin
9,712
571
129
8
0
307,121
2
L
Agni
8,292
488
114
7
0
300,392
3
W
Susano
8,471
498
89
5
0
374,238
2
W
Rama
6,929
408
88
5
0
254,219
1
L
Odin
6,900
406
59
3
0
274,080
0
W
Bacchus
7,344
432
20
1
0
326,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role