Player Matchup

Sylvanus
Sylvanus
Hxmx-Erectus2468
Sylvanus
Level 5
God Stats
13W - 9L
1,648 SR
Queue Stats
53W - 51L
1,613 Elo+
Party 2
Chang'e
Chang'e
IIMsGorgeousII
Chang'e
Level 28
God Stats
59W - 39L
1,598 SR
Queue Stats
106W - 109L
1,458 Elo+
Party 1
Loki
Loki
KaptainKrush661
Loki
Level 120
God Stats
8W - 11L
1,545 SR
Queue Stats
123W - 131L
1,433 Elo+
Party 2
Athena
Athena
Lodocile
Athena
Level 19
God Stats
14W - 13L
1,686 SR
Queue Stats
69W - 80L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
SuPonjiBob123
Jing Wei
Level 17
God Stats
3W - 2L
1,310 SR
Queue Stats
91W - 86L
1,446 Elo+
Solo
Team Averages
Level 38
1,558 SR
1,474 Elo+

VS

Team Averages
Level 21
1,422 SR
1,457 Elo+
Nu Wa
Nu Wa
CuriousMaat
Nu Wa
Level 29
God Stats
3W - 6L
1,511 SR
Queue Stats
260W - 237L
1,524 Elo+
Solo
Charybdis
Charybdis
DigitalWayne904
Charybdis
Level 26
God Stats
16W - 18L
1,400 SR
Queue Stats
75W - 94L
1,379 Elo+
Solo
Persephone
Persephone
W4PKittyB2K
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,826 Elo+
Solo
Bacchus
Bacchus
gh3to8uddha
Bacchus
Level 24
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 3
Bakasura
Bakasura
x66Rich_Paz
Bakasura
Level 12
God Stats
0W - 5L
1,173 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 24
13,850
989
18,367
14,064
14,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 0 / 11
13,053
932
12,582
10,495
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 0 / 18
15,570
1,112
15,867
8,961
3,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Lodocile
Athena
20
4 / 0 / 16
13,607
972
14,258
20,837
25,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
SuPonjiBob123
Jing Wei
20
8 / 3 / 17
13,897
993
24,229
17,345
7,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
12,166
869
25,603
18,246
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DigitalWayne904
Charybdis
18
0 / 10 / 2
11,570
826
11,991
19,581
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
W4PKittyB2K
Persephone
18
0 / 4 / 2
11,366
812
7,888
11,128
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gh3to8uddha
Bacchus
18
3 / 2 / 0
12,132
867
8,007
14,339
20,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
x66Rich_Paz
Bakasura
18
1 / 13 / 2
11,831
845
13,114
27,130
10,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
13
32
Kills
4
4
Deaths
32
86
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Charybdis
DigitalWayne904
Charybdis
0
10
2
0.1
W
4
1
24
16
W
7
0
11
12.5
W
9
0
18
18
W
Athena
Lodocile
Athena
4
0
16
12
W
Jing Wei
SuPonjiBob123
Jing Wei
8
3
17
5.5
L
Persephone
W4PKittyB2K
Persephone
0
4
2
0.25
L
Bacchus
gh3to8uddha
Bacchus
3
2
0
1.5
L
Bakasura
x66Rich_Paz
Bakasura
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,303
Damage
66,603
71,702
Taken
90,424
54,974
Mitigated
46,395
18,012
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,603
5,637
455
2,334
18,246
6,294
0
6,948
11,262
76,934
0
L
Charybdis
DigitalWayne904
Charybdis
11,991
5,331
0
1,165
19,581
5,993
0
8,964
10,539
0
24,614
W
18,367
3,494
3,287
3,310
14,064
14,337
0
6,579
6,578
42,893
6,124
W
12,582
312
5,972
4,389
10,495
4,654
0
6,528
3,787
24,833
0
W
15,867
3,024
0
0
8,961
3,249
0
6,059
2,902
0
59,909
W
Athena
Lodocile
Athena
14,258
2,961
0
1,054
20,837
25,277
0
12,381
7,380
23,902
0
W
Jing Wei
SuPonjiBob123
Jing Wei
24,229
11,190
0
0
17,345
7,457
0
9,951
7,064
0
62,077
L
Persephone
W4PKittyB2K
Persephone
7,888
2,476
0
899
11,128
3,493
0
5,440
5,538
18,228
0
L
Bacchus
gh3to8uddha
Bacchus
8,007
679
164
497
14,339
20,582
0
7,535
6,584
25,071
0
L
Bakasura
x66Rich_Paz
Bakasura
13,114
8,406
0
1,467
27,130
10,033
0
14,570
12,104
0
26,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,977
Gold Earned
59,065
306
Minions Killed
264
13
Camps Cleared
4
1,434,882
Distance Traveled
1,211,435
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,166
869
102
7
2
260,236
0
L
Charybdis
11,570
826
41
3
2
253,344
1
W
Sylvanus
13,850
989
55
4
1
286,446
1
W
Chang'e
13,053
932
36
3
0
295,703
1
W
Loki
15,570
1,112
93
7
8
302,548
2
W
Athena
13,607
972
23
2
0
271,246
4
W
Jing Wei
13,897
993
99
7
4
278,939
4
L
Persephone
11,366
812
34
2
0
197,547
0
L
Bacchus
12,132
867
34
2
0
236,079
1
L
Bakasura
11,831
845
53
4
0
264,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role