Player Matchup

Chronos
Chronos
ItsZebruhhh
Chronos
Level 27
God Stats
14W - 11L
1,656 SR
Queue Stats
86W - 76L
1,650 Elo+
Solo
Anhur
Anhur
LaysBaked
Anhur
Level 28
God Stats
10W - 5L
1,849 SR
Queue Stats
58W - 53L
1,621 Elo+
Solo
Awilix
Awilix
MrChickenNugNug
Awilix
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo
Jormungandr
Jormungandr
OcclusionMapping
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,613 Elo+
Party 1
Ares
Ares
Parallax3
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,613 Elo+
Party 1
Team Averages
Level 13
1,601 SR
1,617 Elo+

VS

Team Averages
Level 19
1,539 SR
1,577 Elo+
Bakasura
Bakasura
PkTurtle
Bakasura
Level 19
God Stats
6W - 2L
1,581 SR
Queue Stats
107W - 110L
1,519 Elo+
Solo
Khepri
Khepri
TruestRepairman
Khepri
Level 17
God Stats
2W - 4L
1,400 SR
Queue Stats
28W - 22L
1,561 Elo+
Solo
Neith
Neith
UwUTeaTimeUwU
Neith
Level 16
God Stats
3W - 1L
1,742 SR
Queue Stats
25W - 22L
1,534 Elo+
Solo
Hachiman
Hachiman
WASTELANDER429
Hachiman
Level 17
God Stats
7W - 13L
1,473 SR
Queue Stats
61W - 71L
1,601 Elo+
Solo
Tiamat
Tiamat
weedgamer15
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 26L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ItsZebruhhh
Chronos
9
0 / 1 / 2
5,120
512
3,020
5,155
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
LaysBaked
Anhur
9
0 / 1 / 1
5,309
531
1,146
4,751
1,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 0
6,263
626
5,554
5,898
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
OcclusionMapping
Jormungandr
7
0 / 5 / 1
4,722
472
2,482
7,280
4,702
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
6
0 / 3 / 0
4,304
430
1,066
5,773
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PkTurtle
Bakasura
8
1 / 2 / 2
5,177
518
2,400
6,340
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 2
5,192
519
1,756
2,381
950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 1
6,278
628
5,363
6,451
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
9
2 / 0 / 1
5,607
561
2,756
3,634
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
2 / 1 / 1
6,406
641
6,247
5,150
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
12
12
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
ItsZebruhhh
Chronos
0
1
2
1
L
Anhur
LaysBaked
Anhur
0
1
1
0.5
L
5
2
0
2.5
L
Jormungandr
OcclusionMapping
Jormungandr
0
5
1
0.1
L
Ares
0
3
0
0
W
Bakasura
PkTurtle
Bakasura
1
2
2
1
W
2
0
2
3
W
5
2
1
2.75
W
Hachiman
2
0
1
2.5
W
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,268
Damage
18,522
28,857
Taken
23,956
13,148
Mitigated
9,053
5,791
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ItsZebruhhh
Chronos
3,020
909
0
1,506
5,155
1,778
0
3,232
1,713
26,738
2,946
L
Anhur
LaysBaked
Anhur
1,146
652
0
1,563
4,751
1,420
0
1,649
3,046
0
34,159
L
5,554
2,544
0
2,101
5,898
1,804
0
1,887
3,821
0
31,252
L
Jormungandr
OcclusionMapping
Jormungandr
2,482
1,097
0
297
7,280
4,702
0
0
7,280
19,552
0
L
Ares
1,066
67
0
324
5,773
3,444
0
819
4,884
9,218
0
W
Bakasura
PkTurtle
Bakasura
2,400
1,950
0
2,734
6,340
2,376
0
1,303
5,037
0
18,825
W
1,756
336
846
513
2,381
950
0
424
1,957
11,203
0
W
5,363
2,601
0
3,288
6,451
2,055
1,434
2,482
3,969
0
31,095
W
Hachiman
2,756
1,517
0
967
3,634
760
484
367
3,267
0
27,318
W
Tiamat
6,247
980
0
2,282
5,150
2,912
27
1,672
3,478
43,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
28,660
247
Minions Killed
294
0
Camps Cleared
0
962,980
Distance Traveled
966,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,120
512
67
7
0
194,808
4
L
Anhur
5,309
531
77
8
0
174,887
1
L
Awilix
6,263
626
58
6
0
224,022
1
L
Jormungandr
4,722
472
35
4
0
170,017
2
L
Ares
4,304
430
10
1
0
199,246
0
W
Bakasura
5,177
518
54
5
0
219,164
2
W
Khepri
5,192
519
11
1
0
219,007
5
W
Neith
6,278
628
61
6
0
172,202
1
W
Hachiman
5,607
561
67
7
0
170,262
2
W
Tiamat
6,406
641
101
10
0
185,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role