Player Matchup

Medusa
Medusa
GalvanicXeno
Medusa
Level 87
God Stats
1W - 2L
1,296 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
LiskyWhiskey
Gilgamesh
Level 82
God Stats
5W - 3L
1,427 SR
Queue Stats
60W - 53L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Snapping Bowls
Baron Samedi
Level 147
God Stats
3W - 1L
1,650 SR
Queue Stats
71W - 64L
1,529 Elo+
Party 2
Team Averages
Level 105
1,458 SR
1,500 Elo+

VS

Team Averages
Level 109
1,572 SR
1,481 Elo+
Skadi
Skadi
BrownTownington
Skadi
Level 157
God Stats
4W - 4L
1,546 SR
Queue Stats
53W - 47L
1,581 Elo+
Party 1
Ganesha
Ganesha
DirectedEagle
Ganesha
Level 106
God Stats
6W - 6L
1,566 SR
Queue Stats
103W - 108L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Oshoun
Nu Wa
Level 65
God Stats
11W - 19L
1,604 SR
Queue Stats
17W - 32L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 9
7,185
719
6,220
7,339
2,467
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
LiskyWhiskey
Gilgamesh
12
6 / 0 / 6
8,302
830
7,603
8,634
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Snapping Bowls
Baron Samedi
12
6 / 1 / 5
8,098
810
10,629
7,889
3,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,721
672
6,456
7,553
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
9
0 / 3 / 3
6,450
645
4,326
13,417
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Oshoun
Nu Wa
8
1 / 6 / 1
6,280
628
3,283
6,647
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Ganesha
0
3
3
0.5
W
Medusa
1
2
9
2.75
W
Gilgamesh
LiskyWhiskey
Gilgamesh
6
0
6
9
L
Nu Wa
Oshoun
Nu Wa
1
6
1
0.25
W
Baron Samedi
Snapping Bowls
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
14,065
23,862
Taken
27,617
12,694
Mitigated
12,435
7,615
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
2,010
0
942
7,553
2,431
0
3,182
4,117
0
21,550
L
Ganesha
4,326
391
0
4,108
13,417
8,043
0
4,943
8,210
11,006
0
W
Medusa
6,220
1,789
0
752
7,339
2,467
1,476
2,907
4,432
0
25,943
W
Gilgamesh
LiskyWhiskey
Gilgamesh
7,603
1,690
0
3,221
8,634
6,910
275
2,111
6,523
1,395
16,092
L
Nu Wa
Oshoun
Nu Wa
3,283
1,214
133
915
6,647
1,961
70
3,134
3,348
13,570
0
W
Baron Samedi
Snapping Bowls
Baron Samedi
10,629
752
946
2,696
7,889
3,317
250
2,867
5,022
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,585
Gold Earned
19,451
126
Minions Killed
79
6
Camps Cleared
2
552,635
Distance Traveled
454,891
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,721
672
55
6
1
174,475
3
L
Ganesha
6,450
645
3
0
0
152,690
3
W
Medusa
7,185
719
45
5
5
191,324
0
W
Gilgamesh
8,302
830
32
3
0
196,971
2
L
Nu Wa
6,280
628
21
2
1
127,726
2
W
Baron Samedi
8,098
810
49
5
1
164,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role