Player Matchup

Cthulhu
Cthulhu
DentalHygiene
Cthulhu
Level 16
God Stats
2W - 1L
1,610 SR
Queue Stats
11W - 7L
1,432 Elo+
Party 1
Tiamat
Tiamat
Zeckizon
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,432 Elo+
Party 1
Bakasura
Bakasura
xXTrafficConesXx
Bakasura
Level 5
God Stats
2W - 1L
1,793 SR
Queue Stats
10W - 4L
1,637 Elo+
Party 1
Team Averages
Level 28
1,634 SR
1,501 Elo+

VS

Team Averages
Level 54
1,629 SR
1,483 Elo+
Athena
Athena
Kerrua
Athena
Level 48
God Stats
3W - 0L
1,872 SR
Queue Stats
45W - 44L
1,471 Elo+
Solo
Ullr
Ullr
MrHoots420
Ullr
Level 90
God Stats
16W - 19L
1,478 SR
Queue Stats
510W - 508L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
stomasauce
Baron Samedi
Level 25
God Stats
18W - 15L
1,536 SR
Queue Stats
42W - 42L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 1
8,605
538
13,827
21,892
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Zeckizon
Tiamat
12
1 / 8 / 2
8,873
555
10,218
15,953
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 2
8,569
536
6,860
17,430
6,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kerrua
Athena
13
2 / 0 / 15
11,072
692
9,367
22,690
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
15 / 0 / 5
12,835
802
26,625
13,270
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
stomasauce
Baron Samedi
13
3 / 4 / 14
10,373
648
10,419
13,557
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
1
0.38
W
Athena
Kerrua
Athena
2
0
15
9.5
W
15
0
5
17.5
L
Tiamat
Zeckizon
Tiamat
1
8
2
0.25
W
Baron Samedi
stomasauce
Baron Samedi
3
4
14
2.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
46,411
55,275
Taken
49,517
35,473
Mitigated
34,349
9,584
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,827
1,289
1,084
2,379
21,892
20,937
0
6,960
14,932
28,607
0
W
Athena
Kerrua
Athena
9,367
2,992
724
6,581
22,690
22,409
288
8,676
12,303
20,053
0
W
26,625
10,334
0
3,280
13,270
5,291
1,651
7,330
5,231
0
91,531
L
Tiamat
Zeckizon
Tiamat
10,218
686
48
3,037
15,953
8,198
0
7,239
8,714
38,724
0
W
Baron Samedi
stomasauce
Baron Samedi
10,419
837
2,363
4,366
13,557
6,649
59
7,020
5,940
23,983
0
L
6,860
4,781
0
3,036
17,430
6,338
0
6,323
11,107
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
34,280
141
Minions Killed
183
7
Camps Cleared
6
768,094
Distance Traveled
902,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,605
538
49
3
0
267,865
2
W
Athena
11,072
692
18
1
1
314,212
3
W
Ullr
12,835
802
143
9
5
318,779
2
L
Tiamat
8,873
555
54
3
3
254,823
1
W
Baron Samedi
10,373
648
22
1
0
269,237
2
L
Bakasura
8,569
536
38
2
4
245,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role