Player Matchup

Agni
Agni
DarkLavatory
Agni
Level 29
God Stats
8W - 10L
1,438 SR
Queue Stats
128W - 165L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Dreazy991
Cthulhu
Level 15
God Stats
7W - 7L
1,355 SR
Queue Stats
147W - 164L
1,326 Elo+
Party 1
Anhur
Anhur
Odin_809
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,336 Elo+
Solo
Izanami
Izanami
Z3ldaKing
Izanami
Level 14
God Stats
9W - 12L
1,311 SR
Queue Stats
19W - 28L
1,227 Elo+
Solo
Ravana
Ravana
trolllord69
Ravana
Level 16
God Stats
3W - 1L
1,743 SR
Queue Stats
23W - 30L
1,371 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,326 Elo+

VS

Team Averages
Level 19
1,484 SR
1,307 Elo+
Raijin
Raijin
AndryeJoao
Raijin
Level 25
God Stats
5W - 11L
1,416 SR
Queue Stats
36W - 46L
1,402 Elo+
Solo
Set
Set
Jayden_530falcon
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,064 Elo+
Solo
Neith
Neith
TheInSaNeIVAN
Neith
Level 17
God Stats
5W - 8L
1,416 SR
Queue Stats
10W - 16L
1,320 Elo+
Solo
Cthulhu
Cthulhu
XGrievousX25
Cthulhu
Level 29
God Stats
6W - 8L
1,615 SR
Queue Stats
16W - 20L
1,444 Elo+
Solo
Yemoja
Yemoja
tayzilla_jr3x
Yemoja
Level 18
God Stats
12W - 16L
1,474 SR
Queue Stats
20W - 35L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
12,098
526
21,540
13,432
5,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Dreazy991
Cthulhu
14
1 / 4 / 3
9,888
430
9,278
19,386
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Odin_809
Anhur
14
1 / 6 / 3
9,716
422
5,210
16,098
6,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Z3ldaKing
Izanami
19
8 / 2 / 6
12,223
531
20,720
16,607
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
20
6 / 0 / 8
12,754
555
9,414
13,379
12,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AndryeJoao
Raijin
15
3 / 3 / 4
10,145
441
10,757
22,790
9,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 1
7,523
327
4,596
13,725
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
6,316
275
716
2,235
588
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
XGrievousX25
Cthulhu
16
7 / 5 / 2
10,433
454
15,375
20,406
18,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 6 / 4
9,002
391
6,956
23,155
21,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
12
13
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
AndryeJoao
Raijin
3
3
4
1.67
W
6
1
1
6.5
W
Cthulhu
Dreazy991
Cthulhu
1
4
3
0.63
L
1
8
1
0.19
W
Anhur
Odin_809
Anhur
1
6
3
0.42
L
0
1
0
0
L
Cthulhu
XGrievousX25
Cthulhu
7
5
2
1.6
W
Izanami
Z3ldaKing
Izanami
8
2
6
5.5
L
1
6
4
0.5
W
Ravana
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
38,400
78,902
Taken
82,311
49,544
Mitigated
56,974
29,922
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AndryeJoao
Raijin
10,757
1,464
156
4,126
22,790
9,711
409
10,114
12,676
65,794
0
W
21,540
2,715
0
4,230
13,432
5,707
2,699
7,300
6,132
86,426
0
W
Cthulhu
Dreazy991
Cthulhu
9,278
842
251
4,615
19,386
17,991
385
8,417
10,969
36,949
0
L
4,596
2,171
0
378
13,725
6,621
0
3,120
10,605
0
22,133
W
Anhur
Odin_809
Anhur
5,210
2,721
0
6,220
16,098
6,253
1,201
5,033
11,065
0
46,614
L
716
231
0
197
2,235
588
0
1,170
1,065
0
7,472
L
Cthulhu
XGrievousX25
Cthulhu
15,375
837
422
5,222
20,406
18,627
396
6,791
13,615
46,755
0
W
Izanami
Z3ldaKing
Izanami
20,720
17,865
0
8,758
16,607
6,794
6,014
8,723
7,884
0
100,066
L
6,956
2,049
3,029
2,476
23,155
21,427
60
9,623
13,532
30,856
0
W
Ravana
9,414
3,135
0
5,848
13,379
12,799
1,654
3,615
9,764
0
83,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
43,419
568
Minions Killed
276
0
Camps Cleared
0
2,024,155
Distance Traveled
1,656,828
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,145
441
127
6
0
387,236
1
W
Agni
12,098
526
131
6
0
403,184
0
W
Cthulhu
9,888
430
46
2
0
410,977
0
L
Set
7,523
327
32
1
0
403,109
4
W
Anhur
9,716
422
74
3
0
387,615
0
L
Neith
6,316
275
18
1
0
73,358
2
L
Cthulhu
10,433
454
49
2
0
440,244
4
W
Izanami
12,223
531
174
8
0
388,453
0
L
Yemoja
9,002
391
50
2
0
352,881
1
W
Ravana
12,754
555
143
6
0
433,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role