Player Matchup

Neith
Neith
Meliodas723
Neith
Level 29
God Stats
15W - 18L
1,509 SR
Queue Stats
82W - 79L
1,432 Elo+
Solo
Hera
Hera
Solo_Manny
Hera
Level 112
God Stats
30W - 34L
1,338 SR
Queue Stats
186W - 190L
1,425 Elo+
Party 2
Bastet
Bastet
gamechaser76
Bastet
Level 148
God Stats
20W - 26L
1,490 SR
Queue Stats
301W - 263L
1,400 Elo+
Party 2
Team Averages
Level 96
1,446 SR
1,419 Elo+

VS

Team Averages
Level 67
1,451 SR
1,449 Elo+
Chiron
Chiron
Big_Homie_Chad93
Chiron
Level 123
God Stats
99W - 71L
1,652 SR
Queue Stats
577W - 577L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Dank_blade4269
Kukulkan
Level 14
God Stats
0W - 3L
1,266 SR
Queue Stats
89W - 90L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
TistTheory
Gilgamesh
Level 63
God Stats
12W - 12L
1,435 SR
Queue Stats
108W - 132L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
11,202
659
10,660
11,753
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 9
10,964
645
11,990
8,737
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
6 / 3 / 4
11,464
674
8,586
9,257
3,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,842
579
2,701
11,053
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
14
1 / 3 / 6
10,412
612
7,315
13,141
5,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TistTheory
Gilgamesh
14
4 / 6 / 2
10,493
617
10,025
13,295
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
7
8
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Kukulkan
1
3
6
1.33
W
5
3
6
2.67
W
2
2
9
3.25
L
Gilgamesh
TistTheory
Gilgamesh
4
6
2
0.83
W
Bastet
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
20,041
29,747
Taken
37,489
11,289
Mitigated
14,222
9,427
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,701
320
412
1,775
11,053
3,591
0
4,659
6,394
0
15,108
L
Kukulkan
7,315
384
490
3,012
13,141
5,032
114
4,995
8,146
47,811
0
W
10,660
3,192
605
5,684
11,753
4,233
1,483
3,963
7,790
0
44,727
W
11,990
2,572
561
2,577
8,737
3,792
316
1,614
7,123
54,543
0
L
Gilgamesh
TistTheory
Gilgamesh
10,025
2,291
504
2,374
13,295
5,599
0
2,861
10,434
0
38,140
W
Bastet
8,586
3,166
0
0
9,257
3,264
385
2,250
6,535
0
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
30,747
189
Minions Killed
181
5
Camps Cleared
5
896,841
Distance Traveled
828,950
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,842
579
30
2
1
224,207
0
L
Kukulkan
10,412
612
90
5
1
301,293
3
W
Neith
11,202
659
63
4
1
260,693
3
W
Hera
10,964
645
103
6
4
293,942
5
L
Gilgamesh
10,493
617
61
4
3
303,450
0
W
Bastet
11,464
674
23
1
0
342,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role