Player Matchup

Artemis
Artemis
Cymplistic
Artemis
Level 2
God Stats
9W - 6L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
JustTeji
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 84L
1,531 Elo+
Solo
Scylla
Scylla
KerinYeager
Scylla
Level 18
God Stats
29W - 20L
1,505 SR
Queue Stats
39W - 29L
1,532 Elo+
Party 1
Anubis
Anubis
RipperMcStiffer
Anubis
Level 118
God Stats
2W - 5L
1,376 SR
Queue Stats
45W - 37L
1,545 Elo+
Party 1
Awilix
Awilix
killerIG1_
Awilix
Level 13
God Stats
16W - 10L
1,560 SR
Queue Stats
17W - 11L
1,464 Elo+
Solo
Team Averages
Level 31
1,488 SR
1,514 Elo+

VS

Team Averages
Level 15
1,420 SR
1,397 Elo+
Thanatos
Thanatos
CuddlySpy660060
Thanatos
Level 17
God Stats
1W - 5L
1,301 SR
Queue Stats
54W - 54L
1,475 Elo+
Solo
Merlin
Merlin
Gibbsy12
Merlin
Level 5
God Stats
17W - 25L
1,394 SR
Queue Stats
18W - 31L
1,367 Elo+
Solo
Poseidon
Poseidon
SWEET_TOOTH857
Poseidon
Level 29
God Stats
10W - 7L
1,403 SR
Queue Stats
43W - 46L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Tootles_My_G
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,284 Elo+
Solo
Tyr
Tyr
c_bisquet
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cymplistic
Artemis
19
7 / 2 / 16
12,082
1,007
19,362
8,496
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
JustTeji
Bellona
18
4 / 6 / 20
12,049
1,004
11,381
15,574
13,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
9 / 0 / 25
13,229
1,102
14,325
4,227
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 19
15,701
1,308
39,595
11,922
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
killerIG1_
Awilix
18
3 / 2 / 13
11,447
954
10,411
13,336
4,814
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
1 / 5 / 8
11,021
918
6,093
15,405
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Gibbsy12
Merlin
17
1 / 7 / 4
10,853
904
9,148
17,142
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
17
7 / 7 / 1
12,261
1,022
12,830
18,917
10,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Tootles_My_G
Cthulhu
18
1 / 7 / 6
11,366
947
14,878
23,280
21,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 15 / 4
10,200
850
3,239
27,305
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
41
Kills
11
11
Deaths
41
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
8
1
W
Artemis
Cymplistic
Artemis
7
2
16
7.5
L
Merlin
Gibbsy12
Merlin
1
7
4
0.43
W
Bellona
JustTeji
Bellona
4
6
20
2.33
W
Scylla
9
0
25
21.5
W
18
1
19
27.5
L
Poseidon
7
7
1
1.07
L
Cthulhu
Tootles_My_G
Cthulhu
1
7
6
0.57
L
1
15
4
0.2
W
Awilix
killerIG1_
Awilix
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,074
Damage
46,188
53,555
Taken
102,049
28,646
Mitigated
63,815
10,330
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,093
1,141
114
3,866
15,405
13,015
0
8,263
6,810
0
22,838
W
Artemis
Cymplistic
Artemis
19,362
13,024
0
1,507
8,496
2,900
0
7,224
1,221
0
30,489
L
Merlin
Gibbsy12
Merlin
9,148
314
348
785
17,142
3,847
0
11,424
5,378
37,705
0
W
Bellona
JustTeji
Bellona
11,381
5,897
1,392
2,004
15,574
13,020
0
10,087
5,440
0
22,135
W
Scylla
14,325
633
0
0
4,227
1,630
0
3,395
730
24,454
0
W
39,595
589
0
5,427
11,922
6,282
0
8,012
3,763
64,671
0
L
Poseidon
12,830
2,044
925
2,500
18,917
10,291
0
9,662
8,927
37,113
0
L
Cthulhu
Tootles_My_G
Cthulhu
14,878
1,121
0
0
23,280
21,949
0
10,080
12,711
30,431
0
L
3,239
1,495
0
434
27,305
14,713
0
12,680
13,724
0
5,600
W
Awilix
killerIG1_
Awilix
10,411
4,133
0
0
13,336
4,814
0
8,138
5,148
0
35,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,508
Gold Earned
55,701
195
Minions Killed
201
4
Camps Cleared
5
1,114,872
Distance Traveled
1,090,198
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,021
918
36
3
1
239,011
3
W
Artemis
12,082
1,007
26
2
0
181,011
0
L
Merlin
10,853
904
57
5
3
200,354
1
W
Bellona
12,049
1,004
30
3
0
220,842
1
W
Scylla
13,229
1,102
24
2
0
235,933
0
W
Anubis
15,701
1,308
75
6
2
219,586
0
L
Poseidon
12,261
1,022
45
4
0
217,462
1
L
Cthulhu
11,366
947
56
5
1
226,280
0
L
Tyr
10,200
850
7
1
0
207,091
1
W
Awilix
11,447
954
40
3
2
257,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role