Player Matchup

Geb
Geb
BigDaddySpanky
Geb
Level 144
God Stats
4W - 6L
1,161 SR
Queue Stats
311W - 282L
1,489 Elo+
Party 2
Hachiman
Hachiman
BustyBellona
Hachiman
Level 80
God Stats
4W - 1L
1,546 SR
Queue Stats
113W - 100L
1,551 Elo+
Party 2
Poseidon
Poseidon
Mrs_Blackice
Poseidon
Level 124
God Stats
3W - 1L
1,659 SR
Queue Stats
43W - 41L
1,502 Elo+
Party 2
Camazotz
Camazotz
PRhyme_Solo
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
XsadisticsnipezX
Hun Batz
Level 45
God Stats
33W - 23L
1,652 SR
Queue Stats
217W - 188L
1,575 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,536 Elo+

VS

Team Averages
Level 100
1,605 SR
1,499 Elo+
Thanatos
Thanatos
Finding_ReFReF
Thanatos
Level 44
God Stats
11W - 6L
1,470 SR
Queue Stats
34W - 23L
1,567 Elo+
Party 1
Sol
Sol
Kimorha
Sol
Level 136
God Stats
0W - 2L
1,883 SR
Queue Stats
67W - 65L
1,578 Elo+
Party 1
King Arthur
King Arthur
Lumourn
King Arthur
Level 149
God Stats
2W - 4L
1,609 SR
Queue Stats
62W - 55L
1,555 Elo+
Party 1
Yemoja
Yemoja
MorganaMarie
Yemoja
Level 140
God Stats
2W - 2L
1,563 SR
Queue Stats
23W - 30L
1,395 Elo+
Party 3
Anhur
Anhur
zxkenwey
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 15
11,408
496
9,109
22,606
26,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
BustyBellona
Hachiman
20
11 / 1 / 9
14,460
629
23,726
17,833
7,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Mrs_Blackice
Poseidon
20
7 / 1 / 8
14,154
615
9,624
8,830
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
PRhyme_Solo
Camazotz
20
12 / 2 / 9
14,513
631
13,160
21,542
21,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 14
11,374
495
5,607
15,702
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 7 / 2
10,540
458
7,318
17,202
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
19
3 / 4 / 2
11,984
521
18,260
16,516
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Lumourn
King Arthur
16
4 / 9 / 3
10,952
476
13,283
21,810
24,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
12
0 / 4 / 1
8,469
368
5,053
12,492
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
zxkenwey
Anhur
13
0 / 7 / 0
8,705
378
4,913
17,870
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
31
Kills
10
11
Deaths
31
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
W
Hachiman
BustyBellona
Hachiman
11
1
9
15.5
L
Thanatos
3
7
2
0.57
L
Sol
3
4
2
1
L
King Arthur
Lumourn
King Arthur
4
9
3
0.61
L
Yemoja
0
4
1
0.13
W
Poseidon
Mrs_Blackice
Poseidon
7
1
8
11
W
Camazotz
PRhyme_Solo
Camazotz
12
2
9
8.25
W
1
4
14
2
L
Anhur
zxkenwey
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,226
Damage
48,827
86,513
Taken
85,890
63,371
Mitigated
55,905
38,353
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,109
471
655
4,699
22,606
26,000
409
6,107
16,458
42,082
0
W
Hachiman
BustyBellona
Hachiman
23,726
13,939
0
11,440
17,833
7,070
5,643
4,271
13,562
0
149,285
L
Thanatos
7,318
1,674
0
12,655
17,202
8,274
0
3,713
13,489
0
83,294
L
Sol
18,260
3,504
198
4,353
16,516
6,751
1,149
4,416
12,100
93,298
8,033
L
King Arthur
Lumourn
King Arthur
13,283
656
0
1,828
21,810
24,059
261
4,657
17,153
0
58,460
L
Yemoja
5,053
674
1,565
1,013
12,492
12,489
220
4,303
8,189
24,813
0
W
Poseidon
Mrs_Blackice
Poseidon
9,624
1,078
0
2,411
8,830
3,228
2,002
4,156
4,674
103,646
0
W
Camazotz
PRhyme_Solo
Camazotz
13,160
4,770
0
13,399
21,542
21,660
884
5,437
15,971
0
68,737
W
5,607
1,165
0
5,749
15,702
5,413
1,778
4,065
11,637
0
56,813
L
Anhur
zxkenwey
Anhur
4,913
2,414
0
4,435
17,870
4,332
0
1,644
16,226
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,909
Gold Earned
50,650
581
Minions Killed
523
0
Camps Cleared
0
2,299,071
Distance Traveled
2,012,653
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,408
496
42
2
0
475,891
2
W
Hachiman
14,460
629
177
8
0
462,347
1
L
Thanatos
10,540
458
119
5
0
494,801
3
L
Sol
11,984
521
175
8
0
393,435
7
L
King Arthur
10,952
476
102
4
0
408,440
0
L
Yemoja
8,469
368
30
1
0
373,693
2
W
Poseidon
14,154
615
179
8
0
440,677
4
W
Camazotz
14,513
631
97
4
0
467,684
2
W
Hun Batz
11,374
495
86
4
0
452,472
2
L
Anhur
8,705
378
97
4
0
342,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role