Player Matchup

Ra
Ra
ENMT
Ra
Level 15
God Stats
5W - 0L
1,893 SR
Queue Stats
17W - 6L
1,684 Elo+
Solo
Bastet
Bastet
LilCbeast
Bastet
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
10W - 6L
1,458 Elo+
Party 1
Izanami
Izanami
RedRabbitMC
Izanami
Level 26
God Stats
36W - 32L
1,514 SR
Queue Stats
58W - 55L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Snow_Goon64
Sun Wukong
Level 37
God Stats
2W - 1L
1,708 SR
Queue Stats
84W - 90L
1,451 Elo+
Party 1
Ymir
Ymir
xPooglet
Ymir
Level 29
God Stats
17W - 14L
1,480 SR
Queue Stats
158W - 152L
1,447 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,493 Elo+

VS

Team Averages
Level 19
1,449 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
B34NZSauce
Athena
Level 25
God Stats
24W - 17L
1,512 SR
Queue Stats
81W - 71L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Ironfistdanny
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,736 Elo+
Solo
Hades
Hades
PotatoPutin
Hades
Level 18
God Stats
4W - 6L
1,099 SR
Queue Stats
99W - 114L
1,446 Elo+
Solo
Bellona
Bellona
hotheadedfighter
Bellona
Level 14
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 3L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
ENMT
Ra
13
5 / 0 / 3
7,782
707
5,747
5,355
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
LilCbeast
Bastet
12
9 / 1 / 1
7,140
649
6,033
8,013
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RedRabbitMC
Izanami
11
4 / 1 / 5
6,517
592
5,502
6,622
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Snow_Goon64
Sun Wukong
10
1 / 3 / 3
5,916
538
4,118
8,831
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
3 / 1 / 9
6,524
593
3,823
8,010
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 3 / 0
4,934
449
1,357
4,319
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
B34NZSauce
Athena
7
0 / 5 / 2
4,817
438
3,295
9,011
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ironfistdanny
Danzaburou
7
1 / 5 / 0
4,772
434
5,286
6,111
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
4,943
449
2,480
9,359
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 0
5,877
534
6,299
9,295
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
0
0.67
L
Athena
B34NZSauce
Athena
0
5
2
0.2
W
Ra
ENMT
Ra
5
0
3
6.5
L
Danzaburou
Ironfistdanny
Danzaburou
1
5
0
0.2
W
Bastet
LilCbeast
Bastet
9
1
1
9.5
L
0
6
1
0.08
W
Izanami
RedRabbitMC
Izanami
4
1
5
6.5
W
Sun Wukong
Snow_Goon64
Sun Wukong
1
3
3
0.83
L
3
4
0
0.75
W
Ymir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
18,717
36,831
Taken
38,095
17,465
Mitigated
21,565
14,720
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,357
244
0
1,114
4,319
1,202
0
288
3,999
0
13,582
L
Athena
B34NZSauce
Athena
3,295
738
0
2,164
9,011
5,822
16
1,144
7,867
13,465
0
W
Ra
ENMT
Ra
5,747
1,284
0
3,387
5,355
2,106
343
2,212
3,143
50,343
0
L
Danzaburou
Ironfistdanny
Danzaburou
5,286
2,300
0
574
6,111
2,054
170
2,408
3,703
0
22,858
W
Bastet
LilCbeast
Bastet
6,033
2,653
0
2,708
8,013
2,171
0
367
7,646
0
46,685
L
2,480
368
0
2,061
9,359
3,865
108
5,300
3,661
19,698
0
W
Izanami
RedRabbitMC
Izanami
5,502
3,879
0
3,047
6,622
2,151
1,662
1,002
5,620
0
40,205
W
Sun Wukong
Snow_Goon64
Sun Wukong
4,118
1,509
0
4,051
8,831
4,267
264
1,151
7,680
0
24,134
L
6,299
1,061
0
2,332
9,295
8,622
110
0
9,295
4,532
21,901
W
Ymir
3,823
1,251
0
1,527
8,010
6,770
200
2,390
5,620
13,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
25,343
346
Minions Killed
192
0
Camps Cleared
0
1,028,539
Distance Traveled
891,756
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,934
449
33
3
0
130,976
1
L
Athena
4,817
438
17
2
0
208,660
0
W
Ra
7,782
707
120
11
0
211,372
1
L
Danzaburou
4,772
434
46
4
0
178,775
0
W
Bastet
7,140
649
80
7
0
219,290
2
L
Hades
4,943
449
40
4
0
179,009
3
W
Izanami
6,517
592
86
8
0
184,462
4
W
Sun Wukong
5,916
538
38
3
0
200,772
1
L
Bellona
5,877
534
56
5
0
194,336
0
W
Ymir
6,524
593
22
2
0
212,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role