Player Matchup

King Arthur
King Arthur
AlphaJaegerX
King Arthur
Level 158
God Stats
2W - 4L
1,690 SR
Queue Stats
292W - 235L
1,690 Elo+
Party 1
Baron Samedi
Baron Samedi
Lickxs
Baron Samedi
Level 45
God Stats
9W - 10L
1,239 SR
Queue Stats
305W - 224L
1,657 Elo+
Party 1
Anubis
Anubis
Sith59
Anubis
Level 44
God Stats
10W - 4L
1,690 SR
Queue Stats
266W - 158L
1,726 Elo+
Party 1
Fenrir
Fenrir
Veennixx
Fenrir
Level 62
God Stats
12W - 9L
1,498 SR
Queue Stats
172W - 126L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
theRoffy
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,695 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,663 Elo+

VS

Team Averages
Level 90
1,524 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Shortmaxx211
Chaac
Level 46
God Stats
5W - 5L
1,539 SR
Queue Stats
271W - 257L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
imsil
Sylvanus
Level 29
God Stats
9W - 6L
1,733 SR
Queue Stats
120W - 117L
1,562 Elo+
Party 2
Athena
Athena
peterbanjo
Athena
Level 98
God Stats
10W - 10L
1,500 SR
Queue Stats
686W - 671L
1,518 Elo+
Solo
Heimdallr
Heimdallr
relampagoazul15
Heimdallr
Level 129
God Stats
1W - 0L
1,350 SR
Queue Stats
52W - 49L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaJaegerX
King Arthur
19
2 / 7 / 5
12,313
493
23,019
31,096
35,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Lickxs
Baron Samedi
19
8 / 9 / 3
12,967
519
25,503
31,228
13,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sith59
Anubis
18
1 / 7 / 12
12,041
482
11,044
21,665
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Veennixx
Fenrir
20
8 / 13 / 2
13,754
550
14,883
32,186
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
theRoffy
Danzaburou
19
4 / 7 / 2
12,330
493
15,229
25,248
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 6 / 8
15,778
631
22,756
25,066
14,552
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 7
15,686
627
31,942
30,766
41,429
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
imsil
Sylvanus
19
6 / 6 / 10
13,602
544
18,681
23,768
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
peterbanjo
Athena
19
3 / 3 / 18
13,594
544
16,676
29,933
30,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
relampagoazul15
Heimdallr
20
7 / 4 / 11
14,971
599
20,444
21,643
9,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
23
Kills
43
43
Deaths
23
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
6
8
3
L
King Arthur
AlphaJaegerX
King Arthur
2
7
5
0.64
L
Baron Samedi
Lickxs
Baron Samedi
8
9
3
1.06
W
13
4
7
4.13
L
Anubis
Sith59
Anubis
1
7
12
1
L
Fenrir
Veennixx
Fenrir
8
13
2
0.69
W
Sylvanus
imsil
Sylvanus
6
6
10
1.83
W
Athena
peterbanjo
Athena
3
3
18
4
W
Heimdallr
relampagoazul15
Heimdallr
7
4
11
3.13
L
Danzaburou
theRoffy
Danzaburou
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,678
Damage
110,499
141,423
Taken
131,176
91,560
Mitigated
107,168
37,832
Healing
58,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,756
14,294
0
9,285
25,066
14,552
3,204
6,270
18,796
0
118,264
L
King Arthur
AlphaJaegerX
King Arthur
23,019
3,182
0
5,579
31,096
35,475
0
4,438
26,658
0
97,522
L
Baron Samedi
Lickxs
Baron Samedi
25,503
1,830
1,249
12,280
31,228
13,371
534
10,767
20,461
98,681
0
W
31,942
7,281
0
16,842
30,766
41,429
810
8,077
22,403
0
115,943
L
Anubis
Sith59
Anubis
11,044
907
0
2,205
21,665
21,833
0
6,895
14,770
47,481
0
L
Fenrir
Veennixx
Fenrir
14,883
5,779
0
6,380
32,186
14,093
0
9,253
22,933
0
84,247
W
Sylvanus
imsil
Sylvanus
18,681
5,612
3,429
7,836
23,768
11,069
0
11,882
11,886
77,063
14,137
W
Athena
peterbanjo
Athena
16,676
3,113
0
9,702
29,933
30,217
285
8,448
21,084
44,014
0
W
Heimdallr
relampagoazul15
Heimdallr
20,444
11,795
0
11,842
21,643
9,901
4,471
2,690
18,797
0
137,157
L
Danzaburou
theRoffy
Danzaburou
15,229
7,217
0
10,139
25,248
6,788
0
2,205
23,043
0
112,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,405
Gold Earned
73,631
646
Minions Killed
685
0
Camps Cleared
0
2,273,916
Distance Traveled
2,413,900
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,778
631
133
5
0
505,532
9
L
King Arthur
12,313
493
170
7
0
482,866
0
L
Baron Samedi
12,967
519
142
6
0
415,855
1
W
Chaac
15,686
627
168
7
0
474,387
0
L
Anubis
12,041
482
75
3
0
457,678
1
L
Fenrir
13,754
550
108
4
0
470,853
1
W
Sylvanus
13,602
544
140
6
0
419,868
10
W
Athena
13,594
544
60
2
0
566,444
5
W
Heimdallr
14,971
599
184
7
0
447,669
8
L
Danzaburou
12,330
493
151
6
0
446,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role