Player Matchup

Bakasura
Bakasura
GUTSxBLOOD
Bakasura
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,490 Elo+
Solo
Thor
Thor
MetalNemesis
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
NEUROMANCER19
Baron Samedi
Level 16
God Stats
0W - 3L
1,189 SR
Queue Stats
51W - 62L
1,492 Elo+
Solo
Neith
Neith
Potato10000
Neith
Level 5
God Stats
5W - 3L
1,537 SR
Queue Stats
55W - 43L
1,411 Elo+
Party 1
Ares
Ares
ShadowPlasma1
Ares
Level 5
God Stats
4W - 4L
1,723 SR
Queue Stats
55W - 43L
1,411 Elo+
Party 1
Team Averages
Level 8
1,490 SR
1,443 Elo+

VS

Team Averages
Level 18
1,545 SR
1,499 Elo+
Athena
Athena
Bonkripper1997
Athena
Level 29
God Stats
3W - 4L
1,470 SR
Queue Stats
147W - 105L
1,570 Elo+
Solo
Guan Yu
Guan Yu
Jackfruit321
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,448 Elo+
Party 2
Arachne
Arachne
Seanyu
Arachne
Level 20
God Stats
17W - 18L
1,754 SR
Queue Stats
39W - 35L
1,442 Elo+
Party 2
Nemesis
Nemesis
SilverKronos
Nemesis
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 130L
1,519 Elo+
Solo
Anubis
Anubis
ThatGymGuy001
Anubis
Level 12
God Stats
19W - 19L
1,500 SR
Queue Stats
57W - 51L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GUTSxBLOOD
Bakasura
20
6 / 9 / 0
12,937
588
13,298
20,766
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 6
9,461
430
8,211
15,041
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NEUROMANCER19
Baron Samedi
12
0 / 3 / 1
8,225
374
2,105
7,034
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 5
9,024
410
17,430
15,453
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 8 / 3
9,989
454
11,751
20,900
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
12,576
572
8,504
20,589
24,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
Jackfruit321
Guan Yu
16
0 / 6 / 11
10,283
467
3,002
13,534
6,587
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Seanyu
Arachne
19
12 / 4 / 4
13,148
598
14,598
19,980
12,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SilverKronos
Nemesis
20
8 / 3 / 4
14,306
650
12,872
14,755
9,438
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 0 / 0
14,420
655
16,745
15,076
8,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
36
36
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
Bakasura
GUTSxBLOOD
Bakasura
6
9
0
0.67
W
Guan Yu
Jackfruit321
Guan Yu
0
6
11
0.92
L
1
9
6
0.44
L
Baron Samedi
NEUROMANCER19
Baron Samedi
0
3
1
0.17
L
3
7
5
0.79
W
Arachne
Seanyu
Arachne
12
4
4
3.5
L
4
8
3
0.69
W
Nemesis
SilverKronos
Nemesis
8
3
4
3.33
W
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,795
Damage
55,721
79,194
Taken
83,934
42,311
Mitigated
61,426
13,945
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
1,899
0
4,708
20,589
24,665
1,093
5,258
15,191
27,738
0
L
Bakasura
GUTSxBLOOD
Bakasura
13,298
8,353
0
5,101
20,766
9,211
0
7,130
13,636
0
75,840
W
Guan Yu
Jackfruit321
Guan Yu
3,002
1,435
1,640
2,884
13,534
6,587
1,381
3,253
10,281
0
33,677
L
8,211
2,601
0
1,197
15,041
6,193
346
4,524
10,517
0
49,472
L
Baron Samedi
NEUROMANCER19
Baron Samedi
2,105
36
0
836
7,034
2,329
0
1,937
5,097
42,370
0
L
17,430
8,964
0
4,973
15,453
4,838
380
5,137
10,316
0
76,103
W
Arachne
Seanyu
Arachne
14,598
10,612
0
8,442
19,980
12,148
6,520
2,287
17,033
0
96,333
L
11,751
1,575
0
1,838
20,900
19,740
146
6,987
13,913
38,066
0
W
Nemesis
SilverKronos
Nemesis
12,872
6,523
105
2,715
14,755
9,438
408
595
13,465
0
119,409
W
16,745
2,293
0
11,288
15,076
8,588
6,993
2,463
12,396
108,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
64,733
488
Minions Killed
610
0
Camps Cleared
0
1,770,675
Distance Traveled
2,153,340
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,576
572
34
2
0
425,850
7
L
Bakasura
12,937
588
176
8
0
385,791
0
W
Guan Yu
10,283
467
61
3
0
438,762
2
L
Thor
9,461
430
80
4
0
370,374
2
L
Baron Samedi
8,225
374
72
3
0
289,119
8
L
Neith
9,024
410
113
5
0
350,783
0
W
Arachne
13,148
598
130
6
0
450,732
0
L
Ares
9,989
454
47
2
0
374,608
4
W
Nemesis
14,306
650
193
9
0
441,116
1
W
Anubis
14,420
655
192
9
0
396,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role