Player Matchup

Olorun
Olorun
DentalHygiene
Olorun
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,406 Elo+
Party 1
Terra
Terra
Zeckizon
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,406 Elo+
Party 1
Set
Set
xXTrafficConesXx
Set
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,619 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,477 Elo+

VS

Team Averages
Level 26
1,448 SR
1,015 Elo+
Sol
Sol
ChibiGamerkitten
Sol
Level 44
God Stats
8W - 11L
1,384 SR
Queue Stats
110W - 186L
1,170 Elo+
Party 2
Baron Samedi
Baron Samedi
Mindlessbertan
Baron Samedi
Level 29
God Stats
10W - 21L
1,604 SR
Queue Stats
43W - 83L
975 Elo+
Party 2
Merlin
Merlin
dyrejohn
Merlin
Level 6
God Stats
2W - 5L
1,357 SR
Queue Stats
6W - 19L
900 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
10,486
617
13,256
5,852
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Zeckizon
Terra
14
1 / 0 / 8
10,249
603
7,132
16,191
18,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 1 / 2
10,536
620
10,012
13,379
7,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,788
517
10,467
10,909
3,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Mindlessbertan
Baron Samedi
13
0 / 1 / 0
8,849
521
6,568
12,842
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
dyrejohn
Merlin
10
0 / 5 / 0
8,401
494
2,560
9,811
3,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
5
5.5
L
Baron Samedi
Mindlessbertan
Baron Samedi
0
1
0
0
W
Terra
Zeckizon
Terra
1
0
8
5
L
Merlin
dyrejohn
Merlin
0
5
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
19,595
35,422
Taken
33,562
28,512
Mitigated
13,096
13,840
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
424
622
1,473
10,909
3,518
0
7,356
3,553
41,617
0
W
13,256
2,302
636
1,719
5,852
2,690
2,249
4,104
1,748
43,034
0
L
Baron Samedi
Mindlessbertan
Baron Samedi
6,568
91
747
2,348
12,842
6,432
0
8,590
4,252
30,763
0
W
Terra
Zeckizon
Terra
7,132
629
2,307
4,798
16,191
18,452
313
9,394
5,543
35,830
0
L
Merlin
dyrejohn
Merlin
2,560
433
59
555
9,811
3,146
0
4,650
5,161
9,619
0
W
10,012
3,286
0
4,380
13,379
7,370
115
7,070
6,309
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
26,038
172
Minions Killed
131
8
Camps Cleared
4
908,309
Distance Traveled
801,713
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,788
517
65
4
3
326,647
7
W
Olorun
10,486
617
60
4
1
273,293
1
L
Baron Samedi
8,849
521
49
3
1
301,755
5
W
Terra
10,249
603
52
3
2
341,775
2
L
Merlin
8,401
494
17
1
0
173,311
3
W
Set
10,536
620
60
4
5
293,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role