Player Matchup

Loki
Loki
Finding_ReFReF
Loki
Level 44
God Stats
3W - 0L
1,878 SR
Queue Stats
34W - 23L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
Kimorha
Aphrodite
Level 136
God Stats
14W - 11L
1,579 SR
Queue Stats
67W - 65L
1,563 Elo+
Party 2
Thoth
Thoth
Lumourn
Thoth
Level 149
God Stats
1W - 2L
1,558 SR
Queue Stats
62W - 55L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Pinguinno9121
Cthulhu
Level 110
God Stats
13W - 8L
1,500 SR
Queue Stats
194W - 176L
1,409 Elo+
Party 1
Izanami
Izanami
oZesiro
Izanami
Level 38
God Stats
27W - 23L
1,556 SR
Queue Stats
259W - 251L
1,388 Elo+
Party 1
Team Averages
Level 95
1,614 SR
1,477 Elo+

VS

Team Averages
Level 80
1,604 SR
1,655 Elo+
Bellona
Bellona
Diamondbat56
Bellona
Level 15
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3
Achilles
Achilles
Emeraldpig87
Achilles
Level 107
God Stats
1W - 1L
1,582 SR
Queue Stats
42W - 24L
1,704 Elo+
Party 3
Scylla
Scylla
Espeehonest
Scylla
Level 85
God Stats
9W - 5L
1,716 SR
Queue Stats
26W - 14L
1,655 Elo+
Party 3
Charybdis
Charybdis
SstrangeSerj
Charybdis
Level 69
God Stats
1W - 3L
1,405 SR
Queue Stats
374W - 413L
1,525 Elo+
Solo
Ne Zha
Ne Zha
opcommander1
Ne Zha
Level 123
God Stats
0W - 1L
1,517 SR
Queue Stats
30W - 17L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,507
551
1,906
5,794
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Kimorha
Aphrodite
10
0 / 1 / 0
5,999
600
3,131
6,070
1,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Lumourn
Thoth
11
6 / 2 / 0
7,068
707
5,519
5,730
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 1 / 3
5,949
595
2,323
5,169
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
oZesiro
Izanami
10
5 / 2 / 2
6,213
621
2,950
4,624
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diamondbat56
Bellona
9
1 / 0 / 0
5,152
515
2,255
6,820
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Emeraldpig87
Achilles
8
2 / 2 / 3
5,187
519
6,012
8,117
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
8
0 / 4 / 0
4,955
496
1,141
3,991
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SstrangeSerj
Charybdis
8
2 / 3 / 3
5,521
552
2,531
5,460
1,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
9
4 / 3 / 2
5,774
577
3,648
7,804
3,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
12
Kills
9
9
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Diamondbat56
Bellona
1
0
0
1
L
Achilles
Emeraldpig87
Achilles
2
2
3
1.75
L
Scylla
0
4
0
0
W
0
3
1
0.17
W
Aphrodite
Kimorha
Aphrodite
0
1
0
0
W
Thoth
Lumourn
Thoth
6
2
0
3
W
Cthulhu
1
1
3
2.5
L
Charybdis
SstrangeSerj
Charybdis
2
3
3
1.17
W
Izanami
oZesiro
Izanami
5
2
2
3
L
Ne Zha
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
15,587
27,387
Taken
32,192
9,760
Mitigated
15,110
9,103
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Diamondbat56
Bellona
2,255
550
0
2,168
6,820
5,682
0
2,595
4,225
0
19,486
L
Achilles
Emeraldpig87
Achilles
6,012
2,272
0
2,680
8,117
3,565
0
2,485
5,632
0
23,572
L
Scylla
1,141
76
0
500
3,991
949
0
1,577
2,414
21,152
0
W
1,906
292
0
250
5,794
1,419
0
469
5,297
0
25,449
W
Aphrodite
Kimorha
Aphrodite
3,131
414
0
4,032
6,070
1,931
328
0
5,544
30,473
0
W
Thoth
Lumourn
Thoth
5,519
258
0
1,702
5,730
1,424
0
308
5,356
29,963
0
W
Cthulhu
2,323
762
124
1,985
5,169
4,066
654
389
4,770
29,759
0
L
Charybdis
SstrangeSerj
Charybdis
2,531
1,252
0
337
5,460
1,140
0
2,197
3,263
0
15,814
W
Izanami
oZesiro
Izanami
2,950
1,664
0
1,010
4,624
920
1,847
93
4,531
0
22,855
L
Ne Zha
3,648
1,026
161
897
7,804
3,774
0
2,119
5,685
0
20,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
26,589
282
Minions Killed
209
0
Camps Cleared
0
963,714
Distance Traveled
977,864
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,152
515
47
5
0
168,621
1
L
Achilles
5,187
519
41
4
0
213,423
1
L
Scylla
4,955
496
60
6
0
194,175
1
W
Loki
5,507
551
56
6
0
208,192
2
W
Aphrodite
5,999
600
59
6
0
179,151
4
W
Thoth
7,068
707
62
6
0
201,977
1
W
Cthulhu
5,949
595
57
6
0
188,065
5
L
Charybdis
5,521
552
31
3
0
175,564
2
W
Izanami
6,213
621
48
5
0
186,329
4
L
Ne Zha
5,774
577
30
3
0
226,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role