Player Matchup

Ymir
Ymir
RainStorm13
Ymir
Level 66
God Stats
3W - 7L
1,545 SR
Queue Stats
25W - 35L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Sqwerty16
Danzaburou
Level 67
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 16L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
Tammarjan
Ao Kuang
Level 69
God Stats
0W - 3L
1,219 SR
Queue Stats
18W - 31L
1,461 Elo+
Party 1
Team Averages
Level 67
1,341 SR
1,427 Elo+

VS

Team Averages
Level 118
1,600 SR
1,620 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigBurty
Anhur
Level 125
God Stats
17W - 9L
1,613 SR
Queue Stats
154W - 141L
1,647 Elo+
Party 2
Fafnir
Fafnir
Jkranium
Fafnir
Level 123
God Stats
26W - 10L
1,688 SR
Queue Stats
151W - 119L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
6,488
811
1,982
8,922
7,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Sqwerty16
Danzaburou
9
1 / 9 / 4
6,403
800
5,178
9,989
2,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Tammarjan
Ao Kuang
9
3 / 5 / 1
6,207
776
2,684
7,865
1,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 3 / 12
7,240
905
6,383
5,178
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
BigBurty
Anhur
11
8 / 3 / 7
8,106
1,013
10,422
6,045
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Jkranium
Fafnir
11
7 / 0 / 11
8,570
1,071
4,227
5,438
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
18
18
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
12
3
W
Anhur
BigBurty
Anhur
8
3
7
3.83
W
Fafnir
Jkranium
Fafnir
7
0
11
12.5
L
2
4
4
1
L
Danzaburou
Sqwerty16
Danzaburou
1
9
4
0.33
L
Ao Kuang
Tammarjan
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,844
Damage
21,032
26,776
Taken
16,661
11,692
Mitigated
7,732
1,944
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,383
159
63
409
5,178
1,387
513
1,980
3,198
19,853
0
W
Anhur
BigBurty
Anhur
10,422
6,516
0
1,667
6,045
1,966
1,598
2,383
3,662
0
28,981
W
Fafnir
Jkranium
Fafnir
4,227
1,051
0
2,798
5,438
4,379
150
886
4,552
8,982
0
L
1,982
376
0
0
8,922
7,332
0
3,457
5,222
6,483
0
L
Danzaburou
Sqwerty16
Danzaburou
5,178
2,031
0
657
9,989
2,435
0
4,362
5,339
0
19,020
L
Ao Kuang
Tammarjan
Ao Kuang
2,684
856
14
1,273
7,865
1,925
0
2,189
5,528
5,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
23,916
34
Minions Killed
80
1
Camps Cleared
6
429,180
Distance Traveled
482,551
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,240
905
37
5
2
163,436
2
W
Anhur
8,106
1,013
39
5
3
146,822
0
W
Fafnir
8,570
1,071
4
1
1
172,293
3
L
Ymir
6,488
811
8
1
0
147,322
1
L
Danzaburou
6,403
800
24
3
1
137,003
4
L
Ao Kuang
6,207
776
2
0
0
144,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role