Player Matchup

Artio
Artio
Firehaben
Artio
Level 47
God Stats
25W - 20L
1,640 SR
Queue Stats
242W - 113L
1,715 Elo+
Party 1
Odin
Odin
Hommyhd64
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,545 Elo+
Party 2
Skadi
Skadi
MrSneeze
Skadi
Level 148
God Stats
2W - 2L
1,711 SR
Queue Stats
249W - 195L
1,571 Elo+
Party 1
Thoth
Thoth
OmarsCxmDump
Thoth
Level 34
God Stats
1W - 1L
1,702 SR
Queue Stats
82W - 68L
1,520 Elo+
Party 2
Charybdis
Charybdis
iwacka
Charybdis
Level 147
God Stats
28W - 31L
1,582 SR
Queue Stats
694W - 504L
1,581 Elo+
Party 1
Team Averages
Level 82
1,627 SR
1,587 Elo+

VS

Team Averages
Level 74
1,584 SR
1,548 Elo+
Set
Set
BunnyWalker
Set
Level 36
God Stats
24W - 28L
1,523 SR
Queue Stats
190W - 184L
1,537 Elo+
Solo
Cerberus
Cerberus
CageClown8
Cerberus
Level 42
God Stats
4W - 2L
1,667 SR
Queue Stats
139W - 141L
1,417 Elo+
Solo
The Morrigan
The Morrigan
CanceroursSmurf
The Morrigan
Level 23
God Stats
2W - 2L
1,468 SR
Queue Stats
41W - 22L
1,654 Elo+
Party 3
Danzaburou
Danzaburou
TeamLM4r10
Danzaburou
Level 142
God Stats
8W - 1L
1,765 SR
Queue Stats
202W - 195L
1,564 Elo+
Party 3
Loki
Loki
eXo_Spuddz
Loki
Level 129
God Stats
1W - 1L
1,496 SR
Queue Stats
58W - 41L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Firehaben
Artio
11
1 / 5 / 7
7,361
460
3,917
13,179
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
12
1 / 4 / 0
7,179
449
2,568
9,125
7,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
MrSneeze
Skadi
13
7 / 6 / 0
8,572
536
9,406
10,746
3,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,184
449
5,345
7,781
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iwacka
Charybdis
14
4 / 5 / 3
8,487
530
8,256
10,304
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,819
614
9,115
8,876
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
CageClown8
Cerberus
12
1 / 5 / 6
7,761
485
4,290
10,825
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
CanceroursSmurf
The Morrigan
15
3 / 2 / 6
9,141
571
7,036
8,921
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TeamLM4r10
Danzaburou
14
6 / 2 / 3
8,733
546
8,765
11,076
4,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 6
9,247
578
5,733
9,880
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
23
24
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Cerberus
CageClown8
Cerberus
1
5
6
0.8
W
The Morrigan
CanceroursSmurf
The Morrigan
3
2
6
3
L
Artio
Firehaben
Artio
1
5
7
0.9
L
Odin
1
4
0
0.25
L
Skadi
MrSneeze
Skadi
7
6
0
1.17
L
0
4
3
0.38
W
Danzaburou
TeamLM4r10
Danzaburou
6
2
3
3.75
W
6
3
6
3
L
Charybdis
iwacka
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
34,939
51,135
Taken
49,578
25,496
Mitigated
26,251
7,972
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
3,775
0
1,903
8,876
6,860
146
638
8,192
0
67,406
W
Cerberus
CageClown8
Cerberus
4,290
260
148
3,851
10,825
6,938
0
2,158
8,567
20,592
0
W
The Morrigan
CanceroursSmurf
The Morrigan
7,036
1,413
0
2,848
8,921
4,062
665
2,261
6,438
64,228
7,447
L
Artio
Firehaben
Artio
3,917
1,033
334
3,801
13,179
8,859
330
2,437
10,742
16,980
0
L
Odin
2,568
475
0
1,314
9,125
7,003
0
0
9,125
0
29,672
L
Skadi
MrSneeze
Skadi
9,406
4,564
0
145
10,746
3,092
410
3,277
7,469
0
46,262
L
5,345
195
0
485
7,781
2,376
0
1,580
6,201
49,451
0
W
Danzaburou
TeamLM4r10
Danzaburou
8,765
3,517
0
4,682
11,076
4,063
1,568
2,443
8,587
0
58,616
W
5,733
1,155
0
3,137
9,880
4,328
0
1,363
8,481
0
64,197
L
Charybdis
iwacka
Charybdis
8,256
2,831
0
1,893
10,304
4,166
0
1,346
8,958
0
57,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
44,701
375
Minions Killed
481
0
Camps Cleared
0
1,411,220
Distance Traveled
1,532,431
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,819
614
124
8
0
288,504
1
W
Cerberus
7,761
485
30
2
0
309,177
0
W
The Morrigan
9,141
571
129
8
0
287,542
3
L
Artio
7,361
460
20
1
0
302,467
4
L
Odin
7,179
449
64
4
0
255,390
0
L
Skadi
8,572
536
79
5
0
272,107
5
L
Thoth
7,184
449
109
7
0
298,783
4
W
Danzaburou
8,733
546
97
6
0
316,325
5
W
Loki
9,247
578
101
6
0
330,883
2
L
Charybdis
8,487
530
103
6
0
282,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role