Player Matchup

Fenrir
Fenrir
AlejoSusiio
Fenrir
Level 124
God Stats
49W - 33L
1,501 SR
Queue Stats
616W - 467L
1,516 Elo+
Solo
Hou Yi
Hou Yi
NathaanxD
Hou Yi
Level 125
God Stats
9W - 6L
1,655 SR
Queue Stats
335W - 396L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Stonyray5788
Aphrodite
Level 32
God Stats
28W - 21L
1,570 SR
Queue Stats
158W - 196L
1,446 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,466 Elo+

VS

Team Averages
Level 113
1,318 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Dahrven
Baron Samedi
Level 107
God Stats
5W - 3L
1,160 SR
Queue Stats
141W - 130L
1,549 Elo+
Solo
Tyr
Tyr
Er_Pulpo_Rosa
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 1
Awilix
Awilix
SuperNovax16
Awilix
Level 109
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 9L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 11 / 7
11,145
656
18,726
23,601
21,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
NathaanxD
Hou Yi
14
6 / 7 / 5
10,715
630
13,426
15,717
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Stonyray5788
Aphrodite
14
1 / 6 / 9
10,689
629
7,308
14,245
14,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dahrven
Baron Samedi
17
12 / 3 / 11
13,078
769
15,318
12,319
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 7 / 21
10,821
637
8,410
23,960
19,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
17
12 / 2 / 11
13,035
767
20,842
15,255
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
12
Kills
24
24
Deaths
12
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
11
7
0.77
W
Baron Samedi
Dahrven
Baron Samedi
12
3
11
5.83
W
0
7
21
1.5
L
Hou Yi
NathaanxD
Hou Yi
6
7
5
1.21
L
Aphrodite
Stonyray5788
Aphrodite
1
6
9
0.92
W
Awilix
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
44,570
53,563
Taken
51,534
41,414
Mitigated
31,140
15,311
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,726
4,395
0
2,685
23,601
21,182
0
6,603
16,998
892
29,298
W
Baron Samedi
Dahrven
Baron Samedi
15,318
1,348
3,248
4,586
12,319
5,610
1,440
2,854
9,093
53,260
0
W
8,410
1,211
0
7,721
23,960
19,527
780
3,465
19,427
222
19,699
L
Hou Yi
NathaanxD
Hou Yi
13,426
6,228
0
1,536
15,717
6,184
0
4,321
11,396
0
45,585
L
Aphrodite
Stonyray5788
Aphrodite
7,308
980
5,303
5,787
14,245
14,048
22
4,754
9,491
30,141
0
W
Awilix
20,842
8,187
0
1,068
15,255
6,003
118
1,792
13,082
0
55,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
36,934
156
Minions Killed
169
7
Camps Cleared
6
802,676
Distance Traveled
923,596
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,145
656
33
2
0
287,630
3
W
Baron Samedi
13,078
769
87
5
0
284,402
0
W
Tyr
10,821
637
19
1
0
293,187
0
L
Hou Yi
10,715
630
67
4
7
243,584
3
L
Aphrodite
10,689
629
56
3
0
271,462
3
W
Awilix
13,035
767
63
4
6
346,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role