Player Matchup

Izanami
Izanami
AlbrechtVonRoon
Izanami
Level 27
God Stats
6W - 7L
1,405 SR
Queue Stats
91W - 96L
1,411 Elo+
Party 3
Janus
Janus
CrusaderGrom115
Janus
Level 145
God Stats
17W - 13L
1,560 SR
Queue Stats
785W - 746L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
Grengolok
Cthulhu
Level 26
God Stats
16W - 15L
1,503 SR
Queue Stats
93W - 56L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
XiDing123
Sylvanus
Level 38
God Stats
34W - 40L
1,496 SR
Queue Stats
86W - 102L
1,433 Elo+
Solo
Achilles
Achilles
vortek060
Achilles
Level 88
God Stats
19W - 15L
1,584 SR
Queue Stats
512W - 506L
1,549 Elo+
Party 3
Team Averages
Level 65
1,509 SR
1,489 Elo+

VS

Team Averages
Level 88
1,620 SR
1,516 Elo+
Ymir
Ymir
GORDITO_PAN
Ymir
Level 71
God Stats
1W - 0L
1,867 SR
Queue Stats
54W - 52L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Pogowitnostick
Nu Wa
Level 107
God Stats
228W - 249L
1,437 SR
Queue Stats
243W - 272L
1,365 Elo+
Solo
Hou Yi
Hou Yi
Raaz_Pan
Hou Yi
Level 87
God Stats
16W - 5L
1,628 SR
Queue Stats
56W - 46L
1,567 Elo+
Party 2
Camazotz
Camazotz
Splinfin
Camazotz
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 77L
1,597 Elo+
Party 2
He Bo
He Bo
luisraaz
He Bo
Level 45
God Stats
3W - 0L
1,669 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,244
483
2,658
6,662
2,306
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,425
428
5,866
6,673
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Grengolok
Cthulhu
10
1 / 4 / 0
6,229
415
4,639
9,844
4,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
XiDing123
Sylvanus
13
1 / 1 / 0
7,507
500
3,206
8,000
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
vortek060
Achilles
12
1 / 3 / 1
7,260
484
4,936
9,328
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,615
508
4,673
10,513
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 3
8,872
591
10,910
5,872
3,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Raaz_Pan
Hou Yi
15
4 / 0 / 0
9,138
609
4,695
6,703
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Splinfin
Camazotz
14
4 / 0 / 0
8,466
564
3,182
12,293
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
luisraaz
He Bo
12
6 / 2 / 1
7,419
495
5,966
8,273
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
1
0.1
W
0
0
8
4
L
Cthulhu
Grengolok
Cthulhu
1
4
0
0.25
W
2
1
3
3.5
W
Hou Yi
Raaz_Pan
Hou Yi
4
0
0
4
W
Camazotz
Splinfin
Camazotz
4
0
0
4
L
Sylvanus
XiDing123
Sylvanus
1
1
0
1
W
He Bo
luisraaz
He Bo
6
2
1
3.25
L
Achilles
vortek060
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
29,426
40,507
Taken
43,654
14,396
Mitigated
23,393
10,710
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,658
2,121
0
1,032
6,662
2,306
360
1,007
5,655
0
45,049
L
5,866
104
0
563
6,673
2,075
0
4,627
1,882
39,247
0
W
4,673
390
0
1,616
10,513
11,052
0
4,588
5,925
23,881
0
L
Cthulhu
Grengolok
Cthulhu
4,639
451
0
1,141
9,844
4,238
54
6,638
3,040
20,185
0
W
10,910
5,143
0
1,068
5,872
3,788
578
2,499
3,373
60,195
0
W
Hou Yi
Raaz_Pan
Hou Yi
4,695
2,341
0
3,471
6,703
1,924
1,484
341
6,362
0
60,667
W
Camazotz
Splinfin
Camazotz
3,182
495
0
8,883
12,293
3,820
0
1,279
11,014
0
67,036
L
Sylvanus
XiDing123
Sylvanus
3,206
388
0
4,133
8,000
2,661
0
6,142
1,858
45,804
9,515
W
He Bo
luisraaz
He Bo
5,966
171
459
1,812
8,273
2,809
0
5,142
3,131
29,429
0
L
Achilles
vortek060
Achilles
4,936
2,502
0
3,841
9,328
3,116
0
2,805
6,523
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
41,510
439
Minions Killed
427
0
Camps Cleared
0
1,393,243
Distance Traveled
1,410,046
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,244
483
114
8
0
262,724
4
L
Janus
6,425
428
65
4
0
298,594
2
W
Ymir
7,615
508
36
2
0
282,317
3
L
Cthulhu
6,229
415
40
3
0
288,464
2
W
Nu Wa
8,872
591
111
7
0
263,089
9
W
Hou Yi
9,138
609
129
9
0
280,680
5
W
Camazotz
8,466
564
100
7
0
336,636
8
L
Sylvanus
7,507
500
123
8
0
240,479
9
W
He Bo
7,419
495
51
3
0
247,324
1
L
Achilles
7,260
484
97
6
0
302,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role