Player Matchup

Neith
Neith
Kamiaz
Neith
Level 27
God Stats
27W - 20L
1,477 SR
Queue Stats
85W - 72L
1,391 Elo+
Party 1
Bakasura
Bakasura
Samsonite0129
Bakasura
Level 27
God Stats
20W - 13L
1,624 SR
Queue Stats
77W - 62L
1,383 Elo+
Party 1
Chaac
Chaac
SinMere
Chaac
Level 26
God Stats
8W - 7L
1,624 SR
Queue Stats
74W - 67L
1,326 Elo+
Party 1
Freya
Freya
Waldoe11
Freya
Level 27
God Stats
27W - 9L
1,808 SR
Queue Stats
101W - 87L
1,390 Elo+
Party 1
Ymir
Ymir
moowaayaa
Ymir
Level 4
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 3L
1,565 Elo+
Solo
Team Averages
Level 22
1,669 SR
1,411 Elo+

VS

Team Averages
Level 22
1,614 SR
1,581 Elo+
Sobek
Sobek
FluentPivot
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Jdiggity9550
Cthulhu
Level 24
God Stats
19W - 22L
1,423 SR
Queue Stats
111W - 152L
1,312 Elo+
Solo
Ne Zha
Ne Zha
MAJOR-_-BxngZZZ
Ne Zha
Level 29
God Stats
4W - 1L
1,553 SR
Queue Stats
20W - 24L
1,328 Elo+
Solo
Hera
Hera
TekDore
Hera
Level 26
God Stats
3W - 1L
1,720 SR
Queue Stats
108W - 39L
1,808 Elo+
Party 2
Ullr
Ullr
llIMarIlI
Ullr
Level 26
God Stats
13W - 3L
1,872 SR
Queue Stats
138W - 40L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kamiaz
Neith
8
0 / 9 / 0
5,419
361
3,742
8,699
1,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Samsonite0129
Bakasura
11
4 / 6 / 1
7,147
476
9,908
12,106
4,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
SinMere
Chaac
10
2 / 5 / 3
6,638
443
3,807
10,302
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Waldoe11
Freya
12
3 / 5 / 3
7,431
495
4,688
11,940
3,988
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 8 / 0
5,367
358
2,922
11,947
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 19
7,749
517
5,232
14,031
12,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Jdiggity9550
Cthulhu
10
3 / 3 / 2
7,083
472
4,206
10,237
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 4 / 4
8,305
554
6,030
8,437
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
TekDore
Hera
16
12 / 1 / 4
9,897
660
16,031
4,915
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
14 / 0 / 2
10,548
703
12,129
8,613
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
33
33
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
2
19
4.75
W
Cthulhu
Jdiggity9550
Cthulhu
3
3
2
1.33
L
Neith
Kamiaz
Neith
0
9
0
0
W
4
4
4
1.5
L
Bakasura
Samsonite0129
Bakasura
4
6
1
0.75
L
Chaac
SinMere
Chaac
2
5
3
0.7
W
Hera
TekDore
Hera
12
1
4
14
L
Freya
Waldoe11
Freya
3
5
3
0.9
W
Ullr
14
0
2
15
L
Ymir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
43,628
54,994
Taken
46,233
23,470
Mitigated
26,187
9,844
Healing
16,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,232
771
341
4,049
14,031
12,092
25
2,094
10,631
21,399
0
W
Cthulhu
Jdiggity9550
Cthulhu
4,206
897
24
4,849
10,237
5,048
0
1,612
7,931
27,338
0
L
Neith
Kamiaz
Neith
3,742
2,051
0
845
8,699
1,636
0
1,569
7,130
0
24,234
W
6,030
2,438
0
2,511
8,437
3,820
0
698
7,494
0
55,247
L
Bakasura
Samsonite0129
Bakasura
9,908
6,711
0
2,798
12,106
4,186
531
6,356
5,510
0
22,623
L
Chaac
SinMere
Chaac
3,807
1,001
0
2,697
10,302
5,488
221
3,550
6,468
0
26,844
W
Hera
TekDore
Hera
16,031
3,626
0
1,195
4,915
1,772
28
1,349
3,386
79,785
0
L
Freya
Waldoe11
Freya
4,688
1,777
0
2,724
11,940
3,988
0
8,572
3,323
33,208
0
W
Ullr
12,129
6,180
0
3,946
8,613
3,455
2,135
1,857
6,756
0
90,278
L
Ymir
2,922
374
0
780
11,947
8,172
0
4,765
7,094
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
43,582
207
Minions Killed
489
0
Camps Cleared
0
1,318,761
Distance Traveled
1,324,699
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,749
517
15
1
0
268,936
5
W
Cthulhu
7,083
472
45
3
0
211,020
1
L
Neith
5,419
361
45
3
0
254,156
3
W
Ne Zha
8,305
554
100
7
0
254,493
0
L
Bakasura
7,147
476
58
4
0
274,724
0
L
Chaac
6,638
443
42
3
0
249,855
1
W
Hera
9,897
660
150
10
0
303,723
4
L
Freya
7,431
495
54
4
0
261,565
0
W
Ullr
10,548
703
179
12
0
286,527
3
L
Ymir
5,367
358
8
1
0
278,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role