Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abarajas92
Ah Muzen Cab
Level 105
God Stats
73W - 62L
1,534 SR
Queue Stats
95W - 97L
1,467 Elo+
Party 3
Susano
Susano
Appollo121212
Susano
Level 124
God Stats
17W - 12L
1,681 SR
Queue Stats
479W - 418L
1,524 Elo+
Party 4
Geb
Geb
ENRAGED OCEL0T
Geb
Level 116
God Stats
10W - 7L
1,589 SR
Queue Stats
139W - 150L
1,474 Elo+
Party 3
Anubis
Anubis
Slim_Reaper0629
Anubis
Level 105
God Stats
24W - 15L
1,545 SR
Queue Stats
306W - 249L
1,504 Elo+
Party 4
Sun Wukong
Sun Wukong
ratsnrop26
Sun Wukong
Level 109
God Stats
3W - 5L
1,455 SR
Queue Stats
446W - 386L
1,516 Elo+
Party 4
Team Averages
Level 112
1,561 SR
1,497 Elo+

VS

Team Averages
Level 88
1,439 SR
1,445 Elo+
He Bo
He Bo
Doctor-Divine69
He Bo
Level 84
God Stats
8W - 9L
1,479 SR
Queue Stats
450W - 503L
1,364 Elo+
Party 2
Sol
Sol
Jamz117
Sol
Level 126
God Stats
15W - 11L
1,494 SR
Queue Stats
82W - 69L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMayneTitan
Sun Wukong
Level 18
God Stats
1W - 3L
1,360 SR
Queue Stats
87W - 94L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
TheRaumSaga
Ao Kuang
Level 108
God Stats
0W - 1L
1,179 SR
Queue Stats
343W - 365L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
YoteMeisterKwan
Gilgamesh
Level 106
God Stats
10W - 3L
1,685 SR
Queue Stats
180W - 137L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abarajas92
Ah Muzen Cab
20
6 / 3 / 5
16,462
633
23,967
23,095
10,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 1 / 4
16,942
652
29,184
20,931
10,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 11
12,964
499
11,010
21,401
25,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 3 / 5
15,559
598
15,080
19,634
10,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ratsnrop26
Sun Wukong
20
11 / 1 / 6
16,360
629
19,448
26,107
27,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 2
9,575
368
10,513
20,112
5,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
18
1 / 8 / 2
11,495
442
20,065
22,136
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TheMayneTitan
Sun Wukong
14
0 / 9 / 2
9,254
356
7,035
21,477
23,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
TheRaumSaga
Ao Kuang
16
1 / 10 / 2
10,413
401
5,905
22,073
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
YoteMeisterKwan
Gilgamesh
16
5 / 4 / 1
11,529
443
18,491
38,615
39,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
43
Kills
9
9
Deaths
43
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abarajas92
Ah Muzen Cab
6
3
5
2.83
W
18
1
4
20
L
2
12
2
0.25
W
1
1
11
6.5
L
Sol
1
8
2
0.25
W
7
3
5
3.17
L
Sun Wukong
TheMayneTitan
Sun Wukong
0
9
2
0.11
L
Ao Kuang
TheRaumSaga
Ao Kuang
1
10
2
0.2
L
Gilgamesh
YoteMeisterKwan
Gilgamesh
5
4
1
1.38
W
Sun Wukong
ratsnrop26
Sun Wukong
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,689
Damage
62,009
111,168
Taken
124,413
85,350
Mitigated
85,052
57,830
Healing
33,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abarajas92
Ah Muzen Cab
23,967
11,145
353
15,056
23,095
10,594
8,860
5,936
17,111
0
167,786
W
29,184
5,446
0
8,177
20,931
10,642
369
5,494
15,340
0
176,085
L
10,513
673
0
1,469
20,112
5,726
0
3,750
16,362
46,047
0
W
11,010
1,049
1,358
6,814
21,401
25,994
210
7,306
14,048
50,810
0
L
Sol
20,065
7,698
177
6,408
22,136
8,063
371
7,055
15,081
90,471
9,400
W
15,080
254
0
12,752
19,634
10,620
512
11,048
8,586
124,457
0
L
Sun Wukong
TheMayneTitan
Sun Wukong
7,035
825
0
4,819
21,477
23,233
0
3,084
18,393
0
38,028
L
Ao Kuang
TheRaumSaga
Ao Kuang
5,905
997
0
3,689
22,073
8,432
0
3,797
18,276
52,720
13,346
L
Gilgamesh
YoteMeisterKwan
Gilgamesh
18,491
3,798
2,610
13,844
38,615
39,598
119
8,473
30,142
0
63,840
W
Sun Wukong
ratsnrop26
Sun Wukong
19,448
4,234
0
13,320
26,107
27,500
981
4,540
20,286
0
106,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,287
Gold Earned
52,266
905
Minions Killed
522
0
Camps Cleared
0
2,757,573
Distance Traveled
2,273,842
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,462
633
263
10
0
576,134
8
W
Susano
16,942
652
196
8
0
600,807
5
L
He Bo
9,575
368
66
3
0
402,486
4
W
Geb
12,964
499
52
2
0
559,418
5
L
Sol
11,495
442
200
8
0
432,116
1
W
Anubis
15,559
598
202
8
0
469,872
2
L
Sun Wukong
9,254
356
66
3
0
488,937
3
L
Ao Kuang
10,413
401
104
4
0
445,499
0
L
Gilgamesh
11,529
443
86
3
0
504,804
2
W
Sun Wukong
16,360
629
192
7
0
551,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role