Player Matchup

Athena
Athena
Chongofao
Athena
Level 109
God Stats
4W - 1L
1,632 SR
Queue Stats
80W - 75L
1,517 Elo+
Party 1
He Bo
He Bo
Juicy Jewjitsu
He Bo
Level 88
God Stats
9W - 6L
1,559 SR
Queue Stats
122W - 114L
1,498 Elo+
Party 1
Merlin
Merlin
Sirjoao444
Merlin
Level 84
God Stats
3W - 3L
1,483 SR
Queue Stats
165W - 188L
1,435 Elo+
Party 2
Skadi
Skadi
TheMysticSquid
Skadi
Level 142
God Stats
10W - 2L
1,867 SR
Queue Stats
260W - 248L
1,550 Elo+
Party 1
Anubis
Anubis
zaulcontrerassv
Anubis
Level 128
God Stats
12W - 9L
1,507 SR
Queue Stats
261W - 270L
1,412 Elo+
Party 2
Team Averages
Level 110
1,610 SR
1,482 Elo+

VS

Team Averages
Level 126
1,533 SR
1,464 Elo+
Chang'e
Chang'e
GERAS260491
Chang'e
Level 143
God Stats
3W - 4L
1,486 SR
Queue Stats
93W - 104L
1,505 Elo+
Solo
Athena
Athena
OROCHI-ISM
Athena
Level 133
God Stats
9W - 4L
1,616 SR
Queue Stats
347W - 368L
1,472 Elo+
Solo
Ullr
Ullr
PrecipiNate
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
TertainStew
Gilgamesh
Level 109
God Stats
4W - 3L
1,588 SR
Queue Stats
39W - 43L
1,482 Elo+
Party 3
Kali
Kali
marmaku
Kali
Level 148
God Stats
5W - 8L
1,472 SR
Queue Stats
350W - 371L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chongofao
Athena
12
2 / 5 / 7
8,275
436
4,262
18,894
18,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 4
9,697
510
11,659
14,079
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Sirjoao444
Merlin
14
1 / 2 / 3
8,554
450
5,220
7,001
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 2 / 4
12,851
676
25,904
11,684
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 5
9,142
481
7,470
9,728
4,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GERAS260491
Chang'e
17
4 / 2 / 5
10,345
544
15,716
15,357
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
OROCHI-ISM
Athena
13
3 / 8 / 1
8,498
447
5,163
17,965
15,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 2
7,742
407
4,137
15,617
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TertainStew
Gilgamesh
18
5 / 2 / 1
10,643
560
11,653
15,160
14,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
marmaku
Kali
16
4 / 3 / 2
9,638
507
7,371
17,981
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
21
Kills
16
16
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
Chongofao
Athena
2
5
7
1.1
L
Chang'e
GERAS260491
Chang'e
4
2
5
3.25
W
3
4
4
1.25
L
Athena
OROCHI-ISM
Athena
3
8
1
0.44
L
0
7
2
0.14
W
Merlin
Sirjoao444
Merlin
1
2
3
1.25
L
Gilgamesh
TertainStew
Gilgamesh
5
2
1
2.75
W
15
2
4
8.5
L
Kali
marmaku
Kali
4
3
2
1.67
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
44,040
61,386
Taken
82,080
35,611
Mitigated
46,497
16,730
Healing
27,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chongofao
Athena
4,262
1,568
470
1,785
18,894
18,934
0
9,065
9,829
17,339
0
L
Chang'e
GERAS260491
Chang'e
15,716
772
2,177
7,865
15,357
5,157
0
8,550
6,807
88,579
0
W
11,659
90
0
3,868
14,079
5,281
0
4,173
9,906
70,203
0
L
Athena
OROCHI-ISM
Athena
5,163
928
0
2,957
17,965
15,227
36
5,379
12,586
33,567
0
L
4,137
1,605
135
4,835
15,617
4,824
0
2,316
13,301
0
48,465
W
Merlin
Sirjoao444
Merlin
5,220
74
96
2,213
7,001
2,497
0
4,469
2,532
50,797
0
L
Gilgamesh
TertainStew
Gilgamesh
11,653
2,990
0
3,571
15,160
14,909
635
7,257
7,903
0
71,011
W
25,904
14,600
0
4,146
11,684
4,354
873
2,708
8,976
0
108,026
L
Kali
marmaku
Kali
7,371
2,874
0
6,445
17,981
6,380
0
5,109
12,872
0
64,097
W
7,470
365
0
4,152
9,728
4,545
291
606
9,122
53,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
46,866
499
Minions Killed
559
0
Camps Cleared
0
1,678,815
Distance Traveled
1,882,799
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,275
436
24
1
0
347,433
3
L
Chang'e
10,345
544
163
9
0
385,677
5
W
He Bo
9,697
510
115
6
0
353,166
0
L
Athena
8,498
447
61
3
0
354,018
1
L
Ullr
7,742
407
80
4
0
308,171
4
W
Merlin
8,554
450
95
5
0
305,616
7
L
Gilgamesh
10,643
560
131
7
0
394,295
0
W
Skadi
12,851
676
148
8
0
360,505
3
L
Kali
9,638
507
124
7
0
440,638
2
W
Anubis
9,142
481
117
6
0
312,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role