Player Matchup

Bellona
Bellona
DAUNTINGGUY
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Frimplad
Charybdis
Level 17
God Stats
3W - 6L
1,316 SR
Queue Stats
5W - 11L
1,138 Elo+
Party 1
Yemoja
Yemoja
KrazeyOne
Yemoja
Level 7
God Stats
4W - 7L
1,366 SR
Queue Stats
4W - 7L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
MuttDevil
Kukulkan
Level 27
God Stats
27W - 20L
1,530 SR
Queue Stats
270W - 313L
1,351 Elo+
Solo
Nemesis
Nemesis
RavenCloud412
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,442 SR
1,351 Elo+

VS

Team Averages
Level 14
1,514 SR
1,358 Elo+
Da Ji
Da Ji
Bonkripper1997
Da Ji
Level 29
God Stats
3W - 4L
1,375 SR
Queue Stats
147W - 105L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lauchitaxxx23
Ah Muzen Cab
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,244 Elo+
Solo
Ares
Ares
LordCheetos777
Ares
Level 19
God Stats
9W - 12L
1,524 SR
Queue Stats
41W - 59L
1,309 Elo+
Solo
Neith
Neith
SoulTechniqueTV
Neith
Level 9
God Stats
3W - 1L
1,673 SR
Queue Stats
11W - 8L
1,513 Elo+
Solo
Bellona
Bellona
josearincon
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAUNTINGGUY
Bellona
15
3 / 6 / 2
10,150
483
12,996
18,430
19,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Frimplad
Charybdis
15
7 / 7 / 2
10,016
477
13,427
17,630
6,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KrazeyOne
Yemoja
14
1 / 4 / 8
9,847
469
5,242
15,887
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
MuttDevil
Kukulkan
13
2 / 8 / 0
9,078
432
9,045
10,776
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
0 / 10 / 1
7,109
339
4,097
15,076
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 8
13,329
635
22,456
16,744
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Lauchitaxxx23
Ah Muzen Cab
16
1 / 7 / 5
10,373
494
8,815
16,635
6,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 7
10,145
483
7,847
15,618
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
11 / 1 / 7
12,015
572
17,490
12,625
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
josearincon
Bellona
17
5 / 3 / 2
10,855
517
7,831
16,174
19,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
35
35
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
17
0
8
21
L
Bellona
DAUNTINGGUY
Bellona
3
6
2
0.67
L
Charybdis
Frimplad
Charybdis
7
7
2
1.14
L
Yemoja
KrazeyOne
Yemoja
1
4
8
1.25
W
Ah Muzen Cab
Lauchitaxxx23
Ah Muzen Cab
1
7
5
0.5
W
1
2
7
2.25
L
Kukulkan
MuttDevil
Kukulkan
2
8
0
0.25
L
Nemesis
0
10
1
0.05
W
11
1
7
14.5
W
Bellona
josearincon
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
64,439
77,799
Taken
77,796
53,139
Mitigated
52,771
15,130
Healing
26,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,456
7,122
0
10,035
16,744
8,442
2,166
1,716
14,996
0
96,836
L
Bellona
DAUNTINGGUY
Bellona
12,996
1,911
0
2,431
18,430
19,425
577
4,970
13,460
18,139
45,721
L
Charybdis
Frimplad
Charybdis
13,427
8,131
0
4,400
17,630
6,546
76
1,104
16,526
0
61,247
L
Yemoja
KrazeyOne
Yemoja
5,242
2,000
2,934
2,766
15,887
18,335
0
2,373
13,514
38,444
0
W
Ah Muzen Cab
Lauchitaxxx23
Ah Muzen Cab
8,815
3,535
146
4,733
16,635
6,305
2,932
3,061
13,524
0
62,657
W
7,847
305
0
4,464
15,618
13,643
306
3,331
12,231
41,803
0
L
Kukulkan
MuttDevil
Kukulkan
9,045
288
539
803
10,776
3,144
0
934
9,842
46,261
0
L
Nemesis
4,097
754
0
1,257
15,076
5,689
0
419
14,657
0
22,711
W
17,490
6,934
0
4,496
12,625
5,160
6,469
5,243
6,984
0
76,639
W
Bellona
josearincon
Bellona
7,831
1,394
0
2,175
16,174
19,221
2,874
4,049
12,055
14,939
45,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
56,717
476
Minions Killed
554
0
Camps Cleared
0
1,683,687
Distance Traveled
1,832,156
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,329
635
142
7
0
402,166
4
L
Bellona
10,150
483
122
6
0
380,288
5
L
Charybdis
10,016
477
131
6
0
320,450
2
L
Yemoja
9,847
469
92
4
0
320,519
2
W
Ah Muzen Cab
10,373
494
106
5
0
328,305
1
W
Ares
10,145
483
59
3
0
386,901
3
L
Kukulkan
9,078
432
92
4
0
291,972
3
L
Nemesis
7,109
339
39
2
0
370,458
3
W
Neith
12,015
572
147
7
0
329,739
1
W
Bellona
10,855
517
100
5
0
385,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role