Player Matchup

Neith
Neith
BroBraSkie
Neith
Level 7
God Stats
50W - 31L
1,415 SR
Queue Stats
143W - 154L
1,393 Elo+
Solo
Ne Zha
Ne Zha
CervusGoD
Ne Zha
Level 8
God Stats
5W - 6L
1,371 SR
Queue Stats
11W - 13L
1,319 Elo+
Party 3
Ymir
Ymir
Meruem2798
Ymir
Level 25
God Stats
5W - 10L
1,371 SR
Queue Stats
49W - 100L
1,272 Elo+
Party 3
Chaac
Chaac
hararisbs
Chaac
Level 27
God Stats
16W - 28L
1,297 SR
Queue Stats
31W - 73L
1,229 Elo+
Party 3
Chronos
Chronos
sebinchoO_o2398
Chronos
Level 115
God Stats
8W - 9L
1,833 SR
Queue Stats
196W - 207L
1,357 Elo+
Party 3
Team Averages
Level 36
1,458 SR
1,314 Elo+

VS

Team Averages
Level 20
1,429 SR
1,361 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Artic1333
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 2
Bacchus
Bacchus
CasualWill
Bacchus
Level 34
God Stats
2W - 3L
1,475 SR
Queue Stats
89W - 101L
1,377 Elo+
Party 1
Set
Set
DoggyStyler420
Set
Level 27
God Stats
1W - 6L
1,279 SR
Queue Stats
76W - 75L
1,448 Elo+
Party 1
Fenrir
Fenrir
mamadeiro
Fenrir
Level 5
God Stats
1W - 5L
1,393 SR
Queue Stats
1W - 6L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 3
7,190
449
3,023
6,139
1,682
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
CervusGoD
Ne Zha
14
5 / 5 / 2
8,235
515
7,846
13,751
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 1
7,156
447
4,277
8,739
2,814
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
hararisbs
Chaac
11
1 / 1 / 4
6,823
426
5,511
8,680
4,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 0 / 0
9,720
608
10,933
8,577
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 3
6,434
402
4,820
7,779
2,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
4 / 3 / 1
7,277
455
4,622
7,376
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
CasualWill
Bacchus
10
3 / 3 / 4
7,403
463
8,481
13,471
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
7,546
472
5,383
10,523
6,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
mamadeiro
Fenrir
11
1 / 5 / 2
6,865
429
4,732
12,296
4,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
12
13
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
3
0.63
L
Loki
4
3
1
1.5
W
Neith
0
3
3
0.5
L
Bacchus
CasualWill
Bacchus
3
3
4
1.67
W
Ne Zha
CervusGoD
Ne Zha
5
5
2
1.2
L
3
3
1
1.17
W
3
4
1
0.88
W
Chaac
hararisbs
Chaac
1
1
4
3
L
Fenrir
mamadeiro
Fenrir
1
5
2
0.4
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,590
Damage
28,038
45,886
Taken
51,445
16,576
Mitigated
27,692
14,789
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,820
1,952
0
0
7,779
2,198
854
1,514
6,265
0
23,608
L
Loki
4,622
1,484
0
32
7,376
2,873
0
4,091
3,285
0
25,979
W
Neith
3,023
1,454
0
813
6,139
1,682
1,893
0
6,139
0
26,268
L
Bacchus
CasualWill
Bacchus
8,481
2,013
300
3,212
13,471
12,124
602
4,145
9,326
27,617
0
W
Ne Zha
CervusGoD
Ne Zha
7,846
3,471
0
4,926
13,751
4,350
158
1,512
12,239
0
43,669
L
5,383
1,311
0
2,384
10,523
6,284
371
3,354
7,169
0
28,800
W
4,277
1,535
79
2,255
8,739
2,814
927
3,372
5,367
22,373
0
W
Chaac
hararisbs
Chaac
5,511
1,178
0
1,667
8,680
4,655
200
3,379
5,301
5,889
17,886
L
Fenrir
mamadeiro
Fenrir
4,732
2,449
0
3,066
12,296
4,213
308
3,439
8,857
0
40,936
W
10,933
3,913
220
4,829
8,577
3,075
3,925
218
8,359
58,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
35,525
277
Minions Killed
272
0
Camps Cleared
0
1,349,599
Distance Traveled
1,351,041
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,434
402
38
2
0
263,629
3
L
Loki
7,277
455
54
3
0
309,321
1
W
Neith
7,190
449
48
3
0
269,553
0
L
Bacchus
7,403
463
34
2
0
266,959
1
W
Ne Zha
8,235
515
81
5
0
243,085
0
L
Set
7,546
472
75
5
0
260,238
2
W
Ymir
7,156
447
31
2
0
251,984
0
W
Chaac
6,823
426
24
2
0
307,142
0
L
Fenrir
6,865
429
71
4
0
250,894
0
W
Chronos
9,720
608
93
6
0
277,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role