Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CandyIsAwesome
Nu Wa
Level 89
God Stats
4W - 7L
1,431 SR
Queue Stats
63W - 58L
1,558 Elo+
Solo
Cernunnos
Cernunnos
PrinceDm
Cernunnos
Level 118
God Stats
36W - 29L
1,589 SR
Queue Stats
902W - 908L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
ea5killua
Cu Chulainn
Level 111
God Stats
4W - 2L
1,644 SR
Queue Stats
535W - 579L
1,484 Elo+
Party 2
Team Averages
Level 123
1,533 SR
1,511 Elo+

VS

Team Averages
Level 70
1,601 SR
1,667 Elo+
Artemis
Artemis
 
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GamerName37809
Thor
Level 23
God Stats
2W - 1L
1,798 SR
Queue Stats
33W - 3L
2,063 Elo+
Party 1
Hades
Hades
Jumil
Hades
Level 109
God Stats
24W - 13L
1,634 SR
Queue Stats
156W - 148L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Trintellix
Aphrodite
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 123L
1,686 Elo+
Party 1
Osiris
Osiris
veloted
Osiris
Level 108
God Stats
7W - 4L
1,575 SR
Queue Stats
103W - 89L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 3 / 1
5,864
586
3,327
7,855
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
7
0 / 2 / 3
4,478
448
2,704
6,567
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 5 / 2
5,128
513
4,431
5,493
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
PrinceDm
Cernunnos
10
0 / 2 / 1
5,547
555
3,392
6,077
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ea5killua
Cu Chulainn
9
0 / 2 / 2
4,936
494
3,288
7,982
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 2
5,380
538
2,594
3,853
833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 4
5,985
599
5,752
6,717
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Jumil
Hades
10
6 / 2 / 2
6,306
631
5,144
5,811
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Trintellix
Aphrodite
8
1 / 1 / 8
5,264
526
3,321
5,221
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
veloted
Osiris
11
3 / 1 / 2
6,498
650
6,904
6,197
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
14
14
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
1
1.17
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Artemis
 
Artemis
1
0
2
2
L
1
5
2
0.4
W
3
0
4
5
W
Hades
Jumil
Hades
6
2
2
3.5
L
Cernunnos
PrinceDm
Cernunnos
0
2
1
0.25
W
Aphrodite
Trintellix
Aphrodite
1
1
8
5
L
Cu Chulainn
ea5killua
Cu Chulainn
0
2
2
0.5
W
Osiris
veloted
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
23,715
33,974
Taken
27,799
15,100
Mitigated
12,222
9,592
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,327
811
0
2,176
7,855
2,568
0
2,716
5,013
0
25,503
L
Sylvanus
 
Sylvanus
2,704
674
789
1,851
6,567
3,969
0
1,664
4,899
11,045
4,237
W
Artemis
 
Artemis
2,594
466
0
929
3,853
833
0
418
3,435
0
21,861
L
4,431
1,148
0
0
5,493
1,584
0
2,522
2,757
31,217
0
W
5,752
1,572
0
2,405
6,717
2,057
0
1,605
5,069
0
34,827
W
Hades
Jumil
Hades
5,144
455
206
2,672
5,811
2,221
0
1,705
4,106
29,193
0
L
Cernunnos
PrinceDm
Cernunnos
3,392
1,527
0
2,274
6,077
1,742
0
1,065
4,966
0
31,942
W
Aphrodite
Trintellix
Aphrodite
3,321
590
1,584
2,931
5,221
2,697
0
2,556
2,665
18,508
0
L
Cu Chulainn
ea5killua
Cu Chulainn
3,288
590
0
2,502
7,982
5,237
0
1,355
6,587
3,650
15,142
W
Osiris
veloted
Osiris
6,904
1,931
0
1,367
6,197
4,414
124
1,334
4,226
6,204
27,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
29,433
263
Minions Killed
282
0
Camps Cleared
0
935,847
Distance Traveled
1,018,605
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,864
586
51
5
0
197,370
1
L
Sylvanus
4,478
448
35
4
0
191,287
1
W
Artemis
5,380
538
55
6
0
182,348
3
L
Nu Wa
5,128
513
56
6
0
176,544
1
W
Thor
5,985
599
66
7
0
226,536
3
W
Hades
6,306
631
58
6
0
189,164
4
L
Cernunnos
5,547
555
75
8
0
174,353
1
W
Aphrodite
5,264
526
28
3
0
198,829
5
L
Cu Chulainn
4,936
494
46
5
0
196,293
5
W
Osiris
6,498
650
75
8
0
221,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role