Player Matchup

Merlin
Merlin
CompIsKey
Merlin
Level 8
God Stats
5W - 3L
1,580 SR
Queue Stats
17W - 17L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
LilCbeast
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,458 Elo+
Party 3
Neith
Neith
Snow_Goon64
Neith
Level 37
God Stats
8W - 10L
1,311 SR
Queue Stats
84W - 90L
1,451 Elo+
Party 3
Mulan
Mulan
stan901
Mulan
Level 13
God Stats
42W - 25L
1,669 SR
Queue Stats
44W - 28L
1,561 Elo+
Solo
Jormungandr
Jormungandr
thjota
Jormungandr
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 15L
1,406 Elo+
Party 2
Team Averages
Level 19
1,512 SR
1,456 Elo+

VS

Team Averages
Level 24
1,483 SR
1,466 Elo+
Charybdis
Charybdis
Keat0nTheK9
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
V12 NomNom
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,380 Elo+
Solo
Poseidon
Poseidon
WhyLokiWhy
Poseidon
Level 29
God Stats
8W - 4L
1,737 SR
Queue Stats
30W - 26L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
thatoneguy8234
Cthulhu
Level 26
God Stats
4W - 6L
1,201 SR
Queue Stats
112W - 100L
1,419 Elo+
Solo
Nemesis
Nemesis
wEtWilli
Nemesis
Level 12
God Stats
2W - 3L
1,479 SR
Queue Stats
11W - 12L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CompIsKey
Merlin
9
1 / 1 / 0
5,574
557
2,008
2,972
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
LilCbeast
Hun Batz
13
5 / 0 / 2
6,851
685
4,378
7,500
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 5
5,362
536
4,471
3,952
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
stan901
Mulan
11
4 / 0 / 2
6,756
676
3,427
5,710
3,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
thjota
Jormungandr
8
4 / 2 / 6
5,919
592
5,141
6,305
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Keat0nTheK9
Charybdis
6
1 / 5 / 0
4,343
434
2,249
6,290
1,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
V12 NomNom
Sun Wukong
6
0 / 2 / 0
4,406
441
1,427
2,919
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
WhyLokiWhy
Poseidon
10
1 / 4 / 1
5,684
568
4,768
6,245
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 1
4,406
441
2,653
8,727
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
wEtWilli
Nemesis
8
1 / 2 / 1
4,974
497
1,661
6,256
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
CompIsKey
Merlin
1
1
0
1
L
Charybdis
Keat0nTheK9
Charybdis
1
5
0
0.2
W
Hun Batz
LilCbeast
Hun Batz
5
0
2
6
W
2
0
5
4.5
L
Sun Wukong
V12 NomNom
Sun Wukong
0
2
0
0
L
Poseidon
WhyLokiWhy
Poseidon
1
4
1
0.38
W
Mulan
stan901
Mulan
4
0
2
5
L
0
3
1
0.17
W
Jormungandr
thjota
Jormungandr
4
2
6
3.5
L
Nemesis
wEtWilli
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
12,758
26,439
Taken
30,437
13,124
Mitigated
9,821
8,650
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CompIsKey
Merlin
2,008
433
0
0
2,972
874
1,411
1,738
1,042
27,092
0
L
Charybdis
Keat0nTheK9
Charybdis
2,249
1,315
0
1,940
6,290
1,492
216
1,874
4,416
0
15,009
W
Hun Batz
LilCbeast
Hun Batz
4,378
1,142
0
2,697
7,500
2,524
0
1,206
6,256
0
46,157
W
4,471
1,252
0
1,942
3,952
1,293
374
784
3,168
0
23,645
L
Sun Wukong
V12 NomNom
Sun Wukong
1,427
405
0
645
2,919
1,667
0
0
2,919
0
12,852
L
Poseidon
WhyLokiWhy
Poseidon
4,768
1,217
0
730
6,245
1,601
0
2,509
3,736
32,343
0
W
Mulan
stan901
Mulan
3,427
579
0
2,565
5,710
3,722
653
1,277
4,379
0
31,509
L
2,653
524
0
2,330
8,727
3,497
0
1,708
7,019
14,039
0
W
Jormungandr
thjota
Jormungandr
5,141
2,052
0
1,446
6,305
4,711
287
2,058
4,173
12,524
0
L
Nemesis
wEtWilli
Nemesis
1,661
1,119
0
1,496
6,256
1,564
0
1,058
5,198
0
18,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
23,813
278
Minions Killed
197
0
Camps Cleared
0
935,923
Distance Traveled
805,345
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,574
557
48
5
0
174,518
0
L
Charybdis
4,343
434
22
2
0
171,850
2
W
Hun Batz
6,851
685
85
9
0
221,014
1
W
Neith
5,362
536
40
4
0
177,487
5
L
Sun Wukong
4,406
441
35
4
0
68,822
0
L
Poseidon
5,684
568
78
8
0
191,424
1
W
Mulan
6,756
676
89
9
0
182,221
3
L
Cthulhu
4,406
441
22
2
0
181,260
4
W
Jormungandr
5,919
592
16
2
0
180,683
0
L
Nemesis
4,974
497
40
4
0
191,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role