Player Matchup

Vamana
Vamana
F34R CREE
Vamana
Level 37
God Stats
0W - 2L
1,387 SR
Queue Stats
41W - 50L
1,445 Elo+
Party 1
Chaac
Chaac
MH Murda
Chaac
Level 105
God Stats
9W - 7L
1,497 SR
Queue Stats
136W - 110L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
flyvyn
Zhong Kui
Level 104
God Stats
18W - 18L
1,544 SR
Queue Stats
133W - 122L
1,446 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,456 Elo+

VS

Team Averages
Level 86
1,687 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
DEADST0NE
Cu Chulainn
Level 67
God Stats
20W - 23L
1,551 SR
Queue Stats
295W - 295L
1,496 Elo+
Party 2
Fenrir
Fenrir
DeadlySniper920
Fenrir
Level 82
God Stats
4W - 2L
1,942 SR
Queue Stats
40W - 26L
1,641 Elo+
Party 2
Anubis
Anubis
KokaruKontno
Anubis
Level 108
God Stats
1W - 2L
1,568 SR
Queue Stats
73W - 61L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
F34R CREE
Vamana
16
3 / 5 / 9
13,434
584
13,930
22,055
22,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
MH Murda
Chaac
16
2 / 7 / 8
12,858
559
16,906
23,124
35,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
flyvyn
Zhong Kui
17
7 / 9 / 4
14,342
624
17,968
21,240
11,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEADST0NE
Cu Chulainn
17
4 / 5 / 12
14,226
619
19,299
23,294
23,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 3 / 9
15,695
682
25,029
21,152
9,807
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
20
5 / 4 / 12
14,949
650
13,957
16,677
8,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
12
Kills
21
21
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DEADST0NE
Cu Chulainn
4
5
12
2
W
12
3
9
5.5
L
Vamana
F34R CREE
Vamana
3
5
9
1.5
W
Anubis
5
4
12
2.75
L
Chaac
MH Murda
Chaac
2
7
8
0.86
L
Zhong Kui
flyvyn
Zhong Kui
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
58,285
66,419
Taken
61,123
70,052
Mitigated
41,555
12,009
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DEADST0NE
Cu Chulainn
19,299
4,004
719
3,567
23,294
23,136
189
6,384
16,910
12,762
40,194
W
25,029
11,141
0
7,654
21,152
9,807
1,539
5,837
15,315
0
53,007
L
Vamana
F34R CREE
Vamana
13,930
5,672
169
4,909
22,055
22,696
75
5,586
16,469
0
37,410
W
Anubis
13,957
530
0
9,076
16,677
8,612
301
6,726
9,951
95,850
0
L
Chaac
MH Murda
Chaac
16,906
1,142
0
3,751
23,124
35,475
0
8,211
14,913
0
50,423
L
Zhong Kui
flyvyn
Zhong Kui
17,968
841
56
3,124
21,240
11,881
0
5,220
16,020
50,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
44,870
211
Minions Killed
268
4
Camps Cleared
15
1,168,187
Distance Traveled
1,154,680
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,226
619
70
3
3
367,040
2
W
Fenrir
15,695
682
47
2
2
426,485
3
L
Vamana
13,434
584
50
2
0
425,553
4
W
Anubis
14,949
650
151
7
10
361,155
5
L
Chaac
12,858
559
76
3
3
398,826
2
L
Zhong Kui
14,342
624
85
4
1
343,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role