Player Matchup

Set
Set
Crane81below
Set
Level 29
God Stats
88W - 45L
1,680 SR
Queue Stats
270W - 166L
1,706 Elo+
Party 1
Raijin
Raijin
Danny Enes
Raijin
Level 128
God Stats
2W - 1L
1,220 SR
Queue Stats
207W - 115L
1,638 Elo+
Party 1
Artemis
Artemis
NayteGee
Artemis
Level 103
God Stats
6W - 6L
1,578 SR
Queue Stats
306W - 181L
1,628 Elo+
Party 1
Team Averages
Level 87
1,492 SR
1,657 Elo+

VS

Team Averages
Level 80
1,670 SR
1,429 Elo+
Ne Zha
Ne Zha
Kiichigo_V
Ne Zha
Level 121
God Stats
1W - 2L
1,734 SR
Queue Stats
140W - 180L
1,379 Elo+
Solo
He Bo
He Bo
Spookyjoe16_TTV
He Bo
Level 29
God Stats
2W - 3L
1,505 SR
Queue Stats
13W - 16L
1,310 Elo+
Party 2
Ares
Ares
Zayyski-
Ares
Level 89
God Stats
5W - 3L
1,771 SR
Queue Stats
104W - 76L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 12
9,177
918
7,538
8,732
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Danny Enes
Raijin
12
6 / 2 / 16
8,977
898
10,266
5,713
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NayteGee
Artemis
14
11 / 1 / 13
9,912
991
13,305
6,283
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kiichigo_V
Ne Zha
11
3 / 8 / 1
8,180
818
3,439
9,982
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 10 / 4
6,798
680
1,836
10,871
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
2 / 8 / 3
8,313
831
5,071
14,160
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
5
5
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Raijin
Danny Enes
Raijin
6
2
16
7
L
Ne Zha
Kiichigo_V
Ne Zha
3
8
1
0.44
W
Artemis
NayteGee
Artemis
11
1
13
17.5
L
0
10
4
0.2
L
Ares
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
10,346
20,728
Taken
35,013
9,975
Mitigated
19,093
2,837
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,538
2,972
0
1,588
8,732
5,819
817
2,839
5,893
0
15,013
W
Raijin
Danny Enes
Raijin
10,266
352
0
250
5,713
1,990
423
2,191
3,522
26,245
0
L
Ne Zha
Kiichigo_V
Ne Zha
3,439
460
0
209
9,982
3,998
0
3,581
5,956
0
14,117
W
Artemis
NayteGee
Artemis
13,305
5,763
0
999
6,283
2,166
860
2,068
4,215
0
46,874
L
1,836
85
0
214
10,871
3,091
0
2,854
7,633
15,590
0
L
Ares
5,071
65
0
882
14,160
12,004
0
3,373
10,139
16,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,066
Gold Earned
23,291
137
Minions Killed
72
7
Camps Cleared
3
577,634
Distance Traveled
467,354
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,177
918
16
2
0
211,893
0
W
Raijin
8,977
898
39
4
1
179,375
0
L
Ne Zha
8,180
818
9
1
1
163,311
0
W
Artemis
9,912
991
82
8
6
186,366
2
L
He Bo
6,798
680
37
4
1
142,976
2
L
Ares
8,313
831
26
3
1
161,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role