Player Matchup

Izanami
Izanami
Celino8Ball
Izanami
Level 153
God Stats
11W - 12L
1,669 SR
Queue Stats
82W - 100L
1,473 Elo+
Party 2
Athena
Athena
Gieckster101
Athena
Level 127
God Stats
3W - 1L
1,181 SR
Queue Stats
53W - 52L
1,456 Elo+
Party 2
Zeus
Zeus
McGrimmie
Zeus
Level 109
God Stats
5W - 8L
1,507 SR
Queue Stats
89W - 106L
1,434 Elo+
Solo
Neith
Neith
PwnableN00b
Neith
Level 86
God Stats
5W - 5L
1,424 SR
Queue Stats
33W - 39L
1,461 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,456 Elo+

VS

Team Averages
Level 40
1,675 SR
1,495 Elo+
Tyr
Tyr
IttyBittyNinja
Tyr
Level 59
God Stats
2W - 4L
1,527 SR
Queue Stats
21W - 15L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Jsbb
Jormungandr
Level 25
God Stats
4W - 1L
1,796 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 1
Artemis
Artemis
PWNFACENINJA
Artemis
Level 29
God Stats
2W - 2L
1,860 SR
Queue Stats
11W - 10L
1,448 Elo+
Party 1
Ravana
Ravana
Thedunderking
Ravana
Level 45
God Stats
0W - 1L
1,515 SR
Queue Stats
22W - 15L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Celino8Ball
Izanami
18
11 / 1 / 6
12,049
1,004
15,952
8,702
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
16
4 / 1 / 10
11,250
938
6,835
12,198
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
4 / 2 / 7
10,065
839
12,577
4,765
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 8
9,545
795
2,704
4,131
1,863
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,159
680
1,406
7,940
5,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Jsbb
Jormungandr
13
0 / 5 / 0
7,512
626
3,468
12,608
9,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
PWNFACENINJA
Artemis
15
3 / 6 / 0
9,432
786
7,133
11,307
4,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 3
8,948
746
5,845
14,068
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
5
5
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Celino8Ball
Izanami
11
1
6
14
W
Athena
4
1
10
9
L
1
3
0
0.33
L
Jormungandr
Jsbb
Jormungandr
0
5
0
0
W
Zeus
4
2
7
3.75
L
Artemis
PWNFACENINJA
Artemis
3
6
0
0.5
W
1
1
8
5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
17,852
29,796
Taken
45,923
23,977
Mitigated
25,381
7,658
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Celino8Ball
Izanami
15,952
8,297
0
2,938
8,702
4,699
2,949
907
7,795
0
64,946
W
Athena
6,835
1,398
0
1,710
12,198
15,579
300
1,568
10,630
19,487
0
L
1,406
110
126
2,383
7,940
5,384
274
2,685
5,185
0
19,839
L
Jormungandr
Jsbb
Jormungandr
3,468
524
0
500
12,608
9,419
120
7,216
5,036
16,168
0
W
Zeus
12,577
587
0
1,522
4,765
1,836
1,248
1,092
3,673
34,950
0
L
Artemis
PWNFACENINJA
Artemis
7,133
3,625
0
2,124
11,307
4,328
0
4,827
6,282
0
32,075
W
2,704
785
758
730
4,131
1,863
1,831
342
3,789
0
23,316
L
5,845
1,378
0
1,032
14,068
6,250
0
4,412
9,569
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
34,051
245
Minions Killed
178
12
Camps Cleared
7
871,938
Distance Traveled
766,855
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,049
1,004
106
9
7
224,892
3
W
Athena
11,250
938
32
3
1
243,419
0
L
Tyr
8,159
680
41
3
1
167,204
0
L
Jormungandr
7,512
626
19
2
1
199,201
3
W
Zeus
10,065
839
71
6
4
188,217
3
L
Artemis
9,432
786
66
6
1
181,464
2
W
Neith
9,545
795
36
3
0
215,410
1
L
Ravana
8,948
746
52
4
4
218,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role